| name | tdd |
| description | Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development. |
Test-Driven Development
TDD is the red → green loop. This skill is the reference that makes that loop produce tests worth keeping: what a good
test is, where tests go, the anti-patterns, and the rules of the loop. Every section applies on every cycle — consult
them before and during the loop, not after.
Philosophy
Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change
entirely; tests shouldn't.
Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system
does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you
exactly what capability exists. These tests survive refactors because they don't care about internal structure.
Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through
external means (like querying a database directly instead of using the interface). The warning sign: your test breaks
when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were
testing implementation, not behavior.
See tests.md for examples and mocking.md for mocking guidelines.
Seams — Where Tests Go
A seam is the public boundary you test at: the interface where you observe behavior without reaching inside. Tests
live at seams, never against internals.
Test only at pre-agreed seams. Before writing any test, write down the seams under test and confirm them with the
user. No test is written at an unconfirmed seam. You can't test everything — agreeing the seams up front is how testing
effort lands on critical paths and complex logic instead of every edge case.
Ask: "What's the public interface, and which seams should we test?"
Anti-Pattern: Horizontal Slices
DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all
tests" and GREEN as "write all code."
This produces crap tests:
- Tests written in bulk test imagined behavior, not actual behavior
- You end up testing the shape of things (data structures, function signatures) rather than user-facing behavior
- Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
- You outrun your headlights, committing to test structure before understanding the implementation
Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to
what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and
how to verify it.
WRONG (horizontal):
RED: test1, test2, test3, test4, test5
GREEN: impl1, impl2, impl3, impl4, impl5
RIGHT (vertical):
RED→GREEN: test1→impl1
RED→GREEN: test2→impl2
RED→GREEN: test3→impl3
...
Anti-Pattern: Tautological Tests
DO NOT write tests whose expected value is computed the same way as the implementation. These tests pass by
construction and can never disagree with the code.
Expected values must come from an independent source of truth: a known-good literal, a worked example, the spec, or an
externally observed behavior.
Workflow
1. Planning
When exploring the codebase, use the project's domain glossary so that test names and interface vocabulary match the
project's language, and respect ADRs in the area you're touching.
Before writing any code:
Ask: "What should the public interface look like? Which behaviors are most important to test?"
You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on
critical paths and complex logic, not every possible edge case.
2. Tracer Bullet
Write ONE test that confirms ONE thing about the system:
RED: Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes
This is your tracer bullet - proves the path works end-to-end.
3. Incremental Loop
For each remaining behavior:
RED: Write next test → fails
GREEN: Minimal code to pass → passes
Rules:
- One test at a time
- Only enough code to pass current test
- Don't anticipate future tests
- Keep tests focused on observable behavior
4. Post-Green Review + Refactor
Refactoring is not part of the red → green implementation loop. After all tests pass, do a separate post-green review
for refactor candidates:
Never refactor while RED. Get to GREEN first.
Checklist Per Cycle
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added