Create, modify, debug, or explain Kaiju mesh rendering through rendering.Drawing, DrawInstance shader data, mesh/material/texture caches, instancing, culling, layers, transparency, PBR, imported models, and custom shaders.
원문 언어: 영어
저장소 README를 불러오는 중…
수집된 skill 4개 중 4개를 표시합니다.
Create, modify, debug, or explain Kaiju mesh rendering through rendering.Drawing, DrawInstance shader data, mesh/material/texture caches, instancing, culling, layers, transparency, PBR, imported models, and custom shaders.
원문 언어: 영어
How Kaiju's custom UI system works: it manually parses HTML/CSS into its own engine-driven panel/widget tree (not a real browser). Covers the fit-content layout model, scroll containers, and where the parsing/layout code lives.
원문 언어: 영어
Drive an already-running Kaiju game through its built-in AI Driver HTTP server (localhost, enabled by the `ai_driver` build tag): capture screenshots of the game window and inject mouse/keyboard input (click, type, scroll, key presses), loop screenshot then…
원문 언어: 영어
Essential reference for building games and tools on the Kaiju Engine (Go module `kaijuengine.com`, Vulkan-backed). Covers the GameInterface bootstrap, the Host runtime and frame/update order, entities and the custom matrix Transform, the custom…
원문 언어: 영어
이 프롬프트를 복사해 사용 중인 AI 어시스턴트에 입력하세요.
Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/KaijuEngine/kaiju.README를 불러오지 못했습니다. 아래의 저장소 Skill 목록은 계속 이용할 수 있습니다.