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GitHub 저장소

rycraft

rycraft에는 rlefko에서 수집한 skills 3개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
3
Stars
0
업데이트
2026-07-20
Forks
0
직업 범위
직업 카테고리 2개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

playtest
소프트웨어 개발자

Build and run rycraft with Metal validation, use deterministic diagnostics to locate features, capture real PNG frames, inspect cubic terrain, adaptive far LOD, mipmapped textures, culling, HDR effects, partial water, flora, and fauna, and report what the game actually shows. Use for player-visible changes, rendering reviews, world-generation acceptance, menus, fauna, fluids, culling, LOD, textures, or screenshot requests.

2026-07-20
perf-review
소프트웨어 품질 보증 분석가·테스터

Review a rycraft diff against frame and tick budgets, sparse cubic active-set limits, adaptive far-terrain LOD and culling bounds, mipmapped texture cost, unified-memory limits, cache and solver bounds, queue backpressure, lock discipline, deterministic generation, fluid work and geometry, and fauna caps. Use before committing changes to rendering, simulation, world generation, cubic or far streaming, meshing, persistence, fluids, entities, caches, worker pools, or mutexes. Reads docs/performance-conventions.md as the source of truth.

2026-07-17
render-review
소프트웨어 품질 보증 분석가·테스터

Review a rycraft rendering diff for C++ and MSL layout parity, HDR pass compatibility, cubic and far-tile origins, 18-cube-edge halos, six-face seams, partial water, adaptive far LOD, mipmapped textures, frustum and conservative horizon culling, back-face winding, residency, unified-memory limits, and Metal validation evidence. Use before committing changes under src/render, include/render, shaders, mesh snapshots, fluid rendering, far terrain, textures, GPU-shared structs, or Metal call sites. Reads docs/rendering-conventions.md as the source of truth.

2026-07-17