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webgpu-utils-lookup

스타125
포크7
업데이트2026년 6월 25일 16:06

Ground any answer about the webgpu-utils library (greggman/webgpu-utils) in its actual API before responding. Use whenever a question or task touches a webgpu-utils function, class, or option — makeShaderDataDefinitions, makeStructuredView, createBuffersAndAttributesFromArrays, createTextureFromImage(s)/Source(s), generateMipmap, primitives.*, setStructuredView, the reflected uniform/storage views, bind-group-layout generation, attribute/buffer creation, mip generation, or anything imported from 'webgpu-utils'. In the OGPU engine this library backs RenderPipeline, ComputeShader, Geometry, Texture, and IBLUtils, so it surfaces constantly — consult it before claiming a signature, option name, default, or behavior, rather than guessing from memory. Trigger even when the user doesn't name the library, if the symbol clearly belongs to it.

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Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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