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GitHub 저장소

lux

lux에는 islee23520에서 수집한 skills 46개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
46
Stars
3
업데이트
2026-06-05
Forks
0
직업 범위
직업 카테고리 5개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

lux-unity
소프트웨어 개발자

Lazy-load for LUX Unity bridge and MCP game-development operations: status, compile, tests, logs, launch, screenshots, hierarchy, dynamic code, record/replay, and one-loop MCP workflows.

2026-06-05
architecture-decision
소프트웨어 개발자

Lazy-load only when this workflow is explicitly needed. Use for durable technical choices. Output a short ADR: Context, Decision, Alternatives, Consequences, Verification, Owner. Prefer existing LUX boundaries: gateway owns CLI/server, bridge owns Unity protocol, Skills owns passive workflows. Reject duplicate state, hidden fallback, and broad rewrites without evidence.

2026-06-03
architecture-review
소프트웨어 개발자

Lazy-load only when this workflow is explicitly needed. Use to review an existing design or implementation for boundary drift. Check SSoT, responsibility split, protocol consistency, atomicity, idempotency, and observable failures. Return ranked findings with file references, risk level, and the smallest corrective action.

2026-06-03
core-invariants
소프트웨어 개발자

Lazy-load only when this workflow is explicitly needed. Use when a change risks architectural drift. Enforce: .lux is SSoT; clear subsystem ownership; consistent schemas; atomic operations; idempotent retries; no silent fallback. Report violations and concrete repair steps.

2026-06-03
ldp-decision-protocol
프로젝트 관리 전문가

Lazy-load only when this workflow is explicitly needed. Use for high-risk product, automation, or ethical decisions. Run: clarify intent; quantify evidence; check user/data/IP/fairness risks; define stop and rollback conditions; record approval. Verdicts: PASS, REVIEW, or REJECT.

2026-06-03
bug-report
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use to turn observed failures into actionable reports. Capture summary, environment, exact steps, expected result, actual result, logs, suspected subsystem, severity, reproducibility, and minimal next diagnostic. Do not invent fallback data.

2026-06-03
bug-triage
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use to classify and route defects. Determine impact, scope, likely owner, regression window, blocking status, and verification path. Prefer quick reproduction and narrow hypotheses before implementation.

2026-06-03
changelog
프로젝트 관리 전문가

Lazy-load only when this workflow is explicitly needed. Use to write release notes from verified changes. Group by Added, Changed, Fixed, Removed, Security, and Internal. Mention user-visible impact first. Exclude unverified claims and noisy implementation detail.

2026-06-03
retrospective
프로젝트 관리 전문가

Lazy-load only when this workflow is explicitly needed. Use after incidents or milestones. Record what happened, impact, root causes, what worked, what failed, concrete follow-ups, owners, and prevention checks. Keep it blameless and evidence-based.

2026-06-03
tech-debt
소프트웨어 개발자

Lazy-load only when this workflow is explicitly needed. Use to document or reduce debt. Describe symptom, cost, affected files, invariant risk, simplest cleanup, tests needed, and what not to change. Prefer deletion and reuse over new abstractions.

2026-06-03
regression-suite
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use to design or run regression checks for changed behavior. Prefer targeted tests first, then typecheck/lint/build/smoke. Include command, expected signal, observed result, and remaining untested risk.

2026-06-03
release-checklist
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use before packaging or publishing. Verify build, tests, docs, CLI help, version metadata, migration notes, security posture, rollback plan, and known limitations. Do not release with unexplained failing checks.

2026-06-03
smoke-check
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use for fast confidence after a change. Run the smallest commands that prove the edited path starts, responds, or compiles. Report exact command output summary and stop when the core claim is proven.

2026-06-03
test-helpers
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use when adding or refactoring helper utilities for tests. Keep helpers small, deterministic, local to the test domain, and named by behavior. Avoid hiding assertions or creating broad fixtures that mask failures.

2026-06-03
test-setup
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use to configure test environments. Make setup explicit, deterministic, isolated, and reversible. Avoid global state leaks, hidden network dependency, and shared temp paths.

2026-06-03
code-review
소프트웨어 품질 보증 분석가·테스터

Lazy-load only when this workflow is explicitly needed. Use to review LUX diffs for correctness, maintainability, security, and tests. Check Rust Axum/CLI conventions, React strict hooks, no UI mock fallback data, Unity 6000+ bridge compatibility, protocol consistency, and fresh verification evidence.

2026-06-03
perf-profile
소프트웨어 개발자

Lazy-load only when this workflow is explicitly needed. Use to investigate latency, memory, CPU, file IO, startup, or UI responsiveness. Define the measured claim, collect baseline data, identify the hot path, change one variable, and verify improvement without weakening correctness.

2026-06-03
security-audit
정보 보안 분석가

Lazy-load only when this workflow is explicitly needed. Use for credentials, command execution, network exposure, logs, generated code, or Unity automation guardrails. Check auth, input validation, path traversal, secret redaction, destructive actions, auditability, and least privilege.

2026-06-03
studio-code-review
소프트웨어 품질 보증 분석가·테스터

Review a file or small set of files for standards, architecture, SOLID, performance, testability, and implementation risks, with optional specialist subreviews.

2026-06-03
studio-brainstorm
아트 디렉터

Guided game concept ideation from vague ideas to a structured concept brief, using collaborative questioning, concept generation, loop design, and scope validation.

2026-06-03
studio-gate-check
프로젝트 관리 전문가

Check whether a project is ready to advance to the next development phase by verifying artifacts, quality evidence, manual unknowns, and advisory reviewer feedback.

2026-06-03
studio-help
프로젝트 관리 전문가

Quickly orient the user in the project workflow, identify the most likely current phase, and recommend the single best next action with concise supporting context.

2026-06-03
studio-sprint-plan
프로젝트 관리 전문가

Create, update, or summarize a sprint plan from current milestones, prior velocity, ready work, risks, and available capacity, with an optional feasibility review.

2026-06-03
unity-pattern-adapter
소프트웨어 개발자

Adapter

2026-06-03
unity-pattern-builder
소프트웨어 개발자

Builder

2026-06-03
unity-pattern-command
소프트웨어 개발자

Command

2026-06-03
unity-pattern-composite
소프트웨어 개발자

Composite

2026-06-03
unity-pattern-decorator
소프트웨어 개발자

Decorator

2026-06-03
unity-pattern-dependency-injection
소프트웨어 개발자

Dependency Injection

2026-06-03
unity-pattern-dirty-flag
소프트웨어 개발자

Dirty Flag

2026-06-03
unity-pattern-facade
소프트웨어 개발자

Facade

2026-06-03
unity-pattern-factory-method
소프트웨어 개발자

Factory Method

2026-06-03
unity-pattern-mediator
소프트웨어 개발자

Mediator

2026-06-03
unity-pattern-memento
소프트웨어 개발자

Memento

2026-06-03
unity-pattern-mvp
소프트웨어 개발자

MVP

2026-06-03
unity-pattern-object-pooling
소프트웨어 개발자

Object Pooling

2026-06-03
unity-pattern-observer
소프트웨어 개발자

Observer

2026-06-03
unity-pattern-prototype
소프트웨어 개발자

Prototype

2026-06-03
unity-pattern-proxy
소프트웨어 개발자

Proxy

2026-06-03
unity-pattern-service-locator
소프트웨어 개발자

Service Locator

2026-06-03
이 저장소에서 수집된 skills 46개 중 상위 40개를 표시합니다.