소스 정보
- 저장소
- nikolaj-lat/World-Puppeteer
- 최근 소스 활동
- 2026년 4월 26일 17:33
- 감지된 SKILL.md 언어
- 영어
- 스타
- 14
- 포크
- 6
설치 방법
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/nikolaj-lat/World-Puppeteer --skill premade-characters명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
Check character counts and limits for Voyage World config files. Use when checking how much space is used, before adding large content, or when approaching size limits.
Schema and rules for creating triggers
Schema and rules for editing AI instructions
SOC 직업 분류 기준
SKILL.md 표시 중
| name | premade-characters |
| description | Schema and rules for creating premade characters |
| context | fork |
| agent | premade-characters |
Edit tabs/premade-characters.json.
Premade characters are ready-to-play character options shown during character creation. They give players a curated on-ramp into the world — attributes, traits, and backstory pre-filled — versus rolling their own from scratch.
Unlike every other tab, premadeCharacters is a JSON array (not a keyed object), because display order matters in character creation.
| Field | Requirement |
|---|---|
name | Character name — also serves as the identifier |
gender | Character gender (normalized to "male", "female", or "non-binary") |
description | The character's full background. Shown in the selection UI and sent verbatim to the story AI as the character's Background: every turn |
traits | Trait names from tabs/traits.json. Traits are how you shape the character's stats — attribute modifiers, skills, resource maxes, abilities, and starting items all come through traits |
portraitUrl | Image URL for the character portrait. Always provide — avoids the cost and latency of a portrait generation on first play |
| Field | When to Include |
|---|---|
replacesNpc | Name of an NPC in tabs/npcs.json — when this premade is selected, that NPC is removed from the world |
backstory — redundant with description. Everything goes in description. See "Why only description" below.attributes — shape the character through traits instead. Trait attributes modifiers stack on top of the world's default baseline, so a well-designed trait set gives the same result without hard-coding numbers that can drift from world settings.Use replacesNpc when a premade character is one of the world's existing NPCs — so selecting "Lyra the Ranger" removes the Lyra NPC from the world rather than leaving two copies of her running around.
tabs/npcs.json (the object key, which by convention matches the NPC's name).replacesNpc is silently ignored.Only set replacesNpc for premades that are canonically the same character as the NPC. Don't use it to hide thematically similar NPCs.
descriptionbackstory exists in the schema but adds nothing description can't already do:
description to the player.Background:: uses description when backstory is absent.description.If you set both, backstory overrides description in the Background: slot — but since description is required anyway, the only reason to split is if you want the UI blurb and the AI background text to be literally different strings. Don't. Put everything in description and skip backstory.
Write in third person. Any length. This is both the selection-UI text AND the character's ongoing Background: in story generation, so it needs to give the story AI enough grounding for how the character speaks, thinks, and fits the world. Lead with a hook (the first sentence or two is what sells the character in the selection list), then expand into history, motivation, and voice.
interface PremadeCharacter {
name: string // Character name + identifier
gender: string // Normalized to "male" | "female" | "non-binary"
description: string // Full background — shown in selection UI and sent to story AI as Background:
attributes?: Record<string, number> // See "Never Include" — shape via traits instead
traits?: string[] // Trait names from tabs/traits.json
backstory?: string // See "Never Include" — redundant with description
portraitUrl?: string // Image URL; player generates if absent
replacesNpc?: string // NPC name from tabs/npcs.json
}
For detailed documentation, see premade-characters-reference.md.