| name | humanoid-retargeting-import-workflow |
| description | Operational workflow for importing humanoid rigs and retargeted animation libraries using Godot integrated skeleton profile and bone map tooling. |
| tier | operational |
| godot_version | 4.6+ |
| doc_anchors | ["godot-docs/tutorials/assets_pipeline/retargeting_3d_skeletons.rst","godot-docs/classes/class_skeleton3d.rst","godot-docs/classes/class_skeletonprofile.rst","godot-docs/classes/class_skeletonprofilehumanoid.rst","godot-docs/classes/class_bonemap.rst","godot-docs/classes/class_animationlibrary.rst"] |
| tags | ["rigging","retargeting","animation-import"] |
| depends_on | ["godot-skills/godot-foundations/foundation-asset-resource-pipeline/SKILL.md","godot-skills/godot-tertiary/transform-axis-winding-hardening/SKILL.md"] |