| name | ui-localization-accessibility-workflow |
| description | Operational workflow for building controller-usable, localization-safe, and accessibility-aware UI using Godot integrated UI and i18n systems. |
| tier | operational |
| godot_version | 4.6+ |
| doc_anchors | ["godot-docs/tutorials/ui/gui_containers.rst","godot-docs/tutorials/rendering/multiple_resolutions.rst","godot-docs/tutorials/inputs/controllers_gamepads_joysticks.rst","godot-docs/tutorials/i18n/internationalizing_games.rst","godot-docs/tutorials/i18n/localization_using_spreadsheets.rst"] |
| tags | ["ui","accessibility","localization"] |
| depends_on | ["godot-skills/godot-secondary/domain-ui-input-accessibility/SKILL.md","godot-skills/godot-tertiary/input-debounce-repeat-contract/SKILL.md"] |