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GitHub 저장소

AI-plays-Slay-The-Spire-2

AI-plays-Slay-The-Spire-2에는 IgorWarzocha에서 수집한 skills 9개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
9
Stars
1
업데이트
2026-03-18
Forks
0
직업 범위
직업 카테고리 5개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

boss-and-elite-fights
기타 비즈니스 운영 전문가

Use this when planning for, entering, or playing an elite or boss fight. Trigger it before pathing into hard fights, before committing combat lines in elites or bosses, when the hard fight is new or unclear and needs STS1 parallel reasoning, and after those fights when updating durable lessons.

2026-03-18
combat
소프트웨어 개발자

Use this for combat turn planning and execution. Trigger it before taking combat turns, when deciding whether a turn is easy or hard, when a fight presents setup vs tempo tension, when cost changes or free-card effects appear, and whenever you need general combat heuristics that are not boss-or-elite specific.

2026-03-18
merchant
소프트웨어 개발자

Use this when the current screen is a merchant or when planning a shop line from map pressure, gold, deck state, relics, and potions. Trigger it before buying, before leaving a shop, and when a forced elite or boss makes the shop an immediate survival checkpoint. Shops are hard decisions, so prefer reading them with `--hard`.

2026-03-18
act-start
소프트웨어 개발자

Use this at the start of an act, or whenever act-level planning resets after a compaction summary or major state change. Trigger it to re-evaluate deck shape, route goals, elite readiness, and act-specific priorities.

2026-03-18
act1
오락 및 레크리에이션 직원

Use this at the start of Act 1 and for Act 1 route, reward, elite, boss, and survival decisions. Trigger it on new runs, whenever Act 1 pathing changes, before Act 1 elite or boss commitments, and when documenting new Act 1 encounters.

2026-03-18
act2
소프트웨어 개발자

Use this at the start of Act 2 and for Act 2 route, reward, elite, boss, and survival decisions. Trigger it when Act 2 begins, whenever Act 2 pathing changes, before Act 2 elite commitments, and when documenting new Act 2 encounters.

2026-03-18
ironclad
소프트웨어 개발자

Use this when the current run is Ironclad. Trigger it on new runs, after automated compaction summaries, and for Ironclad card, route, shop, reward, and combat decisions.

2026-03-18
events
프로듀서 및 감독

Use this when the current screen is an event or when planning an event line from the real run state. Trigger it before choosing any event option, especially when the event offers generated cards, relics, gold-for-HP trades, removes, transforms, or branch-defining risk/value choices.

2026-03-17
learning-loop
프로젝트 관리 전문가

Use this when playing in this repo and you need to keep the run log, reference notes, mechanic notes, and strategy notes updated as durable learning. Trigger it during live runs, immediately after meaningful floors, immediately after elite or boss fights and boss rewards, when a new boss/elite/event/mechanic appears, when a fight needs STS1 parallels to understand what it is testing, and when ending a run so the post mortem can be reconciled against Compendium -> Run History before the final rewrite.

2026-03-17
AI-plays-Slay-The-Spire-2 GitHub Agent Skills | SkillsMP