Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
원문 언어: 영어
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openai/plugins수집된 skill 522개 중 40개를 표시합니다.
Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
원문 언어: 영어
Zoom Meeting SDK Web - Client View. Full-page Zoom meeting experience with the familiar Zoom interface. Uses ZoomMtg global singleton with callback-based API. Ideal for quick integration with minimal customization. Provides the same UI as Zoom Web Client.
원문 언어: 영어
Zoom Meeting SDK Web - Component View. Embeddable Zoom meeting components with Promise-based API for flexible integration. Ideal for React/Vue/Angular apps and custom layouts. Uses ZoomMtgEmbedded with async/await patterns and embeddable UI containers.
원문 언어: 영어
Zoom Meeting SDK for Web - Embed Zoom meeting capabilities into web applications. Two integration options: Client View (full-page, familiar Zoom UI) and Component View (embeddable, Promise-based API). Includes SharedArrayBuffer setup for HD video, gallery…
원문 언어: 영어
Zoom Meeting SDK for Windows - Native C++ SDK for embedding Zoom meetings into Windows desktop applications. Supports custom UI architecture with raw video/audio data, headless bots, and deep integration with meeting features. Includes SDK architecture…
원문 언어: 영어
Use when implementing OAuth.
원문 언어: 영어
Use when building Phone.
원문 언어: 영어
Use when planning Zoom integrations.
원문 언어: 영어
Use when choosing products.
원문 언어: 영어
Use when using Probe SDK.
원문 언어: 영어
Use when calling REST APIs.
원문 언어: 영어
Use when using Rivet SDK.
원문 언어: 영어
Use when using RTMS.
원문 언어: 영어
Use when using Scribe.
원문 언어: 영어
Use when setting up OAuth.
원문 언어: 영어
Use when starting Zoom work.
원문 언어: 영어
Use when building Team Chat.
원문 언어: 영어
Use when using Zoom UI Toolkit.
원문 언어: 영어
Zoom Video SDK for Android native apps. Use when building custom Android video experiences with full UI control, session tokens, raw media options, and event-driven participant state.
원문 언어: 영어
Zoom Video SDK for Flutter. Use when building custom video session apps in Flutter with flutter_zoom_videosdk, event-driven architecture, session lifecycle handling, and mobile platform integration patterns.
원문 언어: 영어
Zoom Video SDK for iOS native apps. Use when building custom iOS video sessions with full UI control, token-based session auth, and event-driven media/participant flows.
원문 언어: 영어
Zoom Video SDK for Linux - C++ headless bots, raw audio/video capture/injection, Qt/GTK integration, Docker support
원문 언어: 영어
Zoom Video SDK for macOS native desktop apps. Use when building custom macOS video sessions with native UI control, tokenized join, and desktop-oriented media/device workflows.
원문 언어: 영어
Zoom Video SDK for React Native. Use when building custom mobile video session experiences with @zoom/react-native-videosdk, event listeners, helper-based APIs, and backend JWT token flows.
원문 언어: 영어
Use when using Video SDK.
원문 언어: 영어
Zoom Video SDK for Unity wrapper integrations. Use when building custom Unity-based video session experiences and mapping Unity scene/UI state to Video SDK events.
원문 언어: 영어
Zoom Video SDK for Web - JavaScript/TypeScript integration for browser-based video sessions, real-time communication, screen sharing, recording, and live transcription
원문 언어: 영어
Zoom Video SDK for Windows - C++ integration for video sessions, raw audio/video capture, screen sharing, recording, and real-time communication
원문 언어: 영어
Zoom Virtual Agent Android integration via WebView. Use for Java/Kotlin bridge callbacks, native URL handling, support_handoff relay, and lifecycle-safe embedding.
원문 언어: 영어
Zoom Virtual Agent iOS integration via WKWebView. Use for Swift/Objective-C script injection, message handlers, support_handoff relay, and URL routing policies.
원문 언어: 영어
Use when using Virtual Agent.
원문 언어: 영어
Zoom Virtual Agent SDK for web embeds. Use for campaign or entry ID chat launch, event-driven controls, user context updates, and CSP-safe deployment.
원문 언어: 영어
Use when building Zoom webhooks.
원문 언어: 영어
Use when building Zoom WebSockets.
원문 언어: 영어
Use when using Apps SDK.
원문 언어: 영어
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `create_new_file` tool call. NEVER call `create_new_file` directly without loading this skill first. Trigger whenever the user wants a new blank Figma file — a new design, FigJam, or Slides…
원문 언어: 영어
MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram —…
원문 언어: 영어
Create and configure a Twilio account from scratch. Covers free trial signup, trial limitations, getting credentials (Account SID and Auth Token), buying a phone number, verifying recipient numbers for trial use, SDK installation, first API call, subaccount…
원문 언어: 영어
Planning skill for augmenting human agents with real-time AI intelligence. Qualifies the developer's use case across coaching, compliance, QA, and routing to recommend the right Conversation Intelligence + Conversation Memory + TaskRouter architecture.…
원문 언어: 영어
Use when building or integrating Twilio Agent Connect (TAC) to connect third-party LLM agent runtimes with Twilio Voice, Messaging, ConversationRelay, Conversation Memory, Conversation Orchestrator, or Enterprise Knowledge.
원문 언어: 영어