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itk-culture-building-canvas
A framework based on “influence channels” that shape and define an organization’s culture.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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A framework based on “influence channels” that shape and define an organization’s culture.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
In this physical variant on brainstorming, participants use their body and inexpensive materials or objects to role-play and mimic interaction with a system, product, or experience.
This hands-on activity allows participants to communicate and document their mental model and how they think about a set of information, creating a logical structure (e.g., relationships, sequences, timing).
A fast way to capture and prioritize stakeholders.
Visually synthesize and communicate a user’s end-to-end experience through actions, pain points, wins, and opportunities in a phased process.
Focus the power of brainstorming using a structured, visual representation of ideas—pushing you to fill out every box with new ideas.
Generate insights into relationships between concepts in a flexible and engaging way to visualize information.
| name | itk-culture-building-canvas |
| description | A framework based on “influence channels” that shape and define an organization’s culture. |
| intent | Build and foster healthy cultures in a respectful, inclusive, transparent manner. Reduce the time needed to introduce such changes, by identifying the initial steps which can be taken right away. Helps teams develop an actionable, specific culture change plan for their organization. |
| type | component |
| phase | scope |
| outcome | scope |
| difficulty | intermediate |
| group_size | 4+ people |
| time_required | 60+ minutes |
| best_for | ["Scaling a startup where founder-driven norms break down and culture must be made explicit across new teams","Post-merger or reorg integration when two product orgs hold conflicting norms about risk, speed, and ownership","Shifting an engineering org from output-focused delivery to outcome-driven discovery and experimentation","Rebuilding psychological safety and transparency after layoffs, attrition, or a high-profile product failure","Establishing shared cultural attributes when launching a new innovation lab or cross-functional product group"] |
| sources | ["MITRE Innovation Toolkit (ITK)","https://itk.mitre.org/toolkit-tools/culture-building-canvas/"] |
A framework based on “influence channels” that shape and define an organization’s culture.
Build and foster healthy cultures in a respectful, inclusive, transparent manner. Reduce the time needed to introduce such changes, by identifying the initial steps which can be taken right away. Helps teams develop an actionable, specific culture change plan for their organization.
When trying to establish and foster a new set of shared cultural attributes.
Influence Channels — The mechanisms through which culture is actually transmitted — symbols, behaviors, systems, and rituals. Culture change fails when leaders broadcast values verbally but leave these channels unchanged.
Four Quadrants — The canvas divides influence into four categories (typically symbols, systems, behaviors, and stories/rituals) so teams design coherent change across all of them rather than relying on a single lever like a mission statement.
Message Coherence — The principle that enthusiasm in one channel can be silently contradicted by inaction in another. Culture forms from the consistency of signals, not their volume, so contradictions must be hunted and resolved.
Action Sentences — Specific, attributable commitments phrased as 'Person X does Y with Z' rather than abstract aspirations. They convert vague culture goals into observable, accountable behaviors teams can verify.
Desired Culture Exemplars — Existing people, teams, or organizations that already embody the target attributes. Borrowing proven patterns shortens change cycles and gives the team concrete models instead of inventing norms from scratch.
Espoused vs. Enacted Values — The gap between the values an org claims and the behaviors it rewards. The canvas surfaces this gap by forcing teams to map actual channel signals against stated cultural aspirations.
Problem Framing to define the problem to be solved Personas to understand your audience Stakeholder Engagement Tool for implementation
| Field | Value |
|---|---|
| ITK Phase | SCOPE |
| Difficulty | Intermediate |
| Group Size | 4+ people |
| Time Required | 60+ minutes |
| Source | itk.mitre.org |