Skip to main content

winui-packaging

MSIX packaging, signing, and Microsoft Store publishing for WinUI 3 apps with WinApp CLI 0.7+: project packaging, Native AOT, certificates, self-contained deployment, CI/CD. Use when releasing or publishing a WinUI app. Not for WPF, WinForms, or Electron apps that only reference the Windows App SDK.

소스 정보

저장소
microsoft/winappCli
최근 소스 활동
2026년 10월 8일 23:31
감지된 SKILL.md 언어
영어
스타
1,314
포크
88

설치 방법

기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.

소스 파일 검토

설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

파일 탐색기
2 개 파일

SKILL.md 표시 중

SKILL.md
소스 지침 · 읽기 전용 미리보기
name
winui-packaging
description
MSIX packaging, signing, and Microsoft Store publishing for WinUI 3 apps with WinApp CLI 0.7+: project packaging, Native AOT, certificates, self-contained deployment, CI/CD. Use when releasing or publishing a WinUI app. Not for WPF, WinForms, or Electron apps that only reference the Windows App SDK.
**Scope: WinUI 3 apps only.** The Windows App SDK is not WinUI. A WPF, WinForms, Electron, or other app that references the Windows App SDK (for notifications, packaging, or other APIs) is not a WinUI app; keep its framework and don't apply this skill unless the task is to port it to WinUI 3. A WinUI 3 project has `<UseWinUI>true</UseWinUI>` or uses `Microsoft.UI.Xaml`. Requires **WinApp CLI 0.7+**. For analyzer setup, see `winui-dev-workflow`. ### Quick Reference | Task | Command | |------|---------| | Release package + sign | `winapp package .\MyApp.csproj --arch x64 --cert .\devcert.pfx` | | Unsigned multi-architecture bundle | `winapp package .\MyApp.csproj --arch x64 --arch arm64 --no-sign` | | Generate dev certificate | `winapp cert generate` | | Trust certificate (admin) | `winapp cert install ./devcert.pfx` | | Sign existing file | `winapp sign ./app.msix ./devcert.pfx` | | Bundle Windows App SDK runtime | `winapp package .\MyApp.csproj --arch x64 --cert .\devcert.pfx --self-contained` | ### End-to-End Workflow #### Step 1: Check the Project and Deployment Intent - Pass the **explicit project file**, not `.` or a guessed `bin` folder. WinUI project packaging uses SDK-native `dotnet publish` packaging, defaults to **Release**, and preserves project AOT settings. - Check manifest identity, target architectures, the SDK for the app's TFM, and release warnings. - For Native AOT, set `<PublishAot>true</PublishAot>` in the project and fix IL/CsWinRT warnings; there is **no `winapp package --aot`**. AOT also needs the MSVC C++ build tools. See [source-generator patterns](references/sourcegen-patterns.md). - Project packaging rejects `WindowsPackageType=None`; restore the packaged setting first (see `winui-dev-workflow` Critical Rules). Do **not** run/register/unregister a development package just to produce release artifacts. Project packaging builds without a development `winapp run --no-launch` step. For WinUI SDK-native packaging, do not pass layout overrides `--manifest`, `--executable`, or `--skip-pri`; fix the project/manifest instead. #### Step 2: Generate Certificate (one-time) ```powershell winapp cert generate --manifest .\Package.appxmanifest ``` Creates a development `devcert.pfx` (default password: `password`). This **certificate command's** `--manifest` flag auto-matches the `Publisher` field in `Package.appxmanifest`. Keep PFX files/passwords out of source control; production signing needs the organization's signing policy. #### Step 3: Trust on the Intended Test Machine (optional, admin) ```powershell winapp cert install ./devcert.pfx ``` Adds the cert to the machine trust store and persists across reboots. Do this only with approval on the intended test machine; it is not required just to build/package in CI. #### Step 4: Package and Sign ```powershell winapp package .\MyApp.csproj --arch x64 --cert .\devcert.pfx # Repeat --arch for a bundle winapp package .\MyApp.csproj --arch x64 --arch arm64 --no-sign ``` Choose one signing policy: `--cert` takes a **PFX file**, not a certificate thumbprint; its subject must match the manifest's `Identity.Publisher`. `--no-sign` leaves an artifact for external signing. Use the artifact paths reported by the command, not a guessed output directory. For timestamped production signing, create an unsigned package then sign the resulting artifact: ```powershell # Replace MyApp.msix with the package/bundle path returned above winapp sign .\MyApp.msix .\prod.pfx --timestamp http://timestamp.digicert.com ``` `--timestamp` belongs to **`winapp sign`**, not `winapp package`. Use an approved timestamp service and protect the PFX/password. #### Step 5: Install or Distribute When installation/testing is part of the task, choose the target per `winui-ui-testing` Step 1, and get consent for certificate trust and dependency provisioning on that machine. Packaging alone is not permission to install an app. ### Self-Contained Does Not Mean Single-File `winapp package --self-contained` sets only **`WindowsAppSDKSelfContained=true`**, not .NET `SelfContained=true`. For a fully self-contained JIT .NET app, set both in the project: ```xml <PropertyGroup> <SelfContained>true</SelfContained> <WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained> </PropertyGroup> ``` Native AOT covers the .NET runtime but still needs the Windows App SDK choice. Native WinUI runtime files stay alongside the executable/in the package; do not promise a single-file WinUI EXE. Some APIs still require additional MSIX dependencies; see the [deployment guidance](https://learn.microsoft.com/en-us/windows/apps/package-and-deploy/self-contained-deploy/deploy-self-contained-apps). ### CI/CD On a Windows runner provisioned with CLI 0.7+, the app's .NET SDK, and (for AOT) the native C++ toolchain, the packaging step can be: ```powershell winapp package .\MyApp.csproj --arch x64 --arch arm64 --no-sign ``` - Committed package references, including the analyzer, restore normally; no machine-local analyzer is needed. - Archive the reported `.msix`/`.msixbundle` outputs using the CI system's artifact step. No UI launch or development registration is needed. - Retrieve production signing material through approved secret storage and sign in a separate protected step. Never commit a PFX or install a development root certificate just to build. ### Store Submission Associate the app with its [Partner Center](https://partner.microsoft.com/dashboard) identity and follow its current submission requirements (package validation, ratings, screenshots, privacy policy). Use the **SDK/Visual Studio packaging workflow** when Store-upload artifacts or resource-package splitting are required. `winapp package` produces package artifacts; it does not publish to the Store or replace that submission workflow. ### Troubleshooting | Error | Solution | |-------|----------| | "Publisher mismatch" | Run `winapp cert generate --manifest` to re-generate | | "Certificate not trusted" | Run `winapp cert install ./devcert.pfx` as admin | | "Access denied" | `cert install` needs admin elevation | | "Certificate file already exists" | Use `--if-exists overwrite` or `--if-exists skip` | | Manifest missing / layout override rejected | Check the explicit project and its original manifest; do not use `winapp init` or layout overrides to bypass SDK packaging | | "Package installation failed" | Check signing/trust and the exact conflicting identity; remove a stale registration only if confirmed and authorized | | Signature invalid after time | Sign with an approved timestamp service via `winapp sign --timestamp` | ### References | File | Read when... | |------|-------------| | [references/sourcegen-patterns.md](references/sourcegen-patterns.md) | Setting up AOT/trimming, JSON source generators, Native AOT readiness, CsWin32 |
GitHub에서 보기