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nmnmcc
GitHub 제작자 프로필

nmnmcc

5개 GitHub 저장소에서 수집된 31개 skills를 저장소 단위로 보여줍니다.

수집된 skills
31
저장소
5
업데이트
2026년 8월 30일
저장소 탐색

저장소와 대표 skills

cluster
미분류

Coordinate a complete subagent work cluster when the user explicitly invokes $cluster, or when complex work has at least two independently reviewable workstreams or separate technical-domain owners. The root agent uses plane, domain agents use line, and local…

2026년 8월 30일
docs
미분류

Write, review, and maintain software documentation and code comments that stay in step with the code and contracts they explain and help a specific reader understand, use, change, or operate the real system. Use when implementation changes behavior readers…

2026년 8월 30일
dx
미분류

Improve developer experience when understanding, designing, writing, changing, reviewing, testing, debugging, building, documenting, releasing, or maintaining software. Use when Codex must read or explain a project from overall purpose and structure to local…

2026년 8월 30일
just-do-it
미분류

Just do it — and enjoy it! Use in every scenario and at every stage; recommended as the default for every task. Spot what matters, take the next useful step with a light heart, care for real risks, and leave a clean result that feels good to receive.

2026년 8월 30일
line
미분류

Resolve one branch passed from Plane by making all needed parts of one technical domain follow one clear rule. Use line when a domain branch, shared design, interface, migration, or review spans several related parts and separate local fixes may become…

2026년 8월 30일
plane
미분류

Shape one visible result across two or more technical domains, from an intentionally incomplete sketch through implementation and release. Use plane when meaning, control, or guarantees must cross UI, API, services, data, infrastructure, observability, or…

2026년 8월 30일
point
미분류

Make one small software change by finding its cause and getting clear proof. Use point when the wanted change, the part that causes it, the limits, and the best useful check are local. Examples include one bug fix, small feature, configuration change, focused…

2026년 8월 30일
ux
미분류

Improve any product or service from the user's point of view. Follow every touch before, during, and after use; check the result, words, visual form, sound, touch, motion, waiting, response, physical setting, people, trust, and later effects; and remove parts…

2026년 8월 30일
수집된 skill 16개 중 8개를 표시합니다.
just-do-it
미분류

Just do it — and enjoy it! Use in every scenario and at every stage; recommended as the default for every task. Spot what matters, take the next useful step with a light heart, care for real risks, and leave a clean result that feels good to receive.

2026년 8월 21일
effect
소프트웨어 개발자

Use effect-aware thinking whenever designing, writing, changing, reviewing, or debugging code. Make observable work, dependencies, failures, state changes, resource lifetimes, concurrency, cancellation, and execution boundaries explicit. Follow the project's…

2026년 8월 12일
docs
미분류

Write, review, and maintain software documentation and code comments that stay in step with the code and contracts they explain and help a specific reader understand, use, change, or operate the real system. Use when implementation changes behavior readers…

2026년 8월 11일
dx
미분류

Improve developer experience when understanding, designing, writing, changing, reviewing, testing, debugging, building, documenting, releasing, or maintaining software. Use when Codex must read or explain a project from overall purpose and structure to local…

2026년 8월 11일
line
미분류

Make all needed parts of one technical domain follow one clear rule. Use when one rule, shared design, interface, migration, or review covers several parts of frontend, backend, data, infrastructure, testing, security, or another single domain, and separate…

2026년 8월 11일
plane
미분류

Make one visible result work from end to end across two or more technical domains. Use when meaning and guarantees must pass through boundaries such as UI, API, services, data, infrastructure, or observability, so no single domain can prove the full result.…

2026년 8월 11일
point
미분류

Make one small software change by finding its cause and getting clear proof. Use when the wanted change, the part that causes it, the limits, and the best useful check are local. Examples include one bug fix, small feature, configuration change, focused…

2026년 8월 11일
ux
미분류

Improve any product or service from the user's point of view. Follow every touch before, during, and after use; check the result, words, visual form, sound, touch, motion, waiting, response, physical setting, people, trust, and later effects; and remove parts…

2026년 8월 11일
preview
소프트웨어 품질 보증 분석가·테스터

Define, run, inspect, and repair repeatable UI previews with @nmnmcc/preview and the target project's real Vite setup. Use when an agent works on plain Vite, React, Vue, Svelte, React Router, SvelteKit, or vinext and needs to understand or verify a component…

2026년 8월 15일
testing
소프트웨어 품질 보증 분석가·테스터

Write good software tests after proving every rule that can be proved. Use when you design, change, fix, review, or release software; choose test cases, boundaries, levels, doubles, fixtures, assertions, or checks; decide which tests to run; or fix a test…

2026년 7월 16일
just-do-it
소프트웨어 개발자

Just do it — and enjoy it! Use in every scenario and at every stage; recommended as the default for every task. Spot what matters, take the next useful step with a light heart, care for real risks, and celebrate a job well done.

2026년 7월 16일
simplicity
소프트웨어 개발자

Keep software work simple and fit for its real need. Use when designing, writing, testing, fixing, reviewing, changing, explaining, or running software. Use it most when code has too many parts, layers, rules, or steps; when it is hard to understand or…

2026년 7월 16일
typesafe
미분류

Use TypeSafe thinking whenever writing or changing TypeScript. Show all needed values, states, rules, and failures; give every stronger type a proof; allow only safe operations; and keep the type guarantee safe from its source to its final use. Use for…

2026년 7월 16일
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