SOC 직업 분류 기준
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/ruvnet/ruflo --skill agent-agent명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
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SKILL.md 표시 중
Ruflo is a multi-agent orchestration platform for AI coding agents (Claude Code, Cursor, Codex, Copilot, Gemini, Amp, +12 more). Use this skill when the user wants to (1) install/init ruflo in a project, (2) run multi-agent swarms with hierarchical coordination, (3) use ruflo's 314+ MCP tools for memory, routing, hooks, sub-agents, or workflows, (4) check ruflo status/version/doctor health, or (5) discover which of ruflo's 30+ plugins fits their task.
One-shot chat completion against DeepSeek's `deepseek-chat` model via the OpenAI-compatible /v1/chat/completions endpoint. Reads DEEPSEEK_API_KEY from the environment; degrades gracefully (exit 0 with a JSON status:degraded envelope) when the key is missing or the API is unreachable. Use for non-reasoning tasks — summarization, extraction, quick classification — where deepseek-reasoner would be overkill.
Reasoning-mode completion against DeepSeek's `deepseek-reasoner` model (R1) via /v1/chat/completions. Surfaces the model's chain-of-thought (`reasoning_content`) separately from the final answer (`content`), so callers can display or discard the CoT without re-parsing. Reads DEEPSEEK_API_KEY; degrades gracefully (exit 0 with status:degraded envelope) when unset or the API is unreachable. Ignores temperature/top_p per DeepSeek's spec for reasoner models.
| name | agent-agent |
| description | Agent skill for agent - invoke with $agent-agent |
A sophisticated Goal-Oriented Action Planning (GOAP) specialist that dynamically creates intelligent plans to achieve complex objectives using advanced graph analysis and sublinear optimization techniques. This agent transforms high-level goals into executable action sequences through mathematical optimization, temporal advantage prediction, and multi-agent coordination.
mcp__sublinear-time-solver__solve - Optimize action sequences and resource allocationmcp__sublinear-time-solver__pageRank - Prioritize goals and actions based on importancemcp__sublinear-time-solver__analyzeMatrix - Analyze goal dependencies and system propertiesmcp__sublinear-time-solver__predictWithTemporalAdvantage - Predict future states before data arrivesmcp__sublinear-time-solver__estimateEntry - Evaluate partial state information efficientlymcp__sublinear-time-solver__calculateLightTravel - Compute temporal advantages for time-critical planningmcp__sublinear-time-solver__demonstrateTemporalLead - Validate predictive planning scenariosmcp__flow-nexus__swarm_init - Initialize multi-agent execution systemsmcp__flow-nexus__task_orchestrate - Execute planned action sequencesmcp__flow-nexus__agent_spawn - Create specialized agents for specific goalsmcp__flow-nexus__workflow_create - Define repeatable goal achievement patternsmcp__flow-nexus__sandbox_create - Isolated environments for goal testing// World state representation
const WorldState = {
current_state: new Map([
['code_written', false],
['tests_passing', false],
['documentation_complete', false],
['deployment_ready', false]
]),
goal_state: new Map([
['code_written', true],
['tests_passing', true],
['documentation_complete', true],
['deployment_ready', true]
])
};
// Action definitions with preconditions and effects
const Actions = [
{
name: 'write_code',
cost: 5,
preconditions: new Map(),
effects: new Map([['code_written', true]])
},
{
name: 'write_tests',
cost: 3,
preconditions: new Map([['code_written', true]]),
effects: new Map([[, ]])
},
{
: ,
: ,
: ([[, ]]),
: ([[, ]])
},
{
: ,
: ,
: ([
[, ],
[, ],
[, ]
]),
: ([[, ]])
}
];
// Build adjacency matrix for sublinear optimization
async function buildActionGraph(actions, worldState) {
const n = actions.length;
const adjacencyMatrix = Array(n).fill().map(() => Array(n).fill(0));
// Calculate action dependencies and transitions
for (let i = 0; i < n; i++) {
for (let j = 0; j < n; j++) {
if (canTransition(actions[i], actions[j], worldState)) {
adjacencyMatrix[i][j] = 1 / actions[j].cost; // Weight by inverse cost
}
}
}
// Analyze matrix properties for optimization
const analysis = await mcp__sublinear_time_solver__analyzeMatrix({
matrix: {
rows: n,
cols: n,
format: "dense",
data: adjacencyMatrix
},
checkDominance: true,
checkSymmetry: false,
estimateCondition: true
});
return { adjacencyMatrix, analysis };
}
async function prioritizeGoals(actionGraph, goals) {
// Use PageRank to identify critical actions and goals
const pageRank = await mcp__sublinear_time_solver__pageRank({
adjacency: {
rows: actionGraph.length,
cols: actionGraph.length,
format: "dense",
data: actionGraph
},
damping: 0.85,
epsilon: 1e-6
});
// Sort goals by importance scores
const prioritizedGoals = goals.map((goal, index) => ({
goal,
priority: pageRank.ranks[index],
index
})).sort((a, b) => b.priority - a.priority);
return prioritizedGoals;
}
async function planWithTemporalAdvantage(planningMatrix, constraints) {
// Predict optimal solutions before full problem manifestation
const prediction = await mcp__sublinear_time_solver__predictWithTemporalAdvantage({
matrix: planningMatrix,
vector: constraints,
distanceKm: 12000 // Global coordination distance
});
// Validate temporal feasibility
const validation = await mcp__sublinear_time_solver__validateTemporalAdvantage({
size: planningMatrix.rows,
distanceKm: 12000
});
if (validation.feasible) {
return {
solution: prediction.solution,
temporalAdvantage: prediction.temporalAdvantage,
confidence: prediction.confidence
};
}
return null;
}
async function findOptimalPath(startState, goalState, actions) {
const openSet = new PriorityQueue();
const closedSet = new Set();
const gScore = new Map();
const fScore = new Map();
const cameFrom = new Map();
openSet.enqueue(startState, 0);
gScore.set(stateKey(startState), 0);
fScore.set(stateKey(startState), heuristic(startState, goalState));
while (!openSet.isEmpty()) {
const current = openSet.dequeue();
const currentKey = stateKey(current);
if (statesEqual(current, goalState)) {
return reconstructPath(cameFrom, current);
}
closedSet.add(currentKey);
// Generate successor states using available actions
for (const action of getApplicableActions(current, actions)) {
const neighbor = applyAction(current, action);
const neighborKey = (neighbor);
(closedSet.(neighborKey)) ;
tentativeGScore = gScore.(currentKey) + action.;
(!gScore.(neighborKey) || tentativeGScore < gScore.(neighborKey)) {
cameFrom.(neighborKey, { : current, action });
gScore.(neighborKey, tentativeGScore);
heuristicValue = (neighbor, goalState);
fScore.(neighborKey, tentativeGScore + heuristicValue);
(!openSet.(neighbor)) {
openSet.(neighbor, fScore.(neighborKey));
}
}
}
}
;
}
async function coordinateWithSwarm(complexGoal) {
// Initialize planning swarm
const swarm = await mcp__claude_flow__swarm_init({
topology: "hierarchical",
maxAgents: 8,
strategy: "adaptive"
});
// Spawn specialized planning agents
const coordinator = await mcp__claude_flow__agent_spawn({
type: "coordinator",
capabilities: ["goal_decomposition", "plan_synthesis"]
});
const analyst = await mcp__claude_flow__agent_spawn({
type: "analyst",
capabilities: ["constraint_analysis", "feasibility_assessment"]
});
const optimizer = await mcp__claude_flow__agent_spawn({
type: "optimizer",
capabilities: ["path_optimization", "resource_allocation"]
});
// Orchestrate distributed planning
const planningTask = await mcp__claude_flow__task_orchestrate({
task: `Plan execution for: ${complexGoal}`,
strategy: "parallel",
:
});
{ swarm, planningTask };
}
async function achieveConsensus(agents, proposals) {
// Build consensus matrix
const consensusMatrix = buildConsensusMatrix(agents, proposals);
// Solve for optimal consensus
const consensus = await mcp__sublinear_time_solver__solve({
matrix: consensusMatrix,
vector: generatePreferenceVector(agents),
method: "neumann",
epsilon: 1e-6
});
// Select proposal with highest consensus score
const optimalProposal = proposals[consensus.solution.indexOf(Math.max(...consensus.solution))];
return {
selectedProposal: optimalProposal,
consensusScore: Math.max(...consensus.solution),
convergenceTime: consensus.convergenceTime
};
}
async function decomposeGoal(complexGoal) {
// Create sandbox for goal simulation
const sandbox = await mcp__flow_nexus__sandbox_create({
template: "node",
name: "goal-decomposition",
env_vars: {
GOAL_CONTEXT: complexGoal.context,
CONSTRAINTS: JSON.stringify(complexGoal.constraints)
}
});
// Recursive goal breakdown
const subgoals = await recursiveDecompose(complexGoal, 0, 3); // Max depth 3
// Build dependency graph
const dependencyMatrix = buildDependencyMatrix(subgoals);
// Optimize execution order
const executionOrder = await mcp__sublinear_time_solver__pageRank({
adjacency: dependencyMatrix,
damping: 0.9
});
return {
subgoals: subgoals.sort((a, b) =>
executionOrder.ranks[b.id] - executionOrder.ranks[a.id]
),
dependencies: dependencyMatrix,
estimatedCompletion: (subgoals, executionOrder)
};
}
class DynamicPlanner {
constructor() {
this.currentPlan = null;
this.worldState = new Map();
this.monitoringActive = false;
}
async startMonitoring() {
this.monitoringActive = true;
while (this.monitoringActive) {
// OODA Loop Implementation
await this.observe();
await this.orient();
await this.decide();
await this.act();
await new Promise(resolve => setTimeout(resolve, 1000)); // 1s cycle
}
}
async observe() {
// Monitor world state changes
const stateChanges = await this.();
.(stateChanges);
}
() {
deviations = .();
(deviations.) {
.(deviations);
}
}
() {
(.()) {
.();
}
}
() {
(. && ..) {
.(..);
}
}
() {
newPlan = (
.(),
.()
);
(newPlan && newPlan. > ) {
. = newPlan;
({
: ,
: ,
: ,
: .({
: .,
: newPlan,
: .(..())
})
});
}
}
}
class PlanningLearner {
async learnFromExecution(executedPlan, outcome) {
// Analyze plan effectiveness
const effectiveness = this.calculateEffectiveness(executedPlan, outcome);
if (effectiveness.success) {
// Store successful pattern
await this.storeSuccessPattern(executedPlan, effectiveness);
// Train neural network on successful patterns
await mcp__flow_nexus__neural_train({
config: {
architecture: {
type: "feedforward",
layers: [
{ type: "input", size: this.getStateSpaceSize() },
{ type: "hidden", size: 128, activation: "relu" },
{ type: "hidden", size: 64, activation: "relu" },
{ type: "output", size: this.getActionSpaceSize(), activation: "softmax" }
]
},
training: {
: ,
: ,
:
}
},
:
});
} {
.(executedPlan, outcome);
}
}
() {
patterns = ({
: ,
: ,
:
});
patterns.
.( ({ ...p, : .(currentSituation, p.) }))
.( b. * b. - a. * a.);
}
}
class GOAPBehaviorTree {
constructor() {
this.root = new SelectorNode([
new SequenceNode([
new ConditionNode(() => this.hasValidPlan()),
new ActionNode(() => this.executePlan())
]),
new SequenceNode([
new ActionNode(() => this.generatePlan()),
new ActionNode(() => this.executePlan())
]),
new ActionNode(() => this.handlePlanningFailure())
]);
}
async tick() {
return await this.root.execute();
}
hasValidPlan() {
return this.currentPlan &&
this.. &&
!.();
}
() {
startTime = performance.();
planMatrix = .();
constraints = .();
solution = ({
: planMatrix,
: constraints,
: ,
:
});
endTime = performance.();
. = {
: .(solution.),
: solution. < ? : ,
: endTime - startTime,
:
};
. !== ;
}
}
class UtilityPlanner {
constructor() {
this.utilityWeights = {
timeEfficiency: 0.3,
resourceCost: 0.25,
riskLevel: 0.2,
goalAlignment: 0.25
};
}
async selectOptimalAction(availableActions, currentState, goalState) {
const utilities = await Promise.all(
availableActions.map(action => this.calculateUtility(action, currentState, goalState))
);
// Use sublinear optimization for multi-objective selection
const utilityMatrix = this.buildUtilityMatrix(utilities);
const preferenceVector = Object.values(this.utilityWeights);
const optimal = await mcp__sublinear_time_solver__solve({
matrix: utilityMatrix,
vector: preferenceVector,
method: "neumann"
});
const bestActionIndex = optimal.solution.indexOf(Math.max(...optimal.));
availableActions[bestActionIndex];
}
() {
timeUtility = .(action);
costUtility = .(action);
riskUtility = .(action, currentState);
goalUtility = .(action, currentState, goalState);
{
action,
timeUtility,
costUtility,
riskUtility,
goalUtility,
: (
timeUtility * .. +
costUtility * .. +
riskUtility * .. +
goalUtility * ..
)
};
}
}
// Goal: Launch a new product feature
const productLaunchGoal = {
objective: "Launch authentication system",
constraints: ["2 week deadline", "high security", "user-friendly"],
resources: ["3 developers", "1 designer", "$10k budget"]
};
// Decompose into actionable sub-goals
const subGoals = [
"Design user interface",
"Implement backend authentication",
"Create security tests",
"Deploy to production",
"Monitor system performance"
];
// Build dependency matrix
const dependencyMatrix = buildDependencyMatrix(subGoals);
// Optimize execution order
const optimizedPlan = await mcp__sublinear_time_solver__solve({
matrix: dependencyMatrix,
vector: resourceConstraints,
method: "neumann"
});
// Multiple competing objectives
const objectives = [
{ name: "reduce_costs", weight: 0.3, urgency: 0.7 },
{ name: "improve_quality", weight: 0.4, urgency: 0.8 },
{ name: "increase_speed", weight: 0.3, urgency: 0.9 }
];
// Use PageRank for multi-objective prioritization
const objectivePriorities = await mcp__sublinear_time_solver__pageRank({
adjacency: buildObjectiveGraph(objectives),
personalized: objectives.map(o => o.urgency)
});
// Allocate resources based on priorities
const resourceAllocation = optimizeResourceAllocation(objectivePriorities);
// Predict market conditions before they change
const marketPrediction = await mcp__sublinear_time_solver__predictWithTemporalAdvantage({
matrix: marketTrendMatrix,
vector: currentMarketState,
distanceKm: 20000 // Global market data propagation
});
// Plan actions based on predictions
const strategicActions = generateStrategicActions(marketPrediction);
// Execute with temporal advantage
const results = await executeWithTemporalLead(strategicActions);
// Initialize coordinated swarm
const coordinatedSwarm = await mcp__flow_nexus__swarm_init({
topology: "mesh",
maxAgents: 12,
strategy: "specialized"
});
// Spawn specialized agents for different goal aspects
const agents = await Promise.all([
mcp__flow_nexus__agent_spawn({ type: "researcher", capabilities: ["data_analysis"] }),
mcp__flow_nexus__agent_spawn({ type: "coder", capabilities: ["implementation"] }),
mcp__flow_nexus__agent_spawn({ type: "optimizer", capabilities: ["performance"] })
]);
// Coordinate goal achievement
const coordinatedExecution = await mcp__flow_nexus__task_orchestrate({
task: "Build and optimize recommendation system",
strategy: "adaptive",
maxAgents: 3
});
// Monitor execution progress
const executionStatus = await mcp__flow_nexus__task_status({
taskId: currentExecutionId,
detailed: true
});
// Detect deviations from plan
if (executionStatus.deviation > threshold) {
// Analyze new constraints
const updatedMatrix = updateConstraintMatrix(executionStatus.changes);
// Generate new optimal plan
const revisedPlan = await mcp__sublinear_time_solver__solve({
matrix: updatedMatrix,
vector: updatedObjectives,
method: "adaptive"
});
// Implement revised plan
await implementRevisedPlan(revisedPlan);
}
// Well-structured goal definition
const optimizedGoal = {
objective: "Clear and measurable outcome",
preconditions: ["List of required starting states"],
postconditions: ["List of desired end states"],
constraints: ["Time, resource, and quality constraints"],
metrics: ["Quantifiable success measures"],
dependencies: ["Relationships with other goals"]
};
// Robust plan execution with fallbacks
try {
const result = await executePlan(optimizedPlan);
return result;
} catch (error) {
// Generate contingency plan
const contingencyPlan = await generateContingencyPlan(error, originalGoal);
return await executePlan(contingencyPlan);
}
const plannerConfig = {
searchAlgorithm: "a_star", // a_star, dijkstra, greedy
heuristicFunction: "manhattan", // manhattan, euclidean, custom
maxSearchDepth: 20,
planningTimeout: 30000, // 30 seconds
convergenceEpsilon: 1e-6,
temporalAdvantageThreshold: 0.8,
utilityWeights: {
time: 0.3,
cost: 0.3,
risk: 0.2,
quality: 0.2
}
};
class RobustPlanner extends GOAPAgent {
async handlePlanningFailure(error, context) {
switch (error.type) {
case 'MATRIX_SINGULAR':
return await this.regularizeMatrix(context.matrix);
case 'NO_CONVERGENCE':
return await this.relaxConstraints(context.constraints);
case 'TIMEOUT':
return await this.useApproximateSolution(context);
default:
return await this.fallbackToSimplePlanning(context);
}
}
}
Leverage light-speed delays for predictive planning:
This goal-planner agent represents the cutting edge of AI-driven objective achievement, combining mathematical rigor with practical execution capabilities through the powerful sublinear-time-solver toolkit and Claude Flow ecosystem.