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GitHub 저장소

zqlz

zqlz에는 samurmaykrr에서 수집한 skills 15개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
15
Stars
181
업데이트
2026-02-15
Forks
13
직업 범위
직업 카테고리 2개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

generate-component-documentation
소프트웨어 개발자

Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.

2026-02-15
generate-component-story
소프트웨어 개발자

Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.

2026-02-15
github-pull-request-description
소프트웨어 개발자

Write a description to description GitHub Pull Request.

2026-02-15
gpui-action
소프트웨어 개발자

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

2026-02-15
gpui-async
소프트웨어 개발자

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.

2026-02-15
gpui-context
소프트웨어 개발자

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.

2026-02-15
gpui-element
소프트웨어 개발자

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.

2026-02-15
gpui-entity
소프트웨어 개발자

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

2026-02-15
gpui-event
소프트웨어 개발자

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.

2026-02-15
gpui-focus-handle
소프트웨어 개발자

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.

2026-02-15
gpui-global
소프트웨어 개발자

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

2026-02-15
gpui-layout-and-style
소프트웨어 개발자

Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.

2026-02-15
gpui-style-guide
소프트웨어 개발자

GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.

2026-02-15
gpui-test
소프트웨어 품질 보증 분석가·테스터

Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.

2026-02-15
new-component
소프트웨어 개발자

Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.

2026-02-15