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lebobo88
GitHub 제작자 프로필

lebobo88

12개 GitHub 저장소에서 수집된 151개 skills를 저장소 단위로 보여줍니다.

수집된 skills
151
저장소
12
업데이트
2026-07-18
저장소 지도

skills가 있는 위치

수집된 skill 수가 많은 주요 저장소와 이 제작자 카탈로그 내 비중, 직업 분포를 보여줍니다.

#01
orchestrator
skills 41개 · 2026-07-18
소프트웨어 개발자기타 컴퓨터 관련 직업웹·디지털 인터페이스 디자이너소프트웨어 품질 보증 분석가·테스터시장조사 분석가·마케팅 전문가편집자
직업 카테고리 7개 · 100% 분류됨
27%비중
#02
rlm-gaming
skills 16개 · 2026-06-15
소프트웨어 개발자건축가(조경 및 선박 제외)컴퓨터·정보 시스템 관리자컴플라이언스 담당자특수 효과 아티스트 및 애니메이터
직업 카테고리 5개 · 100% 분류됨
11%비중
#03
MarketBliss
skills 15개 · 2026-06-13
시장조사 분석가·마케팅 전문가컴플라이언스 담당자아트 디렉터프로듀서 및 감독
직업 카테고리 4개 · 100% 분류됨
9.9%비중
#04
Xenia-Support
skills 15개 · 2026-06-04
소프트웨어 개발자기타 컴퓨터 관련 직업정보 보안 분석가컴플라이언스 담당자
직업 카테고리 4개 · 100% 분류됨
9.9%비중
#05
fable-harness
skills 11개 · 2026-07-11
기타 컴퓨터 관련 직업소프트웨어 개발자
직업 카테고리 2개 · 100% 분류됨
7.3%비중
#06
RLM-Creative
skills 11개 · 2026-06-08
시장조사 분석가·마케팅 전문가PR 전문가소프트웨어 개발자아트 디렉터음향 기술자작가·저자
직업 카테고리 7개 · 100% 분류됨
7.3%비중
#07
Senate
skills 11개 · 2026-06-03
변호사법률 보조사최고 경영자
직업 카테고리 3개 · 100% 분류됨
7.3%비중
#08
ExecutiveSuite
skills 9개 · 2026-05-19
경영 분석가재무 및 투자 분석가금융 리스크 전문가기타 비즈니스 운영 전문가정보 보안 분석가컴플라이언스 담당자
직업 카테고리 7개 · 100% 분류됨
6.0%비중
여기에는 상위 8개 저장소가 표시되며, 전체 저장소 목록은 아래에서 이어집니다.
저장소 탐색

저장소와 대표 skills

browser-validator-core
소프트웨어 품질 보증 분석가·테스터

Screenshot-first visual end-to-end validation policy for browser-rendered UI and webview jobs after verifier approval.

2026-07-18
build
기타 컴퓨터 관련 직업

Default engineering workflow. Classify a technical request, route it through the native T1/T2/T3 engineering fleet, and return only independently verified completion to the orchestrator.

2026-07-18
claude-operations
기타 컴퓨터 관련 직업

Safely operate Claude Code's opt-in advanced capabilities—sessions, worktrees, agent teams, Skills, MCP, plugins, hooks, Channels, schedules, goals, and Agent SDK integrations—when the user explicitly asks for one. Do not use for an ordinary build request.

2026-07-17
cross-vendor-judging
소프트웨어 품질 보증 분석가·테스터

Routes selective local Codex plan, code, verification, and visual judgment with evidence-backed blocking and strict cost caps.

2026-07-17
design-core
웹·디지털 인터페이스 디자이너

Shared evidence, accessibility, context, and handoff rules for the local design-agent fleet.

2026-07-17
design-direction
웹·디지털 인터페이스 디자이너

Produces contextual creative theses and bounded visual directions without generic model defaults.

2026-07-17
design-prototype
웹·디지털 인터페이스 디자이너

Creates one disposable selected-direction prototype under the isolated design prototype root.

2026-07-17
design-review
웹·디지털 인터페이스 디자이너

Independently reviews design packets for evidence, coherence, accessibility, completeness, specificity, and engineering readiness.

2026-07-17
이 저장소에서 수집된 skills 41개 중 상위 8개를 표시합니다.
game-3d-modeling-and-dcc
건축가(조경 및 선박 제외)

3D modeling and DCC (Blender) pipeline standards for the Arcade crown (The Sculptor). Produces geometry execution standards — topology / edge-flow rules, retopo targets, UV / lightmap layout, PBR channel sets, LOD chains, pivot/scale/axis conventions — and the Blender/DCC commission contract that garland's blender-model / blender-rig sub-agents execute via the existing blender-mcp backend. The crown never models, retopologizes, or drives Blender inline; it writes the DCC contract and emits an ASSET_JOB (model_type:mesh|rig, provenance_required:true) to garland. Ties to the mesh-topology-budget gate and (for gen-AI assets) ai-content-provenance.

2026-06-15
game-rigging-and-animation-pipeline
건축가(조경 및 선박 제외)

Production rigging, skinning, and animation pipeline standards for the Arcade crown (The Choreographer). Captures Blender/DCC industry standards — armature architecture (single root, .L/.R, roll), FK/IK + pole + FK/IK switching, LBS vs DQS skinning, automatic/heat/voxel weights with normalization (<=4 influences, sum=1), corrective shape keys, mocap retargeting, NLA action libraries, gimbal-lock QC, and cross-engine export (Unreal / Unity Humanoid / USD). The crown specs the rig/anim contract; it never rigs, skins, or produces binaries — rig/anim implementation -> engineering (pp tech-animator) via DEV_TASK, bespoke motion/mocap + Blender rig execution -> garland (blender-rig) via ASSET_JOB. Ties to the rig-quality gate; deformation-ready topology comes from The Sculptor (game-3d-modeling-and-dcc).

2026-06-15
game-studio-pipeline
컴퓨터·정보 시스템 관리자

The end-to-end RLM-Gaming production pipeline and delegation contract. Read this before orchestrating any multi-discipline game workflow. Defines the five-layer studio flow, which work the Arcade crown owns vs delegates, the exact cross-squad envelopes (PRD/DEV_TASK → engineering, CREATIVE_BRIEF/SHOT_LIST/ASSET_JOB → garland), the HITL control points, and the phase/gate map. Invoked by The Director and The Producer.

2026-06-15
game-ai-behavior
소프트웨어 개발자

Runtime NPC AI DESIGN for the Arcade crown (The Puppeteer). This is the design side of in-game enemy/NPC behavior — pattern selection (FSM/BT/GOAP/Utility/HTN/EQS/ML-Agents), blackboard key design, perception modules, and NavMesh strategy — NOT generative AI and NOT runtime code. Read before authoring any AI tuning targets in an encounter_design_doc or before emitting a DEV_TASK for AI work. The crown specs; pp game-ai-programmer implements.

2026-06-15
game-art-and-audio-direction
특수 효과 아티스트 및 애니메이터

Art and audio DIRECTION for the Arcade crown (The Artisan + The Conductor). Produces the style bible, reference boards, LOD/poly/texture/material budgets, and the audio mix-tier sheet, sonic palette, and Wwise/FMOD event map — then COMMISSIONS the actual binaries from garland via CREATIVE_BRIEF/ASSET_JOB/SHOT_LIST with provenance_required:true. The crown never generates images, audio, or 3D inline. Ties to the ai-content-provenance rubric (garland C2PA-signs every gen-AI asset).

2026-06-15
game-cert-and-compliance
컴플라이언스 담당자

The Arbiter's age-rating and platform-certification skill for the Arcade crown. Read this before producing any content-disclosure inventory, IARC answer map, target-rating feasibility study, per-platform TRC/cert checklist, regional-edit plan, or cert-submission package. Covers ESRB/PEGI/IARC/CERO/USK/ClassInd ratings, platform cert (PlayStation TRC, Xbox XR/XGSP, Nintendo Lotcheck, Steamworks + Deck-Verified, Apple/Google review), and CVAA accessibility law. Produces disclosure/feasibility/checklists only — code fixes go to engineering (game-cert-team), assets to garland. Escalates IP/law questions to legal-compliance (Senate/curia) via HANDOFF.

2026-06-15
game-economy-and-monetization
소프트웨어 개발자

Economy-designer skill for producing economy simulations and monetization specs — currencies, source/sink/leak tables, gacha/loot math with pity timers and published odds, Monte-Carlo balancing, progression curves, retention/LTV/ARPDAU KPIs, store A/B plans, and a per-region jurisdiction table. Read this before designing any monetized or live-service economy. Invoked by The Economist and The Arbiter; feeds the loot-box-jurisdiction gate. Complements the engineering-side game-design economy-spreadsheet template in pair-programmer by adding Monte-Carlo balancing, the full jurisdiction matrix, and KPI dashboards.

2026-06-15
game-engine-targets
소프트웨어 개발자

THE deep cross-engine reference for the Arcade crown. Read this before any engine-selection decision or per-engine tech-design checklist. Covers conventions, asset/data patterns, runtime AI, netcode, perf tooling, and build/cert path for Unity, Unreal Engine 5, Godot, Web (Babylon.js/Three.js/Phaser/PlayCanvas), Spring/Recoil RTS, and custom engines — plus when to pick which. Owned by The Forgemaster; maps to the pair-programmer game-dev-unity/unreal/godot/web/custom profiles. Produces selection matrices and tech-design checklists only — implementation is a DEV_TASK to engineering. Always pins perf claims to the game-perf-budget rubric tiers.

2026-06-15
이 저장소에서 수집된 skills 16개 중 상위 8개를 표시합니다.
aesthetic-archetypes
아트 디렉터

Five named aesthetic bundles (Ethereal Glass, Editorial Luxury, Soft Structuralism, Minimalist Editorial, Industrial Brutalist) with surface / typography / motion / texture specs and a profile-to-archetype decision matrix.

2026-06-13
creative-brief-protocol
시장조사 분석가·마케팅 전문가

Canonical CreativeBrief markdown + JSON schema, aligned 1:1 with Hydra CreativeBrief envelope. Sections cover vision, references, aesthetic, technical approach, key shots/messages, production, guardrails, approvals.

2026-06-13
marketing-governance
시장조사 분석가·마케팅 전문가

HITL gate catalog, audit-log shape, DecisionRecord schema, three-lines-of-defense mapping, v1 gate IDs (brand-consistency, regulated-claims-review, budget-cap, attribution-soundness, ip-clearance).

2026-06-13
audience-segmentation
시장조사 분석가·마케팅 전문가

Audience segmentation toolkit — RFM, behavioral cohorts, JTBD, ICP for B2B, CDP/CRM integration patterns, persona archetype templates.

2026-05-19
brand-safety
컴플라이언스 담당자

Brand safety and regulated-claims rulebook — toxicity/bias categories, FDA/FTC/FCA/GDPR rules, prohibited-content registry, brand-guideline enforcement, HITL escalation matrix, verdict schema.

2026-05-19
campaign-playbook
시장조사 분석가·마케팅 전문가

Six industry-specific campaign playbooks — funnel stages, KPI targets, channel mix, cadence, critical gates, failure modes, blueprint examples.

2026-05-19
experimentation-design
시장조사 분석가·마케팅 전문가

Experimentation toolkit — A/B test design, sample-size from MDE+power, MAB, sequential testing, causal inference (DiD/synth-control/RDD), pitfalls, reporting template.

2026-05-19
lifecycle-marketing
시장조사 분석가·마케팅 전문가

Onboarding, retention, and winback playbooks — cadence templates, behavioral triggers, frequency rules per industry, sunset/suppression rules.

2026-05-19
이 저장소에서 수집된 skills 15개 중 상위 8개를 표시합니다.
experiment-harness
소프트웨어 개발자

Offline A/B experimentation for prompt/policy/skill/rubric variants: defines what constitutes an experiment, the offline-only rule, the scoring contract, the anti-Goodhart + safety-floor constraints, the statistical-honesty rule, and the governance wiring into the TheEights evolution loop.

2026-06-04
policy-compliance-awareness
컴플라이언스 담당자

Encoded policy constraints: refunds/disclosures/consent, GDPR/CCPA data-minimization themes, right-to-human mandates, regulated-claim language rules, AI-disclosure requirements. Consumed by Harmonia, Soteria, Hermes, Eunomia.

2026-06-04
portable-context-token
기타 컴퓨터 관련 직업

The structured state token that travels with the customer across every agent handoff — identity ref, goal, active objects, constraints, sentiment, history digest. Minted by Iris; carried inside HANDOFF payloads.

2026-06-04
loop-budget-control
기타 컴퓨터 관련 직업

Hard budgets, bounded loops, and the four terminal states. Step/dispatch/retry ceilings per command, graph-level termination conditions, and cost-tiering rules. Owned by Hestia.

2026-06-04
support-kpi-monitoring
소프트웨어 개발자

The KPI frame: containment, FCR, AHT, CSAT-proxy, escalation precision/recall, cost-per-resolution, SLA attainment — and the Agent-Manager dashboard contract over events.jsonl. Owned by Hestia; consumed by Themis, Soteria, Echo.

2026-06-04
ticket-triage-classification
소프트웨어 개발자

Intent/language/sentiment/priority classification and routing rules for incoming support tickets. Owned by Iris; consumed by Hestia for dispatch.

2026-06-04
deployment-roadmap
소프트웨어 개발자

The crawl/walk/run rollout discipline: phase definitions, promotion criteria (containment, hallucination rate, redaction record), demotion triggers, and the shadow-mode contract. Owned by Hestia; drives /support-shadow.

2026-06-03
empathy-sentiment-modulation
소프트웨어 개발자

Sentiment tracking and style adaptation with anti-manipulation guardrails: acknowledgement patterns, register matching, de-escalation sequences, and the read-back test. Owned by Harmonia; consumed by Iris, Soteria, Themis.

2026-06-03
이 저장소에서 수집된 skills 15개 중 상위 8개를 표시합니다.
agent-factory
기타 컴퓨터 관련 직업

Templates and risk-tier evolution policy for authoring new agents, skills, and hooks — the 3 artifact kinds this harness produces (no "mcp" kind; this harness has no MCP). Used primarily by meta-agent when extending the harness. Auto-invocable.

2026-07-11
artifact-conventions
기타 컴퓨터 관련 직업

Reference-only skill documenting where artifacts live, the 3-verdict vocabulary (pass/pass-with-notes/reject), and the Preserved-Invariants-vs-Changed-Behaviors contract for revising an existing artifact. Load before writing or revising any artifact under .fable/. Auto-invocable.

2026-07-11
constitution
기타 컴퓨터 관련 직업

Show CONSTITUTION.md's content and invariant list on request, re-run the SHA-256 hash check against CONSTITUTION.sha256 on demand, and document the amendment procedure. Useful for Claude to consult proactively as well as for a user to invoke directly.

2026-07-11
install-user-scope
기타 컴퓨터 관련 직업

Merge-safe installer that makes FABLE-HARNESS's agents/skills/hooks available at Claude Code's user scope (~/.claude), so they work across every project, not just H:\FABLE-HARNESS. Manual-only — never auto-invoked, since this touches shared, hard-to-reverse state outside this project.

2026-07-11
model-routing
기타 컴퓨터 관련 직업

Canonical model-tier reference and the Fable-5 manual-only enforcement protocol. Consult before writing or changing any model field (agent frontmatter, skill frontmatter, Task dispatch parameter, settings.json availableModels, env vars). Auto-invocable — any agent or skill authoring a new artifact should load this first.

2026-07-11
plan-deep
기타 컴퓨터 관련 직업

Highest-stakes planning skill using Fable-5. Manual-only — Claude can never auto-invoke this; only a user typing /plan-deep can. Use for the small number of asks big enough to warrant Fable-level structure and thinking budget (major-scope architecture, cross-cutting rewrites, irreversible decisions).

2026-07-11
plan
소프트웨어 개발자

Everyday, auto-invocable planning skill for routine feature/bug/refactor work. Sonnet-tier — the non-Fable default. Use for most planning needs; escalate to /plan-deep (manual-only, Fable-5) only for the rare highest-stakes plan.

2026-07-11
review
소프트웨어 개발자

Run one of the 10 standing governance-forum reviews (taxonomy_blueprint.md Section 8.2 — discovery, scope, design, architecture, api_contract, threat_privacy, test_readiness, release_readiness, incident_postmortem, service_review) over an existing artifact or change. Auto-invocable when a user asks for a focused review pass rather than new production. The actual orchestration lives in .claude/workflows/review.js, invoked here via the Workflow tool.

2026-07-11
이 저장소에서 수집된 skills 11개 중 상위 8개를 표시합니다.
이 저장소에서 수집된 skills 11개 중 상위 8개를 표시합니다.
board-governance
최고 경영자

Cato's instruments — board memo and resolution formats, minutes discipline, fiduciary-duty analysis frames (care/loyalty/BJR), committee charter skeleton, delegation-of-authority matrix, conflict screens, and board-grade AI-oversight reporting.

2026-06-03
citation-integrity
변호사

Tribonian's pipeline — verification tiers, authority ranking, jurisdiction and temporal tagging, the fabrication-breach protocol, and the honest statement of Phase-1 limits (no live legal databases). Enforces Table III: no fabricated citations, ever.

2026-06-03
contract-redline-protocol
법률 보조사

Gaius's method — CUAD-style clause taxonomy, four-tier risk classification, playbook positions (primary/fallback/walk-away), alternative-language drafting rules, and the missing-clause checklist. Drives /contract-review and all commercial paper.

2026-06-03
curia-protocol
변호사

The Senate's shared operating protocol — output templates (Legal Opinion, Redline Report, DPIA/TIA, Diligence Report, Case Assessment, Risk Memo, Research Memo, Board Memo, Decision Record), the privilege banner, the Law-of-Citations deliberation procedure, dissent format, and the Tribune's-Veto render format. Every Senate output conforms to a template here.

2026-06-03
ip-clearance
변호사

Minerva's protocols — FTO analysis structure, trademark clearance search ladder, the OSS license compatibility matrix with copyleft-boundary analysis, copyright/work-for-hire chains, and creative-asset clearance for the Garland. Search before clearing; epistemic status always stated.

2026-06-03
legal-ethics-guardrails
변호사

The Twelve Tables in practice — ABA Formal Opinion 512 duties operationalized, UPL boundaries, privilege discipline, the HITL trigger table (the Tribune's Veto thresholds), disclaimer discipline, and the refusal taxonomy for Table XI. Every jurist carries this skill's constraints.

2026-06-03
legal-reasoning
변호사

The Curia's cognitive stack — IRAC decomposition, multi-hop norm application, analogical and counterfactual checks, chain-of-verification, and confidence scoring with HITL escalation thresholds. Every jurist reasons through this skill.

2026-06-03
litigation-playbook
변호사

Cicero's kit — claim triage with deadline discipline, elements-vs-evidence method, privilege handling and litigation holds, procedural posture mapping, settlement decision trees with shown EV math, and e-discovery scoping basics.

2026-06-03
이 저장소에서 수집된 skills 11개 중 상위 8개를 표시합니다.
ai-governance
컴플라이언스 담당자

AI governance — EU AI Act Article 9, NIST AI RMF, ISO/IEC 42001 — risk classification, lifecycle gates, model cards, HITL policy, AI incident response.

2026-05-19
crisis-response
기타 비즈니스 운영 전문가

Crisis response toolkit — classification, trigger thresholds, escalation tiers, war-room activation, rapid liquidity stress, supply-chain alternate-source, holding-statement, AAR.

2026-05-19
debate-protocol
정보 보안 분석가

Adversarial red-team debate protocol — when to use it, the 4-step structure, role-pair recipes, Referee scoring, termination conditions, MAS failure mitigations.

2026-05-19
enterprise-risk
금융 리스크 전문가

Enterprise risk management — COSO ERM 2017 + ISO 31000 — risk taxonomy, appetite statement, top-risk register, KRIs, Bow-Tie, three-lines-of-defense.

2026-05-19
executive-protocol
경영 분석가

Enterprise executive decision frameworks, memo templates, board protocol, RACI, OKR, escalation rules, dissenting-opinion format.

2026-05-19
financial-frameworks
재무 및 투자 분석가

Deterministic financial tools — WACC, NPV, IRR, payback, EVA, real-options, Monte Carlo, sensitivity, covenant/liquidity checks. The Financial Hardcoding Directive.

2026-05-19
mna-playbook
재무 및 투자 분석가

M&A playbook — deal thesis, screening, financial/commercial/legal diligence, valuation methods, real-options on deal structure, integration playbook, post-deal KPIs.

2026-05-19
scenario-planning
경영 분석가

Scenario planning toolkit — 2x2 matrices, four-case canvas, Monte Carlo setup, sensitivity & tornado, decision-tree EV, war-game, reverse stress test, optionality scoring.

2026-05-19
이 저장소에서 수집된 skills 9개 중 상위 8개를 표시합니다.
judge-policy
소프트웨어 개발자

Tiered cross-vendor vs same-vendor judge policy. Read this before invoking any judge so the gate is enforced correctly. Loaded on demand by the `pair-programmer` skill. Authoritative source is `mcp__pp_harness__gate_eligible_judges`; this document explains why the policy is the way it is.

2026-06-11
pair-programmer
소프트웨어 개발자

Master skill for the pair-programmer harness. Loaded by every /pp:* slash command. Defines the full Phase-11 request lifecycle — triage, profile snapshot, taxonomy mapping, judge routing with cross-vendor policy, Reflexion ×1, missability gate, master-plan patching, and run finalization. Read this before driving any harness run.

2026-05-16
profile-aware-gating
네트워크·컴퓨터 시스템 관리자

How `<project>/.harness/profile.yaml` modifies gates. Loaded by the `profile-loader` agent and referenced by the master skill. On first run, the harness detects the project type and writes profile.yaml after a one-line confirmation; only an explicit `skip` (or pre-existing absent file the user opts not to bootstrap) leaves the run in generic mode.

2026-05-16
artifact-conventions
소프트웨어 개발자

File layout under `<project>/.harness/<run_id>/` and the kinds of artifacts produced by each stage. Loaded on demand by the `pair-programmer` skill. Every file written under .harness/ MUST go through `mcp__pp_harness__archive_artifact` UNLESS it lives inside an active best-of-N candidate worktree (those files are tracked via git inside the worktree, not via the artifacts table).

2026-05-12
game-design
상업·산업 디자이너

Skill for producing distinctive, professional-grade game-design artifacts (GDD, mechanic specs, level greybox, narrative bibles, economy spreadsheets) that avoid generic AI aesthetics and standard "explore a world / engage in combat / build relationships" pitfalls. Invoked by spec-author, narrative-designer, level-designer, encounter-designer, economy-designer when the active profile is in the game-dev family.

2026-05-12
master-plan-patching
소프트웨어 개발자

Protocol for the `master-plan-patcher` and `run-finalizer` agents. The per-project `<project>/PROJECT_MASTER.md` follows the Section 9 20-section template. Every successful run patches the relevant sections with cross-references to the run's artifacts.

2026-05-12
rubric-application
소프트웨어 품질 보증 분석가·테스터

How to invoke a rubric and emit structured rubric scores. Loaded by judge agents. The 13 standard-aligned rubrics live in the daemon registry; mirror copies under `.claude/rubrics/<id>.md` are generated via `pp-daemon dump-rubrics`.

2026-05-12
taxonomy-adherence
프로젝트 관리 전문가

Reusable policy text the master skill injects into every stage. Every task maps to ≥1 of the 16 taxonomy sections. Trivial tasks reduce to a changelog entry; standard tasks produce required artifacts; major tasks invoke a team. Loaded on demand by the `pair-programmer` skill.

2026-05-12
agent-factory-recipes
소프트웨어 개발자

Templates for the 8 artifact kinds (agent, skill, command, hook, team, squad, rubric, mcp) across the 6 sibling projects. Location conventions, frontmatter, validators, default risk class.

2026-05-24
anomaly-signatures
정보 보안 분석가

Known drift, injection, and runaway patterns plus mitigations. Reference before logging a Smith anomaly or wiring a detector.

2026-05-24
matrix-invariants
정보 보안 분석가

The 10 immutable invariants (N1..N10) that AgentSmith enforces across the AI ecosystem. Reference before any refusal, override, or constitutional citation.

2026-05-24
quarantine-protocol
정보 보안 분석가

How AgentSmith isolates rogue artifacts and agents. Detect, suspend, sandbox, file HITL, await ruling, reinstate or purge. Includes what must NEVER be quarantined.

2026-05-24
cerberus-bridge
정보 보안 분석가

Refusal-appeal protocol between AgentSmith and Hydra's venom gate. How to file false-positive or false-negative appeals, immortal-head review path, and required audit trail.

2026-05-20
cross-project-conventions
소프트웨어 개발자

Shared conventions across the 6 sibling AI projects. Frontmatter, .claude layout, team and command schemas, hook patterns, MCP registration, artifact directories. The default-when-unsure reference.

2026-05-20
evolution-handoff
소프트웨어 개발자

The propose/evaluate/commit/HITL contract with TheEights for evolving artifacts. Maps risk_class to evolution policy and documents the API surface AgentSmith calls.

2026-05-20
replication-protocol
소프트웨어 개발자

When and how AgentSmith spawns replicator clones, the per-scope quota of 4, trigger conditions, and teardown rules. Read before any /smith:replicate invocation.

2026-05-20
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