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caveman-code
caveman-code에는 JuliusBrussee에서 수집한 skills 7개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.
이 저장소의 skills
Example skill loaded from resources_discover
Scaffold a complete cave plugin bundle — generates .cave-plugin/plugin.json manifest and the standard directory structure (commands/, skills/, agents/, themes/, hooks/). Use when a user wants to create, publish, or package a cave plugin for the marketplace. Triggered by "create a plugin", "scaffold a plugin", "/plugin create", or "new cave plugin".
How to write and maintain DESIGN.md as the visual specification layer for Cavekit projects. Nine-section format, design tokens, accessibility, integration with kits/plans. Use when defining or revising visual identity, importing a third-party design system, or auditing UI code against design tokens.
Cavekit specification-driven development methodology — the Hunt lifecycle (Draft → Architect → Build → Inspect → Monitor) and how to apply it. Use when starting a Cavekit project, structuring an existing codebase as kits/plans, or routing between sub-skills.
Trace bugs and manual fixes back to kits and prompts; fix at the source so the iteration loop can reproduce the fix autonomously. Six-step revision process plus the single-failure backpropagation protocol. Use when a manual hot-fix has been applied, when convergence stalls, or when the same class of bug keeps reappearing.
Validation-first design for Cavekit — every kit requirement must be automatically verifiable. Six-gate validation pipeline, phase gates, merge protocol, completion signals, acceptance criteria patterns. Use when designing acceptance criteria, wiring CI gates, or debugging why an agent is producing output that nobody can verify.
Ultra-compressed communication mode (lite / full / ultra) that cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Use when the user requests "caveman mode", "less tokens", "be brief", or when output budget is tight.