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platform-widget-generate

Use this skill to author a complete HXL WidgetBundle (UEM body + schema.json + -meta.xml). TRIGGER when: user asks for a widget, mosaic, fragment, card, or rich UI surface for any subject, domain, feature, or entity noun; the prompt names only an entity or data shape without invoking Lightning Types, CLTs, or Apex-backed types. DO NOT TRIGGER when: the prompt explicitly says 'Lightning Type', 'CLT', 'Custom Lightning Type', 'Apex-backed type', or references '@apexClassType/...' (use platform-lightning-type-widget-coordinate); authoring a custom-LWC renderer for a Custom Lightning Type (use platform-custom-lightning-type-generate); or editing only an LWC component.

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name
platform-widget-generate
description
Use this skill to author a complete HXL WidgetBundle (UEM body + schema.json + -meta.xml). TRIGGER when: user asks for a widget, mosaic, fragment, card, or rich UI surface for any subject, domain, feature, or entity noun; the prompt names only an entity or data shape without invoking Lightning Types, CLTs, or Apex-backed types. DO NOT TRIGGER when: the prompt explicitly says 'Lightning Type', 'CLT', 'Custom Lightning Type', 'Apex-backed type', or references '@apexClassType/...' (use platform-lightning-type-widget-coordinate); authoring a custom-LWC renderer for a Custom Lightning Type (use platform-custom-lightning-type-generate); or editing only an LWC component.
metadata
{"version":"1.5","domains":["Platform","Agentforce"],"minApiVersion":"68.0","cliTools":[{"tool":"[Truncated]","semver":">=2.0.0"}],"relatedSkills":["platform-apex-generate","platform-custom-lightning-type-generate","platform-lightning-type-widget-coordinate"]}
# Generating a Widget Bundle Author a complete WidgetBundle: a UEM tree (`tile/widget`), a JSON Schema describing the widget's input contract, and the `.uiwidget-meta.xml` that registers the bundle. ## When to Use This Skill Use when the user asks for a widget, mosaic, fragment, or card-style rich UI surface. Do not use this skill for custom-LWC renderers or for `renderer.json` files inside a Custom Lightning Type bundle — those belong to `platform-custom-lightning-type-generate`. ## Inputs - **`widgetName`** (required) — `camelCase` identifier; becomes the directory name under `uiWidgets/`. - A **shape** — what data the widget renders. The widget cannot be generated without it. The shape arrives one of two ways, in priority order: 1. **`lightningTypeSchema`** — `{ path, apexClassFqn }` for an existing Apex-backed Lightning Type. The FQN takes one of two forms: outer-class (`<namespace>__<ClassName>`) where the outer class is the payload, or inner-class (`<namespace>__<ClassName>$<InnerClass>`) where the named inner class is the payload. Passed in by the `platform-lightning-type-widget-coordinate` orchestrator. When present, derive per `references/schema-from-lightning-type.md`. 2. **Extracted from the user's prompt** — when no `lightningTypeSchema` is passed, infer the shape directly from what the user wrote: a pasted JSON payload, an enumerated field list ("id as string, total as number"), or descriptive prose. The output is the same ordered list of `{ name, type, required }` either way. If neither source yields a shape, STOP and ask the user before proceeding. ## Output Three files in `<pkgDir>/uiWidgets/<widgetName>/`: | File | Content | |---|---| | `<widgetName>.json` | Widget envelope — `{ "type": "lightning__agentforceWidget", "contentBody": { "widgetBody": { UEM tree rooted at tile/widget } } }` | | `schema.json` | JSON Schema — root has `type: "object"` + `properties.attributes` wrapper carrying `lightning:type: "lightning__objectType"` and the field `properties` | | `<widgetName>.uiwidget-meta.xml` | `<UiWidgetBundle>` element with `<masterLabel>`, `<description>`, and `<widgetType>JSON</widgetType>` | See `references/widget-bundle-layout.md` for the `<pkgDir>` resolution procedure and the exact `<widgetName>.uiwidget-meta.xml` shape. --- ## Composition A widget body is a UEM tree of blocks nested under `contentBody.widgetBody`. The root node is `tile/widget`. Every node — root and non-root — has the same shape: no `type` key; just `definition`, optional `attributes`, optional `meta`, and optional `children`. Block shape: ```ts interface Block { definition: string // {namespace}/{blockName} — root is "tile/widget" attributes?: Record<string, any> meta?: { // see references/widget-meta-directives.md forEach?: string forItem?: string if?: string } children?: Block[] } ``` The first child of `tile/widget.children` SHOULD be a single `tile/column`. All widget content typically goes inside that first child for predictable vertical structure across surfaces. --- ## Available Invocable Actions Both are standard invocable actions on the target org. ### Calling Convention Fire each action with whichever mechanism is available: the H360 MCP `dispatch` tool (a `POST` to the endpoint path with the request body) or `sf api request rest`. Use `v{version}` = this skill's `minApiVersion`. Never use `curl`, and never extract the org's access token. ```bash sf api request rest '/services/data/v{version}/actions/standard/<actionName>' --method POST --body '<request body>' --target-org <org> ``` ### Response Handling Each response is an array with one envelope (`dispatch` nests it under `body`). Check three failure layers, in order: | Layer | Signal | Action | |---|---|---| | Transport / auth | `dispatch` `status_code` is not 200, or CLI exits non-zero | Surface the error | | Action | `[0].isSuccess` is `false`, or `[0].errors` is non-empty | Surface `errors[].message` | | Per-entry (`getUiComponentSchemas` only) | any `componentSchemas[].success` is `false`, even when `[0].isSuccess` is `true` | Treat that block as unavailable | On success, read `[0].outputValues`. ### discoverUiComponents **Purpose:** Discover the palette of blocks available for composition. **Endpoint:** `POST /services/data/v{version}/actions/standard/discoverUiComponents` **Request body:** `{"inputs":[{"pageType":"FRAGMENT"}]}` **Returns:** `outputValues.componentDefinitions[]` — list of `{ definition, description, label }`. ### getUiComponentSchemas **Purpose:** Fetch schemas (property types, required vs optional, validation) for selected blocks. **Endpoint:** `POST /services/data/v{version}/actions/standard/getUiComponentSchemas` **Request body:** `{"inputs":[{"pageType":"FRAGMENT","componentDefinitions":["namespace/definition", ...]}]}` **Returns:** `outputValues.componentSchemas[]` — list of `{ definition, success, schema }` (`schema` is a YAML string). Partial failures are supported. > Never pass `tile/widget` to `getUiComponentSchemas` — it is a fixed wrapper, not a queryable component. --- ## Attribute Binding - Bind a block property to runtime data with `{!$attrs.<attrName>}`. `<attrName>` MUST match a property name in `schema.json`. - Inside a `forEach`, reference the loop variable instead — e.g. `"text": "{!$item.name}"`. See `references/widget-meta-directives.md`. - A binding may be a **formula expression** instead of a bare field reference. See `references/widget-formulas.md` for the full supported-function list, syntax, and gotchas. - **Localization:** only when the user asks for localized or translated text (or names Custom Labels / `$Label`), write static, user-visible strings as Custom Label references — `{!$Label.c.<LabelName>}`. See `references/widget-labels.md`. --- ## Actions `tile/button` supports an `actions` attribute that dispatches an action node on an event. Two action definitions are supported: | Action | Timing | Required attributes | Effect | |---|---|---|---| | `action/openLink` | synchronous | `url` (string). Optional `target` (`_blank`\|`_self`, default `_blank`) | Opens a URL | | `action/sendMessage` | asynchronous | `content` (string) | Posts a new user message back to the agent and earns a fresh turn | See `references/widget-actions.md` for complete `sendMessage` and `openLink` button JSON. **A `tile/button` with no `actions` attribute renders disabled** — a button exists to trigger an action, so always attach a `click` action to a button meant to be interactive. --- ## Layout Best Practices These conventions cover widget *structure* — how blocks are grouped and stacked. | Primitive | Purpose | When to use | |---|---|---| | `tile/column` | Vertical stack of children | Root wrapper, and any group of blocks that should stack | | `tile/row` | Horizontal stack of children | Two or more blocks that belong on the same line | | `tile/spacer` | Whitespace between blocks | When extra space is needed between content groups | - **Nesting:** Prefer flat layouts. Only nest a `tile/column` inside a `tile/row` (or vice versa) when the visual orientation actually changes for that subgroup. - **Authoritative palette:** the table above lists *typical* layout primitives. Always confirm a block exists by inspecting `discoverUiComponents` output — do not assume a block name from this table without seeing it in the discovery response. --- ## Styling Best Practices Style semantically (variants, not literal colors or pixels), one primary button per group, one `h1` per widget, Lucide icons only. Read `references/widget-styling.md` before assigning variants, sizes, or icons. --- ## Workflow 1. **Resolve the widget spec** — an ordered list of `{ name, type, required }`. Source depends on which input was provided (see *Inputs*): - If `lightningTypeSchema` was passed by the orchestrator → derive per `references/schema-from-lightning-type.md`. - Otherwise → infer the list directly from the user prompt (pasted JSON payload, enumerated field list, or descriptive prose). 2. **Discover blocks (REQUIRED — do NOT skip).** Call the `discoverUiComponents` invocable action (see *Available Invocable Actions*) and match widget-spec property types against the returned `label`/`description` values. **If `isSuccess` is `false`, `errors` is non-empty, or `componentDefinitions` is empty, STOP and surface the error verbatim — do not improvise block names from memory, prior runs, or training data.** 3. **Select blocks.** Choose one block per widget-spec property, plus structural primitives from *Layout Best Practices*. 4. **Get block schemas (REQUIRED — do NOT skip).** Call the `getUiComponentSchemas` invocable action for the selected blocks. Review property metadata, including each property's `default` — omit any attribute whose value would equal it (see `references/widget-styling.md`). **If `isSuccess` is `false`, `componentSchemas` is empty, or any entry has `success: false`, do not use that block — re-select a different one from step 2's results; if none works, STOP and surface the error. Never improvise from existing widgets in the project.** 5. **Build the UEM tree (example reads REQUIRED — do NOT skip).** First, identify which patterns match the widget spec and read each matching example file from this skill's own `examples/` directory (`<skill-root>/examples/`): | Pattern in the spec | Example to read | |---|---| | Single object (no iteration) | `<skill-root>/examples/single-object.json` | | Any list iteration (root-level array, nested list, or list embedded in a single-object widget) | `<skill-root>/examples/list-with-foreach.json` | | Conditional rendering (`if` bound to a boolean or formula) | `<skill-root>/examples/conditional.json` | | Computed values, text/number transforms, locale-formatted numbers/currency/dates, or `if` driven by a formula (not a bare boolean field) | `<skill-root>/examples/formulas.json` | | The user asked for localized / translated text (Custom Labels) | `<skill-root>/examples/localized-labels.json` | A spec may match multiple patterns (e.g. a list of items where some items render conditionally reads both `list-with-foreach.json` and `conditional.json`). **Read every matching example, and only those — do not skip the read because the pattern feels familiar.** **Before writing any formula**, read `references/widget-formulas.md` in full — it is the authoritative list of supported operators and functions; do not improvise a function name or operator that isn't documented there. **Before writing any `$Label` reference**, read `references/widget-labels.md` in full. Then: - Map each widget-spec property to a block property; preserve spec order. - **Decide root iteration:** single object → properties directly under root `tile/column`. Collection → wrap repeating block in `forEach`/`forItem`. See `references/widget-meta-directives.md`. - Bind values with `{!$attrs.X}` (or `{!$item.X}` inside `forEach`). - For conditional blocks, add `"if"` on `meta` — either a bare `lightning__booleanType` property, or a formula expression that evaluates to boolean. See `references/widget-formulas.md`. - **When the widget spec calls for a computed value** (a total, a derived label, a formatted string) rather than a raw field, express it as a formula inside `{!...}` per `references/widget-formulas.md` — do not invent a new schema property to hold a value that can be computed from existing ones. 6. **Author `schema.json`.** Build the JSON Schema from the widget spec. Fields live one level deep under an `attributes` wrapper: ```json { "title": "<Widget Display Name>", "description": "<one line about what the widget shows>", "type": "object", "properties": { "attributes": { "lightning:type": "lightning__objectType", "properties": { "<propertyName>": { "title": "<label>", "description": "<short description>", "lightning:type": "<lightning__textType | lightning__numberType | ...>" } } } } } ``` **Required root keys:** `title`, `type: "object"`, `properties.attributes` (with `lightning:type: "lightning__objectType"` and a nested `properties` map). See `references/schema-from-lightning-type.md` for full primitive type guidance. 7. **Author `<widgetName>.uiwidget-meta.xml`.** See `references/widget-bundle-layout.md` for the exact shape. 8. **Resolve `<pkgDir>` and write the bundle.** Follow the procedure in `references/widget-bundle-layout.md` (`## Resolving <pkgDir>`). A widget bundle is a **three-file set** — all three files must be written in the same step; a bundle with fewer than three files is incomplete and will not deploy. ```text <pkgDir>/uiWidgets/<widgetName>/<widgetName>.json # widget envelope — UEM tree (primary artifact) <pkgDir>/uiWidgets/<widgetName>/schema.json # attribute contract for the envelope <pkgDir>/uiWidgets/<widgetName>/<widgetName>.uiwidget-meta.xml # UiWidgetBundle registration ``` Each file has a distinct role: - `<widgetName>.json` — the widget envelope with the `tile/widget` UEM tree. This is the primary artifact; `schema.json` is its companion contract, not a substitute. - `schema.json` — the JSON Schema for the attributes referenced by `{!$attrs.X}` bindings in the envelope. - `<widgetName>.uiwidget-meta.xml` — the `UiWidgetBundle` element that registers the bundle for source tracking and deployment. Write all three before proceeding to self-validation. 9. **Self-validate.** Before reporting, run the checks and report each result individually (`pass` or `fail (<reason>)`). Do **not** summarize as a single "all passed" line — list every check so a reviewer can spot a silent skip. Run every check in `references/widget-bundle-validation.md`. 10. **Report labels.** If the widget uses `$Label`, end the response with the label report described in `references/widget-labels.md`. --- ## Rules / Constraints | Constraint | Rationale | |---|---| | Block definitions follow `{namespace}/{blockName}` and must match `discoverUiComponents` output | Runtime resolves blocks by exact definition string | | Never pass `tile/widget` to `getUiComponentSchemas` | It is a fixed wrapper, not a queryable component | | Read `references/` and `examples/` files only at the step that names them | Upfront reads waste context and precede the discovery result that determines which files are needed | | Every `{!$attrs.X}` in the body resolves to a property in the widget `schema.json` | No invented fields |
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