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Donchitos
GitHub creator profile

Donchitos

Repository-level view of 73 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
73
repositories
1
occupation fields
4
updated
2026-05-13
repository explorer

Repositories and representative skills

#001
Claude-Code-Game-Studios
73 skills19.7k2.9kupdated 2026-05-13
100% of creator
adopt
소프트웨어 개발자

Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template version. Distinct from /project-stage-detect (which checks what exists) — this checks whether what exists will actually work with the template's skills.

2026-05-13
architecture-decision
컴퓨터 시스템 분석가

Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.

2026-05-13
architecture-review
소프트웨어 개발자

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.

2026-05-13
art-bible
특수 효과 아티스트 및 애니메이터

Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.

2026-05-13
asset-audit
그래픽 디자이너

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

2026-05-13
asset-spec
특수 효과 아티스트 및 애니메이터

Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.

2026-05-13
balance-check
운용 연구 분석가

Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.

2026-05-13
brainstorm
상업·산업 디자이너

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

2026-05-13
Showing top 8 of 73 collected skills in this repository.
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