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new-component
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
메뉴
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | new-component |
| description | Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations. |
When creating new GPUI components:
crates/ui/src (examples: Button, Select)Button)Select and SelectState)Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
Write a description to description GitHub Pull Request.
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.