| name | scripting-language-selection |
| description | Core decision framework for choosing GDScript, C#, or mixed-language architecture in Godot based on team and runtime constraints. |
| tier | core |
| godot_version | 4.6+ |
| doc_anchors | ["godot-docs/getting_started/step_by_step/scripting_languages.rst","godot-docs/tutorials/scripting/gdscript/gdscript_basics.rst","godot-docs/tutorials/scripting/c_sharp/index.rst"] |
| tags | ["architecture","scripting","language-choice"] |
| depends_on | ["godot-skills/godot-foundations/foundation-godot-version-doc-alignment/SKILL.md"] |