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testing
Testing patterns — Playwright E2E, test structure, fixture management, mock boundaries.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Testing patterns — Playwright E2E, test structure, fixture management, mock boundaries.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | testing |
| description | Testing patterns — Playwright E2E, test structure, fixture management, mock boundaries. |
Reference skill for generator teammates. Read this before writing any test code.
Tests run in three layers. Each layer has a distinct purpose and cost profile.
tests/unit/ mirroring the source tree.tests/integration/.references/playwright.md for config and patterns).tests/e2e/.| Layer | Minimum Threshold |
|---|---|
| Unit | 100% of business logic branches |
| Integration | All happy paths + documented error paths per endpoint |
| E2E | All user stories in the current sprint contract |
Coverage tools (pytest-cov, Vitest coverage) must pass CI gates. A failing coverage gate blocks merge — it is not advisory.
For every function under test, generate test cases for:
Name boundary tests descriptively:
"returns empty list when no items match filter""raises OrderNotFoundError when order_id does not exist""caps quantity at MAX_ITEMS_PER_ORDER when input exceeds limit"references/test-data.md for fixture patterns."test", 0, "foo", null as stand-ins for real domain objects.faker.seed(12345)).time.sleep() or waitForTimeout in tests — use proper async patternsAutonomous build loop with Karpathy ratcheting, GAN evaluator, and session chaining. Iterates story groups until all features pass or stopping criteria met.
Socratic interview to create a Business Requirements Document. First step in the SDLC pipeline.
Generate system architecture, machine-readable schemas, and UI mockups. Spawns planner + ui-designer concurrently.
Evaluation patterns — sprint contract format, three-layer verification, scoring rubric references.
Standard GitHub issue workflow. Branch, reproduce, fix, test, PR.
Generate production code and tests for a story group using agent teams for parallel execution.