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deterministic-metric-design

스타163
포크12
업데이트2026년 5월 27일 13:45

Inventing deterministic metrics — turning a fuzzy property like 'maintainability', 'risk', or 'how reducible this code is' into a deterministic, computable number an agent can trust and optimize. Covers the path from construct to adoption — operationalizing the construct, confronting computability limits (Kolmogorov, Rice) with sound proxies, picking the right measurement scale, proving properties (monotonicity, invariance, the Weyuker/Briand axioms), guaranteeing determinism, establishing construct validity (not just LOC in disguise), and hardening against Goodhart-style gaming when an agent optimizes the metric. Trigger when designing, reviewing, or validating a quantitative metric, score, measure, or index — and even when the user doesn't say 'metric' but wants to quantify, score, rank, or measure code/behavior, build a deterministic optimization target, or invent a measure for something previously unquantified (e.g., behavior-preserving codebase-size reduction).

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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