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- rudironsoni/Synaxis
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- 2026년 3월 6일 19:01
- 감지된 SKILL.md 언어
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설치 방법
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/rudironsoni/Synaxis --skill agentic-eval명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
AI-powered wiki generation for code repositories with commands, agents, and skills
Routes .NET/C# work to domain skills. Loads coding-standards for code paths.
Skill manifest management for dotnet-agent-harness. Tracks skill dependencies, conflicts, version compatibility, and provides validation and resolution tools. Triggers on: skill manifest, dependency resolution, skill compatibility, version conflicts, build manifest, validate dependencies.
SOC 직업 분류 기준
SKILL.md 표시 중
| name | agentic-eval |
| description | Patterns and techniques for evaluating and improving AI agent outputs. |
| metadata | {"short-description":"Toolkit guidance for agentic-eval"} |
Portions derived from github/awesome-copilot (MIT License). Used under MIT License.
Patterns for self-improvement through iterative evaluation and refinement, built using the .NET and
Microsoft.Extensions.AI ecosystem.
Evaluation patterns enable agents to assess and improve their own outputs, moving beyond single-shot generation to iterative refinement loops.
Generate → Evaluate → Critique → Refine → Output
Agent evaluates and improves its own output through self-critique.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.AI;
namespace DotNetAgentHarness.Evals.Engine;
public class BasicReflection(IChatClient chatClient)
{
public async Task<string> ReflectAndRefineAsync(string task, string[] criteria, int maxIterations = 3, CancellationToken cancellationToken = default)
{
var response = await chatClient.GetResponseAsync($"Complete this task:\n{task}", cancellationToken: cancellationToken);
var output = response.Text ?? string.Empty;
for (int i = 0; i < maxIterations; i++)
{
var prompt = $"""
Evaluate this output against criteria:
{string.Join(", ", criteria)}
Output:
{output}
Rate each criteria. Return ONLY a JSON object where keys are the criteria and values are objects with a 'status' ("PASS" or "FAIL") and 'feedback' string.
""";
var critiqueResponse = await chatClient.GetResponseAsync(
prompt,
new ChatOptions { ResponseFormat = ChatResponseFormat.Json },
cancellationToken);
var critiqueText = critiqueResponse.Text ?? "{}";
Dictionary<string, CritiqueResult>? critiqueData = null;
try
{
critiqueData = JsonSerializer.Deserialize<Dictionary<string, CritiqueResult>>(critiqueText);
}
catch (JsonException)
{
// Fallback to empty if json parsing fails
critiqueData = new Dictionary<string, CritiqueResult>();
}
if (critiqueData != null && critiqueData.Count > 0 && critiqueData.Values.All(c => c.Status == "PASS"))
{
return output;
}
var failed = critiqueData?
.Where(kvp => kvp.Value.Status == "FAIL")
.ToDictionary(kvp => kvp.Key, kvp => kvp.Value.Feedback) ?? new Dictionary<string, string>();
if (failed.Count == 0)
{
// If nothing explicitly failed but parsing succeeded, break out to avoid unguided infinite loops
break;
}
var failedJson = JsonSerializer.Serialize(failed);
var refinePrompt = $"Improve the original output to address these failures: {failedJson}\nOriginal Output: {output}";
var improvedResponse = await chatClient.GetResponseAsync(refinePrompt, cancellationToken: cancellationToken);
output = improvedResponse.Text ?? string.Empty;
}
return output;
}
private class CritiqueResult
{
[JsonPropertyName("status")]
public string Status { get; set; } = string.Empty;
[JsonPropertyName("feedback")]
public string Feedback { get; set; } = string.Empty;
}
}
Key insight: Use structured JSON output for reliable parsing of critique results. In .NET, you can also use
IChatClient directly with structured output models to avoid manual deserialization checking.
Separate generation and evaluation into distinct components for clearer responsibilities.
using System;
using System.Collections.Generic;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.AI;
namespace DotNetAgentHarness.Evals.Engine;
public class EvaluatorOptimizer(IChatClient chatClient, double scoreThreshold = 0.8)
{
public async Task<string> GenerateAsync(string task, CancellationToken cancellationToken = default)
{
var response = await chatClient.GetResponseAsync($"Complete: {task}", cancellationToken: cancellationToken);
return response.Text ?? string.Empty;
}
public async Task<EvaluationResult> EvaluateAsync(string output, string task, CancellationToken cancellationToken = default)
{
var prompt = $$"""
Evaluate output for task: {{task}}
Output:
{{output}}
Return JSON in this format: { "overall_score": 0.0, "dimensions": { "accuracy": 0.0, "clarity": 0.0 } }
""";
var response = chatClient.GetResponseAsync(
prompt,
ChatOptions { ResponseFormat = ChatResponseFormat.Json },
cancellationToken);
jsonText = response.Text ?? ;
{
JsonSerializer.Deserialize<EvaluationResult>(jsonText) ?? EvaluationResult();
}
(JsonException)
{
EvaluationResult();
}
}
{
feedbackJson = JsonSerializer.Serialize(feedback);
prompt = ;
response = chatClient.GetResponseAsync(prompt, cancellationToken: cancellationToken);
response.Text ?? .Empty;
}
{
output = GenerateAsync(task, cancellationToken);
( i = ; i < maxIterations; i++)
{
evaluation = EvaluateAsync(output, task, cancellationToken);
(evaluation.OverallScore >= scoreThreshold)
{
;
}
output = OptimizeAsync(output, evaluation, cancellationToken);
}
output;
}
}
{
[]
OverallScore { ; ; }
[]
Dictionary<, > Dimensions { ; ; } = ();
}
Test-driven refinement loop for code generation.
using System;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.AI;
namespace DotNetAgentHarness.Evals.Engine;
public class CodeReflector(IChatClient chatClient)
{
public async Task<string> ReflectAndFixAsync(string spec, int maxIterations = 3, CancellationToken cancellationToken = default)
{
var codeResponse = await chatClient.GetResponseAsync($"Write C# code for: {spec}", cancellationToken: cancellationToken);
var code = codeResponse.Text ?? string.Empty;
var testsResponse = await chatClient.GetResponseAsync($"Generate xUnit tests for: {spec}\nCode: {code}", cancellationToken: cancellationToken);
var tests = testsResponse.Text ?? string.Empty;
for (int i = 0; i < maxIterations; i++)
{
var result = await RunTestsAsync(code, tests, cancellationToken);
if (result.Success)
{
return code;
}
var fixResponse = await chatClient.GetResponseAsync($"Fix error: {result.Error}\nCode: ", cancellationToken: cancellationToken);
code = fixResponse.Text ?? .Empty;
}
code;
}
{
Task.FromResult( TestResult { Success = , Error = });
}
{
Success { ; ; }
Error { ; ; } = .Empty;
}
}
Evaluate whether output achieves the expected result.
public async Task<string> EvaluateOutcomeAsync(string task, string output, string expected, CancellationToken cancellationToken = default)
{
var response = await chatClient.GetResponseAsync(
$"Does output achieve expected outcome? Task: {task}, Expected: {expected}, Output: {output}",
cancellationToken: cancellationToken
);
return response.Text ?? string.Empty;
}
Use LLM to compare and rank outputs.
public async Task<string> LlmJudgeAsync(string outputA, string outputB, string criteria, CancellationToken cancellationToken = default)
{
var response = await chatClient.GetResponseAsync(
$"Compare outputs A and B for {criteria}. Which is better and why?\n\nOutput A:\n{outputA}\n\nOutput B:\n{outputB}",
cancellationToken: cancellationToken
);
return response.Text ?? string.Empty;
}
Score outputs against weighted dimensions.
public class RubricDimension
{
public double Weight { get; set; }
}
public async Task<double> EvaluateWithRubricAsync(string output, Dictionary<string, RubricDimension> rubric, CancellationToken cancellationToken = default)
{
var dimensions = string.Join(", ", rubric.Keys);
var prompt = $"Rate 1-5 for each dimension: {dimensions}\nOutput: {output}\n\nReturn ONLY a JSON dictionary where keys are dimensions and values are numbers.";
var response = await chatClient.GetResponseAsync(
prompt,
new ChatOptions { ResponseFormat = ChatResponseFormat.Json },
cancellationToken);
var jsonText = response.Text ?? "{}";
Dictionary<string, double> scores;
try
{
scores = JsonSerializer.Deserialize<Dictionary<string, double>>(jsonText) ?? new Dictionary<string, double>();
}
catch (JsonException)
{
scores = new Dictionary<string, double>();
}
double totalScore = 0;
foreach (var dimension in rubric.Keys)
{
if (scores.TryGetValue(dimension, score))
{
totalScore += score * rubric[dimension].Weight;
}
}
totalScore / ;
}
| Practice | Rationale |
|---|---|
| Clear criteria | Define specific, measurable evaluation criteria upfront |
| Iteration limits | Set max iterations (3-5) to prevent infinite loops |
| Convergence check | Stop if output score isn't improving between iterations |
| Log history | Keep full trajectory for debugging and analysis |
| Structured output | Use JSON for reliable parsing of evaluation results |
GenerateAsync()EvaluateAsync() with structured outputOptimizeAsync()