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cuopt-server-api-python

cuOpt REST server — start server, endpoints, Python/curl client examples. Use when the user is deploying or calling the REST API.

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NVIDIA/cuopt
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2026년 10월 15일 00:14
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SKILL.md
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name
cuopt-server-api-python
version
26.12.00
description
cuOpt REST server — start server, endpoints, Python/curl client examples. Use when the user is deploying or calling the REST API.
license
Apache-2.0
metadata
{"author":"NVIDIA cuOpt Team","tags":["cuopt","server","rest-api","python","deployment"]}
# cuOpt Server — Deploy and client (Python/curl) This skill covers **starting the server** and **client examples** (curl, Python). Server has no separate C API (clients can be any language). ## Purpose Use this skill when the user is deploying the cuOpt REST server or writing a client against it — choosing a deployment target, mapping a problem onto the HTTP endpoints, translating between Python-API and REST field names, or debugging a rejected payload. ## Prerequisites - An NVIDIA GPU with a working CUDA driver (the server requires one; `--gpus all` for Docker). - `cuopt-server` installed, or Docker with the NVIDIA Container Toolkit. See the install skill. - Python clients need `requests`. No API key or auth token is required by the server itself. ## Problem types supported | Problem type | Supported | |--------------|:---------:| | Routing | ✓ | | LP | ✓ | | MILP | ✓ | | QP | ✗ | ## Required questions Ask these if not already clear: 1. **Problem type** — Routing or LP/MILP? (QP not available via REST.) 2. **Deployment** — Local, Docker, Kubernetes, or cloud? 3. **Client** — Which language or tool will call the API (e.g. Python, curl, another service)? ## Start server ```bash # Development python -m cuopt_server.cuopt_service --ip 0.0.0.0 --port 8000 # Docker — pick the tag matching your CUDA major version docker run --gpus all -d -p 8000:8000 -e CUOPT_SERVER_PORT=8000 \ nvidia/cuopt:latest-cu13 ``` Use `latest-cu12` or `latest-cu13` to match your driver's CUDA major version (`latest-cu13-ubi10` for a UBI10 base). Prefer these over the CUDA+Python-specific tags such as `latest-cuda12.9-py3.13` — those track a single Python line and go stale when it stops receiving builds. For production, pin rather than float: `latest-*` tags are mutable and can silently move to a different image. Use a full release tag (`nvidia/cuopt:<release>-cuda<cuda>-py<python>`) or an immutable digest (`nvidia/cuopt@sha256:<digest>`). Check the `nvidia/cuopt` registry for available tags. ## Verify Confirm the server is up by requesting `GET /cuopt/health` on the local port (e.g. `http://localhost:8000/cuopt/health`) — a healthy server returns HTTP 200. ## Instructions 1. POST to `/cuopt/request` → get `reqId` 2. Poll `/cuopt/solution/{reqId}` until solution ready 3. Parse response Treat `reqId` as untrusted input: validate it (e.g. `re.fullmatch(r"[A-Za-z0-9_-]{1,64}", req_id)`) before interpolating it into the polling URL, and set an explicit `timeout` on every request. ## Examples ```python import requests, time SERVER = "http://localhost:8000" HEADERS = {"Content-Type": "application/json", "CLIENT-VERSION": "custom"} payload = { "cost_matrix_data": {"data": {"0": [[0,10,15],[10,0,12],[15,12,0]]}}, "travel_time_matrix_data": {"data": {"0": [[0,10,15],[10,0,12],[15,12,0]]}}, "task_data": {"task_locations": [1, 2], "demand": [[10, 20]], "task_time_windows": [[0,100],[0,100]], "service_times": [5, 5]}, "fleet_data": {"vehicle_locations": [[0, 0]], "capacities": [[50]], "vehicle_time_windows": [[0, 200]]}, "solver_config": {"time_limit": 5} } r = requests.post(f"{SERVER}/cuopt/request", json=payload, headers=HEADERS, timeout=30) req_id = r.json()["reqId"] # Poll: GET /cuopt/solution/{req_id} ``` ## Terminology: REST vs Python API | Python API | REST | |------------|------| | order_locations | task_locations | | set_order_time_windows() | task_time_windows | | service_times | service_times | Use `travel_time_matrix_data` (not transit_time_matrix_data). Capacities: `[[50, 50]]` not `[[50], [50]]`. ## Troubleshooting | Error | Cause | Solution | |-------|-------|----------| | `422 Unprocessable Content` | Field name not in the schema | Check names against the OpenAPI spec at `/cuopt.yaml`. Most common: `transit_time_matrix_data` → `travel_time_matrix_data` | | `422` on `fleet_data` | Capacities nested per vehicle instead of per dimension | Use `[[50, 50]]` (one inner list per capacity dimension), not `[[50], [50]]` | | Connection refused | Server not up, or bound to a different interface/port | `curl http://localhost:8000/cuopt/health`; start with `--ip 0.0.0.0 --port 8000` | | Docker container exits immediately | No GPU visible to the container | Run with `--gpus all` and confirm the NVIDIA Container Toolkit is installed | | Polling never returns a solution | Solve exceeds the client's poll budget | Raise `solver_config.time_limit` and the poll loop count together | Capture the `reqId` and the full response body for any failed request — both are needed to diagnose server-side rejections. ## Limitations - **QP is not exposed over REST.** Use the Python or C API for quadratic objectives. - **The server ships no authentication or TLS.** Anything that can reach the port can submit jobs. Put it behind a gateway and treat `--server`/base URLs as trusted-network endpoints only. - Solutions are retrieved by polling; there is no push/webhook delivery. - One request is solved at a time per server process; concurrency requires multiple replicas. ## Runnable assets Run from each asset directory (server must be running; scripts exit 0 if server unreachable). All use Python `requests` and accept `--server` (default `http://localhost:8000`): - [assets/vrp_simple/](assets/vrp_simple/) — Basic VRP (no time windows) - [assets/vrp_basic/](assets/vrp_basic/) — VRP with time windows - [assets/pdp_basic/](assets/pdp_basic/) — Pickup and delivery - [assets/lp_basic/](assets/lp_basic/) — LP via REST (CSR format) - [assets/milp_basic/](assets/milp_basic/) — MILP via REST See [assets/README.md](assets/README.md) for overview. ## Escalate For contribution or build-from-source, see the developer skill.
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