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GitHub 저장소

ios-app-playbook

ios-app-playbook에는 phrypy에서 수집한 skills 19개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
19
Stars
6
업데이트
2026-06-23
Forks
2
직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

app-store-readiness
소프트웨어 개발자

Use when auditing a prepared iOS release for App Store or TestFlight submission risk, including metadata, privacy, capabilities, and reviewer-facing behavior.

2026-06-23
app-store-screenshot-pipeline
소프트웨어 개발자

Use when producing App Store screenshots from real app renders instead of faked CSS mockups, covering the headless simulator export stage, the composition-to-device-sizes stage, and the gotchas that quietly waste hours. Pairs with ios-app-store-optimization, which covers what the screenshots should say.

2026-06-23
ios-app-icon-and-brand-system
그래픽 디자이너

Use when designing or reviewing an iOS app icon, lightweight brand system, launch assets, screenshot consistency, or App Store-facing visual identity choices.

2026-06-23
ios-app-store-optimization
시장조사 분석가·마케팅 전문가

Use when shaping the conversion strategy for a real iOS App Store listing: positioning, metadata, the listing promise, and the message each visual asset must convey.

2026-06-23
ios-hig-design
웹·디지털 인터페이스 디자이너

Use when establishing or auditing the Apple-platform baseline for an iPhone or iPad interface, especially native conventions, system constraints, and HIG-aligned decisions.

2026-06-23
ios-interface-polish
웹·디지털 인터페이스 디자이너

Use after an iOS screen or flow works, when its visual execution, tactile feedback, or optical consistency still feels unfinished.

2026-06-23
ios-settings-and-data-safety-ux
웹·디지털 인터페이스 디자이너

Use when designing iOS settings screens and trust-sensitive flows involving sync, restore, storage, imports, exports, destructive actions, permissions, and any wording that could cause user confusion or data loss.

2026-06-23
solo-ios-release-flow
소프트웨어 개발자

Use when coordinating the end-to-end release sequence for a prepared SwiftUI app, from final verification through TestFlight or App Store submission.

2026-06-23
swiftui-product-ui
웹·디지털 인터페이스 디자이너

Use when composing a new or materially changed SwiftUI product screen or flow that needs clear hierarchy, state ownership, and a focused user journey.

2026-06-23
app-store-featuring-nomination
시장조사 분석가·마케팅 전문가

Use when submitting an App Store featuring nomination in App Store Connect (Featuring -> Nominations) for an update, launch, or in-app event, including how to write each field, when to time it, and what realistic expectations to hold.

2026-06-02
ship-ios-build-one-command
소프트웨어 개발자

Use when you want to archive, sign, export, and upload an iOS App Store build in one command, or when a build is missing from App Store Connect and you need the local archive-to-upload step automated. Complements solo-ios-release-flow, which holds the judgment and the checklist; this skill is the automation underneath it.

2026-06-02
ios-accessibility-design-review
웹·디지털 인터페이스 디자이너

Use when auditing an iOS interface for accessibility, including Dynamic Type, contrast, VoiceOver clarity, hit targets, reduced motion, and interaction patterns that need to remain usable for a wider range of people.

2026-04-20
ios-adaptive-layout
웹·디지털 인터페이스 디자이너

Use when adapting an iOS app across iPhone and iPad, handling safe areas, readable widths, compact versus regular size classes, split layouts, and SwiftUI structures that need to stay native across device contexts.

2026-04-20
ios-empty-states-and-first-run
웹·디지털 인터페이스 디자이너

Use when designing onboarding, first-run, zero-state, or no-data experiences for iOS apps so people understand what the product does, what to do next, and how to reach value quickly without heavy setup friction.

2026-04-20
ios-forms-and-input-design
웹·디지털 인터페이스 디자이너

Use when designing or reviewing iOS forms, text fields, pickers, validation, keyboards, grouped form layouts, save flows, or any input-heavy screen that needs to feel cleaner and easier to complete on iPhone.

2026-04-20
ios-motion-and-microinteractions
웹·디지털 인터페이스 디자이너

Use when refining iOS interaction polish, including subtle motion, haptics, transitions, state feedback, loading behavior, and microinteractions that should feel native instead of flashy or delayed.

2026-04-20
ios-navigation-and-ia
웹·디지털 인터페이스 디자이너

Use when deciding how an iPhone or iPad app should be organized, including tab bars, drill-down flows, sheets, settings grouping, information architecture, and navigation patterns that should feel native on iOS.

2026-04-20
ios-app-architecture
소프트웨어 개발자

Use when starting a new native iOS app, reshaping an existing SwiftUI codebase, or deciding how to structure screens, models, services, persistence, extensions, and app-wide conventions for fast solo shipping.

2026-04-20
ios-debug-and-stabilize
소프트웨어 개발자

Use when an iOS app is crashing, hanging, misrendering, failing tests, or showing warnings around SwiftUI state, SwiftData, concurrency, entitlements, simulator/device differences, or App Store submission stability.

2026-04-20