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compose-multiplatform-patterns

Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.

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compose-multiplatform-patterns
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Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
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skills/compose-multiplatform-patterns/SKILL.md
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# Compose Multiplatform Patterns Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance. ## When to Activate - Building Compose UI (Jetpack Compose or Compose Multiplatform) - Managing UI state with ViewModels and Compose state - Implementing navigation in KMP or Android projects - Designing reusable composables and design systems - Optimizing recomposition and rendering performance ## State Management ### ViewModel + Single State Object Use a single data class for screen state. Expose it as `StateFlow` and collect in Compose: ```kotlin data class ItemListState( val items: List<Item> = emptyList(), val isLoading: Boolean = false, val error: String? = null, val searchQuery: String = "" ) class ItemListViewModel( private val getItems: GetItemsUseCase ) : ViewModel() { private val _state = MutableStateFlow(ItemListState()) val state: StateFlow<ItemListState> = _state.asStateFlow() fun onSearch(query: String) { _state.update { it.copy(searchQuery = query) } loadItems(query) } private fun loadItems(query: String) { viewModelScope.launch { _state.update { it.copy(isLoading = true) } getItems(query).fold( onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } }, onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } } ) } } } ``` ### Collecting State in Compose ```kotlin @Composable fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) { val state by viewModel.state.collectAsStateWithLifecycle() ItemListContent( state = state, onSearch = viewModel::onSearch ) } @Composable private fun ItemListContent( state: ItemListState, onSearch: (String) -> Unit ) { // Stateless composable — easy to preview and test } ``` ### Event Sink Pattern For complex screens, use a sealed interface for events instead of multiple callback lambdas: ```kotlin sealed interface ItemListEvent { data class Search(val query: String) : ItemListEvent data class Delete(val itemId: String) : ItemListEvent data object Refresh : ItemListEvent } // In ViewModel fun onEvent(event: ItemListEvent) { when (event) { is ItemListEvent.Search -> onSearch(event.query) is ItemListEvent.Delete -> deleteItem(event.itemId) is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery) } } // In Composable — single lambda instead of many ItemListContent( state = state, onEvent = viewModel::onEvent ) ``` ## Navigation ### Type-Safe Navigation (Compose Navigation 2.8+) Define routes as `@Serializable` objects: ```kotlin @Serializable data object HomeRoute @Serializable data class DetailRoute(val id: String) @Serializable data object SettingsRoute @Composable fun AppNavHost(navController: NavHostController = rememberNavController()) { NavHost(navController, startDestination = HomeRoute) { composable<HomeRoute> { HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) }) } composable<DetailRoute> { backStackEntry -> val route = backStackEntry.toRoute<DetailRoute>() DetailScreen(id = route.id) } composable<SettingsRoute> { SettingsScreen() } } } ``` ### Dialog and Bottom Sheet Navigation Use `dialog()` and overlay patterns instead of imperative show/hide: ```kotlin NavHost(navController, startDestination = HomeRoute) { composable<HomeRoute> { /* ... */ } dialog<ConfirmDeleteRoute> { backStackEntry -> val route = backStackEntry.toRoute<ConfirmDeleteRoute>() ConfirmDeleteDialog( itemId = route.itemId, onConfirm = { navController.popBackStack() }, onDismiss = { navController.popBackStack() } ) } } ``` ## Composable Design ### Slot-Based APIs Design composables with slot parameters for flexibility: ```kotlin @Composable fun AppCard( modifier: Modifier = Modifier, header: @Composable () -> Unit = {}, content: @Composable ColumnScope.() -> Unit, actions: @Composable RowScope.() -> Unit = {} ) { Card(modifier = modifier) { Column { header() Column(content = content) Row(horizontalArrangement = Arrangement.End, content = actions) } } } ``` ### Modifier Ordering Modifier order matters — apply in this sequence: ```kotlin Text( text = "Hello", modifier = Modifier .padding(16.dp) // 1. Layout (padding, size) .clip(RoundedCornerShape(8.dp)) // 2. Shape .background(Color.White) // 3. Drawing (background, border) .clickable { } // 4. Interaction ) ``` ## KMP Platform-Specific UI ### expect/actual for Platform Composables ```kotlin // commonMain @Composable expect fun PlatformStatusBar(darkIcons: Boolean) // androidMain @Composable actual fun PlatformStatusBar(darkIcons: Boolean) { val systemUiController = rememberSystemUiController() SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) } } // iosMain @Composable actual fun PlatformStatusBar(darkIcons: Boolean) { // iOS handles this via UIKit interop or Info.plist } ``` ## Performance ### Stable Types for Skippable Recomposition Mark classes as `@Stable` or `@Immutable` when all properties are stable: ```kotlin @Immutable data class ItemUiModel( val id: String, val title: String, val description: String, val progress: Float ) ``` ### Use `key()` and Lazy Lists Correctly ```kotlin LazyColumn { items( items = items, key = { it.id } // Stable keys enable item reuse and animations ) { item -> ItemRow(item = item) } } ``` ### Defer Reads with `derivedStateOf` ```kotlin val listState = rememberLazyListState() val showScrollToTop by remember { derivedStateOf { listState.firstVisibleItemIndex > 5 } } ``` ### Avoid Allocations in Recomposition ```kotlin // BAD — new lambda and list every recomposition items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) } // GOOD — key each item so callbacks stay attached to the right row val activeItems = remember(items) { items.filter { it.isActive } } activeItems.forEach { item -> key(item.id) { ActiveItem(item, onClick = { handle(item) }) } } ``` ## Theming ### Material 3 Dynamic Theming ```kotlin @Composable fun AppTheme( darkTheme: Boolean = isSystemInDarkTheme(), dynamicColor: Boolean = true, content: @Composable () -> Unit ) { val colorScheme = when { dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> { if (darkTheme) dynamicDarkColorScheme(LocalContext.current) else dynamicLightColorScheme(LocalContext.current) } darkTheme -> darkColorScheme() else -> lightColorScheme() } MaterialTheme(colorScheme = colorScheme, content = content) } ``` ## Anti-Patterns to Avoid - Using `mutableStateOf` in ViewModels when `MutableStateFlow` with `collectAsStateWithLifecycle` is safer for lifecycle - Passing `NavController` deep into composables — pass lambda callbacks instead - Heavy computation inside `@Composable` functions — move to ViewModel or `remember {}` - Using `LaunchedEffect(Unit)` as a substitute for ViewModel init — it re-runs on configuration change in some setups - Creating new object instances in composable parameters — causes unnecessary recomposition ## References See skill: `android-clean-architecture` for module structure and layering. See skill: `kotlin-coroutines-flows` for coroutine and Flow patterns. ## Kaynak belge - [İngilizce kanonik belge](../../../../skills/compose-multiplatform-patterns/SKILL.md) ## Gezinme - [Türkçe dokümantasyon](../../README.md) - [Katkı rehberi](../../../../CONTRIBUTING.md)
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