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use-component-explorer

Write and update component explorer fixtures for UI work — fixtures, screenshots, visual testing. USE FOR: "create a fixture for a component", "add fixture groups or variants", "screenshots or visual testing of UI", "adding or changing UI in a component explorer project". DO NOT USE FOR: "set up or install the component explorer", "write a unit test with a test runner".

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use-component-explorer
description
Write and update component explorer fixtures for UI work — fixtures, screenshots, visual testing. USE FOR: "create a fixture for a component", "add fixture groups or variants", "screenshots or visual testing of UI", "adding or changing UI in a component explorer project". DO NOT USE FOR: "set up or install the component explorer", "write a unit test with a test runner".
# Skill: Use Component Explorer ## Writing Fixtures Fixture files end in `.fixture.ts` or `.fixture.tsx` and are auto-discovered by the Vite plugin. ### Core Pattern Every fixture has a `render` function that receives a container DOM element and a `RenderContext`: ```ts import { defineFixture } from '@vscode/component-explorer'; export default defineFixture({ render: (container) => { // Render your component into container return { dispose: () => { /* cleanup */ } }; }, }); ``` ### Render Context The second argument to `render` provides: - `signal` — `AbortSignal` for cancellation (check `signal.aborted` or listen to `'abort'`) ```ts defineFixture({ render: async (container, { signal }) => { const data = await fetch('/api/data', { signal }); container.textContent = await data.text(); }, }); ``` ### React Fixtures ```tsx import { createRoot } from 'react-dom/client'; import { defineFixture } from '@vscode/component-explorer'; import { MyComponent } from './MyComponent'; export default defineFixture({ render: (container) => { const root = createRoot(container); root.render(<MyComponent />); return { dispose: () => root.unmount() }; }, }); ``` ### Fixture Groups Group related fixtures in a single file: ```tsx import { defineFixture, defineFixtureGroup } from '@vscode/component-explorer'; export default defineFixtureGroup({ Default: defineFixture({ render: (c) => { /* ... */ } }), WithError: defineFixture({ render: (c) => { /* ... */ } }), Disabled: defineFixture({ render: (c) => { /* ... */ } }), }); ``` Groups can have metadata (path prefix, labels): ```tsx export default defineFixtureGroup({ path: 'Forms/', labels: ['forms'] }, { Primary: defineFixture({ /* ... */ }), Secondary: defineFixture({ /* ... */ }), }); ``` ### Fixture Variants For closely related variants rendered side-by-side: ```tsx import { defineFixture, defineFixtureGroup, defineFixtureVariants } from '@vscode/component-explorer'; export default defineFixtureGroup({ Sizes: defineFixtureVariants({ Small: defineFixture({ render: (c) => { /* ... */ } }), Medium: defineFixture({ render: (c) => { /* ... */ } }), Large: defineFixture({ render: (c) => { /* ... */ } }), }), }); ``` ### Background Set `background: 'dark'` for components designed for dark backgrounds: ```ts defineFixture({ background: 'dark', render: (container) => { /* ... */ }, }); ``` ## Important Rules ### Fixtures Must Be Side-Effect Free Fixtures must not mutate global state. Each fixture's `render` function should only modify the provided `container` element and return a `dispose` function that fully cleans up. No writes to `document.body`, global variables, `localStorage`, shared singletons, or other state outside the container. This ensures fixtures can be rendered in any order, in parallel, and multiple times without interference. ### No Global Styles Do not use global CSS selectors like `:root`, `html`, `body`, or `*`. Every style must be scoped to a class name (e.g. `.app-root`, `.my-component`). Components are rendered in isolation inside the explorer — global styles leak across fixtures and break the isolated rendering model. App-level CSS files (resets, CSS variables on `:root`, etc.) are fine for the app itself, but they must not be imported by components or fixture files. Keep app-level styles in separate entry points (e.g. `index.css` imported only by the app's `main.ts`) so they are never loaded during fixture rendering. If a component needs shared variables or resets, apply them within the fixture's container element or via the project-local wrapper (see below). ### Use a Local Wrapper Instead of `defineFixture` Directly Do **not** use `defineFixture` / `defineFixtureGroup` from `@vscode/component-explorer` directly in fixture files. Instead, create a project-local wrapper (e.g. `fixtureUtils.ts`) that applies project-wide conventions (theme variants, shared styles, DI setup, disposable management). Fixture files then import from that local module. This ensures consistency across all fixtures and makes it easy to evolve conventions in one place. Example local wrapper: ```ts // src/testing/fixtureUtils.ts import { defineFixture, defineFixtureGroup, defineFixtureVariants } from '@vscode/component-explorer'; export { defineFixtureGroup }; interface MyFixtureContext { container: HTMLElement; } interface MyFixtureOptions { labels?: string[]; render: (context: MyFixtureContext) => void | { dispose(): void } | Promise<void | { dispose(): void }>; } export function defineMyFixture(options: MyFixtureOptions) { return defineFixture({ labels: options.labels, render: (container) => options.render({ container }), }); } ``` Fixture files then use the local wrapper: ```tsx // src/components/Button.fixture.tsx import { defineMyFixture, defineFixtureGroup } from '../testing/fixtureUtils'; import { createRoot } from 'react-dom/client'; import { Button } from './Button'; export default defineFixtureGroup({ Primary: defineMyFixture({ labels: ['.screenshot'], render: ({ container }) => { const root = createRoot(container); root.render(<Button variant="primary">Click me</Button>); return { dispose: () => root.unmount() }; }, }), }); ``` See **Project-Specific Wrapper Functions** below for a more advanced example with theme variants and disposable management. ## Recommended Patterns ### Extract Render Functions For complex fixtures, extract render logic into standalone named functions rather than inline lambdas. This improves readability and makes it easy to share setup across fixtures: ```ts export default defineFixtureGroup({ Buttons: defineFixture({ labels: ['.screenshot'], render: renderButtons, }), InputBoxes: defineFixture({ labels: ['.screenshot'], render: renderInputBoxes, }), }); function renderButtons(container: HTMLElement): void { container.style.padding = '16px'; container.style.display = 'flex'; container.style.gap = '8px'; // ... create and append button elements } function renderInputBoxes(container: HTMLElement): void { // ... } ``` ### Set Explicit Container Dimensions Fixtures should set explicit width/height on the container for deterministic screenshots: ```ts function renderEditor(container: HTMLElement): void { container.style.width = '600px'; container.style.height = '400px'; // ... } ``` ### Project-Specific Wrapper Functions For large projects, create a shared utility file (e.g. `fixtureUtils.ts`) with wrapper functions that apply common setup to all fixtures. Examples: - Auto-create Dark/Light theme variants using `defineFixtureVariants` - Inject shared services or dependency injection containers - Manage cleanup via a disposable store - Apply project-wide styles or container setup ```ts // fixtureUtils.ts — project-specific wrapper import { defineFixture, defineFixtureVariants } from '@vscode/component-explorer'; interface MyFixtureContext { container: HTMLElement; disposables: { add<T extends { dispose(): void }>(d: T): T }; } interface MyFixtureOptions { labels?: string[]; render: (context: MyFixtureContext) => void | Promise<void>; } function defineMyFixture(options: MyFixtureOptions) { const createForTheme = (theme: 'dark' | 'light') => defineFixture({ isolation: 'none', background: theme, render: (container) => { const disposables = new DisposableStore(); applyTheme(container, theme); const result = options.render({ container, disposables }); return isPromise(result) ? result.then(() => disposables) : disposables; }, }); return defineFixtureVariants(options.labels ? { labels: options.labels } : {}, { Dark: createForTheme('dark'), Light: createForTheme('light'), }); } ``` Then fixture files become concise: ```ts import { defineMyFixture, defineThemedGroup } from './fixtureUtils'; export default defineThemedGroup({ MyComponent: defineMyFixture({ labels: ['.screenshot'], render: renderMyComponent, }), }); function renderMyComponent({ container, disposables }: MyFixtureContext): void { container.style.width = '400px'; // ... } ``` ### Async Render with Services When components need async setup (e.g. loading services, fetching data): ```ts defineFixture({ render: async (container, { signal }) => { const services = await createServices(); const widget = services.createWidget(container, { /* options */ }); return { dispose: () => widget.dispose() }; }, }); ``` ### Parameterized Render Functions Share render logic across fixtures with different configurations: ```ts interface WidgetFixtureOptions { code: string; width?: string; height?: string; } export default defineFixtureGroup({ path: 'editor/' }, { TypeScript: defineFixture({ labels: ['.screenshot'], render: (container) => renderWidget({ code: tsCode, width: '600px', height: '400px' }, container), }), Markdown: defineFixture({ labels: ['.screenshot'], render: (container) => renderWidget({ code: mdCode, width: '500px' }, container), }), }); function renderWidget(options: WidgetFixtureOptions, container: HTMLElement): void { container.style.width = options.width ?? '400px'; container.style.height = options.height ?? '300px'; // ... setup widget with options.code } ``` ## File Naming Convention Place fixture files next to the component they test: ``` src/ components/ Button/ Button.tsx Button.fixture.tsx ← fixture file Input/ Input.tsx Input.fixture.tsx ``` Or in a dedicated test directory (adjust the `include` glob in the vite plugin): ``` src/ components/ Button.tsx test/ componentFixtures/ Button.fixture.ts ```
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