| name | kotlin-tooling-native-build-performance |
| description | Diagnoses and fixes slow Kotlin/Native compilation and linking in Kotlin Multiplatform projects that target iOS. Use when the user reports slow iOS or shared-framework builds, long linkDebug*/linkRelease* or XCFramework tasks, cold CI builds that re-download the Kotlin/Native toolchain, KSP or other generated code on the native path, transitiveExport usage, or asks for a local-development versus CI build performance plan.
|
| license | Apache-2.0 |
| metadata | {"author":"JetBrains","version":"1.0.0","tested_models":"openai/gpt-5.5, openai/gpt-5.4-mini","last_eval":"2026-07-06"} |
Kotlin/Native Build Performance
Turn "the iOS build is slow" into a measured diagnosis and a small set of safe
fixes. Two rules apply throughout:
- Never trade away required release behavior. A faster local loop must not
change what CI publishes.
- Measure before and after with the same command and the same build state.
An unmeasured fix is a guess.
Step 0: Classify the Slow Scenario
Establish four facts before editing anything: where (local or CI),
what (debug feedback loop or release/distribution artifact), state
(first build, clean, warm, or no-op), and phase (which tasks dominate the
log). Then match the dominant symptom:
| Symptom in the build log | Likely cause | Read |
|---|
linkRelease* or *ReleaseXCFramework tasks in a local development loop | Building distribution artifacts for development | artifacts-and-targets |
| Kotlin/Native compiler distribution downloaded on every CI run | ~/.konan not preserved between runs | caching-and-gradle |
| Long pause before the first task starts | Configuration phase, no configuration cache | caching-and-gradle |
| All iOS targets build when only one simulator is needed | Broad task (build, assemble, assemble*XCFramework) or unused targets | artifacts-and-targets |
ksp* tasks ahead of compileKotlinIos* | Generated-code work on the native path | exports-and-generated-code |
| Small source edit recompiles and relinks everything | Compiler caches disabled, or missing incrementality | caching-and-gradle, experimental |
Machine overloaded while several link* tasks run at once | Parallel native linking | caching-and-gradle, worker-limit caveat |
Step 1: Audit and Measure
-
Run the static audit from the project root:
scripts/audit-native-build.sh /path/to/project
It is read-only and prints file:line findings (disabled caches, broad
local tasks, transitiveExport, broad KSP configuration, missing CI
.konan cache), each pointing at the reference file with the fix.
Findings are leads, not verdicts — confirm each against project policy.
-
Find the command the user actually waits for: a script, a CI step, or the
Gradle invocation inside an Xcode build phase. Optimize that command, not
a task you picked yourself.
-
Run it twice when practical. The first build downloads Kotlin/Native
components and fills caches; only the second and later runs are
representative. Attribute time per task before blaming the compiler:
kotlin.build.report.output=file # writes build/reports/kotlin-build/
Gradle's --scan or --profile work too.
-
If you cannot run the build (no macOS host, no Xcode), analyze logs, build
scans, or checked-in metrics instead — and state explicitly that the
conclusion is static.
Step 2: Fix in Safe Order
Apply fixes one at a time, re-measuring as you go:
- Restore healthy defaults — remove cache/daemon workarounds, enable
Gradle build and configuration caches, keep
~/.konan warm in CI, update
Kotlin: references/caching-and-gradle.md
- Build only what the feedback loop needs — one specific task per loop,
correct integration method, justified target matrix:
references/artifacts-and-targets.md
- Cut export and generated-code cost — drop
transitiveExport, narrow
export(...), scope KSP work to the native compilations that need it:
references/exports-and-generated-code.md
- Experimental switches last, with the user's agreement:
references/experimental.md
Worked Example
A developer on an Apple Silicon Mac complains that "every shared-module
change costs 12 minutes". Their loop runs ./gradlew :shared:assembleXCFramework.
A build scan of the second (warm) run shows:
:shared:linkReleaseFrameworkIosArm64 348s
:shared:linkReleaseFrameworkIosX64 341s
:shared:compileKotlinIosX64 96s
:shared:linkDebugFrameworkIosSimulatorArm64 41s
:shared:compileKotlinIosSimulatorArm64 38s
configuration phase 64s
Reasoning chain:
- The loop is local + debug + warm, but ~690s goes to
linkRelease* —
release linking is an order of magnitude slower than debug and only CI
needs it. Replace the local command with
:shared:linkDebugFrameworkIosSimulatorArm64 (or the Xcode embed task if
Xcode drives the build). (artifacts-and-targets)
- All
iosX64 work serves Intel simulators; ask whether the team still
supports them before removing the target. (artifacts-and-targets)
- 64s of configuration on every run disappears behind
org.gradle.configuration-cache=true once trialed. (caching-and-gradle)
- Expected loop after the change: ~40s compile + ~40s link on warm builds —
confirm by re-running the new command twice and comparing.
- CI keeps
assembleXCFramework untouched; note that explicitly in the
report.
Verify
Report Your Changes
Close with a short performance note:
- The slow scenario (local/CI, debug/release, cold/warm) and the measured
evidence — or a statement that the analysis was static.
- Each change, and why it is safe for release behavior.
- The before/after commands the user can run to confirm the win.
- Remaining tradeoffs: experimental flags enabled, targets removed under a
policy assumption, worker limits, or generated-code work deferred.
- Links to the relevant official documentation below.
Official Documentation