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dylantarre
GitHub creator profile

dylantarre

Repository-level view of 173 collected skills across 2 GitHub repositories, including approximate occupation coverage.

skills collected
173
repositories
2
occupation fields
3
updated
2025-12-30
repository explorer

Repositories and representative skills

#001
animation-principles
144 skills429updated 2025-12-30
83% of creator
3d-spatial
특수 효과 아티스트 및 애니메이터

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

2025-12-30
accessible-motion
특수 효과 아티스트 및 애니메이터

Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.

2025-12-30
brand-marketing
특수 효과 아티스트 및 애니메이터

Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.

2025-12-30
data-visualization
특수 효과 아티스트 및 애니메이터

Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.

2025-12-30
game-development
특수 효과 아티스트 및 애니메이터소프트웨어 개발자

Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

2025-12-30
micro-interactions
특수 효과 아티스트 및 애니메이터그래픽 디자이너

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

2025-12-30
mobile-touch
특수 효과 아티스트 및 애니메이터

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

2025-12-30
page-transitions
특수 효과 아티스트 및 애니메이터

Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.

2025-12-30
Showing top 8 of 144 collected skills in this repository.
#002
design-system-skills
29 skills253updated 2025-12-30
17% of creator
compound-components
웹·디지털 인터페이스 디자이너

Builds accessible composable components using Radix/Headless UI patterns. Use when creating Select, Dialog, Tabs, Accordion, Menu, or Dropdown components with proper ARIA, keyboard navigation, and focus management.

2025-12-30
dark-mode
웹·디지털 인터페이스 디자이너

Implements theme switching with semantic tokens and prefers-color-scheme detection. Use when adding dark mode, light/dark themes, color scheme toggles, or converting hardcoded colors to theme-aware tokens.

2025-12-30
design-tokens-structure
그래픽 디자이너

Architects token systems with primitive, semantic, and component layers. Use when structuring tokens from scratch, adding multi-theme support, setting up token aliasing, or organizing token hierarchies.

2025-12-30
style-dictionary
그래픽 디자이너

Transforms design tokens into platform-specific formats (CSS, SCSS, iOS Swift, Android XML). Use when setting up multi-platform token pipelines, creating build processes, or managing cross-platform design systems.

2025-12-30
aria-patterns
웹·디지털 인터페이스 디자이너

Provides ARIA roles, states, and properties for interactive components. Use when building custom widgets, fixing screen reader issues, or implementing modals, tabs, accordions, menus, or dialogs accessibly.

2025-12-30
color-contrast
그래픽 디자이너

Validates WCAG 2.1 contrast ratios and generates accessible color pairings. Use when checking accessibility compliance, fixing contrast issues, or selecting text/background combinations for AA or AAA levels.

2025-12-30
focus-states
그래픽 디자이너

Generates accessible focus indicators meeting WCAG 2.4.7 and 2.4.11 requirements. Use when styling :focus-visible, keyboard navigation indicators, or fixing focus ring visibility issues.

2025-12-30
component-docs
그래픽 디자이너

Generates component API documentation with props tables, usage examples, and guidelines. Use when documenting component libraries, creating API references, or building component documentation for designers and developers.

2025-12-30
Showing top 8 of 29 collected skills in this repository.
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