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Donchitos
GitHub 제작자 프로필

Donchitos

1개 GitHub 저장소에서 수집된 73개 skills를 저장소 단위로 보여줍니다.

수집된 skills
73
저장소
1
업데이트
2026년 5월 13일
저장소 탐색

저장소와 대표 skills

adopt
기타 컴퓨터 관련 직업

Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template…

2026년 5월 13일
architecture-decision
소프트웨어 개발자

Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.

2026년 5월 13일
architecture-review
소프트웨어 개발자

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency…

2026년 5월 13일
art-bible
그래픽 디자이너

Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.

2026년 5월 13일
asset-audit
소프트웨어 개발자

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

2026년 5월 13일
asset-spec
그래픽 디자이너

Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production…

2026년 5월 13일
balance-check
소프트웨어 개발자

Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game…

2026년 5월 13일
brainstorm
소프트웨어 개발자

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

2026년 5월 13일
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