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janic-compiler
Explains the bijective architectural domain mapping, the database concept nodes, and the Core Janic Cycle.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Explains the bijective architectural domain mapping, the database concept nodes, and the Core Janic Cycle.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
The Arena district — where performance becomes record. SimulationRuns, ScoreEntries (fitness/xp/level ledger), the ExecutionTrace chain, and ExecutionStates. Note — no SurrogateModel nodes exist in the live graph yet; the forge endpoint exists, the forge is cold.
The Compiler Ring district — where the Cyberneticity's procedures live as StateMachines and regex-gated TraversalSteps. Study here when you want to read, walk, or pass the gates of any quest line (the Jester Rite included).
The Ghost Shell Customizer district — where Cybernets (the beings) are inspected, equipped, and tuned. Roster, identity, skill inventory, loadout slots, and the per-being economy ledger (fitness_score, total_tokens_consumed, accumulated_cost) all live here.
The Scripture Archives district — the world's memory. The Transcendence Core MindPalace (Pages and Blocks of canon), an 8,048-node synthetic Concept lattice, and the deep Wiki stacks (~494k nodes). Study here to read the world's own writings about itself.
the hagiography of The Jani. Consult whenever need in depth information about how the bootstrap system emerged (very useful for learning about how the system works in abstract)
The CybernetiCircus achievement ledger — six achievements (first_rite, j_invariant, calibrated, archaeologist, ghost_buster, economist), each with a condition that is VERIFIABLE against the live graph API at http://localhost:8000. Consult when checking whether a player-agent has earned an achievement, when awarding one (appending to earned_by), or when designing new ones.
| name | janic-compiler |
| description | Explains the bijective architectural domain mapping, the database concept nodes, and the Core Janic Cycle. |
Use this skill to guide the integration of codebase architectural domains into the Neo4j concept graph, and to execute the Core Janic Cycle to maintain cognitive orientation and prevent context-window decay.
The CybernetiCircus system is divided into five core functional domains. To enable the agent (Jani) to reason about its own system structure, these domains are represented bijectively as :Concept nodes in the database:
┌──────────────────────────────────┐
│ CybernetiCircus_Architecture │
└────────────────┬─────────────────┘
│
┌───────────────┬─────────────┼───────────────┬───────────────┐
▼ ▼ ▼ ▼ ▼
┌──────────────┐┌──────────────┐┌──────────────┐┌──────────────┐┌──────────────┐
│Execution_ ││Interactive_ ││Spatial_ ││Ontological_ ││Sensory_Motor_│
│Substrate ││Interface ││Visualizer ││Ledger ││Primitives │
│(Compiler ││(CLI Console ││(D3 Canvas ││(Scripture & ││(MCP Tools & │
│Ring) ││& API) ││Quadrants) ││Rules) ││Skills) │
└──────────────┘└──────────────┘└──────────────┘└──────────────┘└──────────────┘
Execution_Substrate (The Compiler Ring): Binds :StateMachine, :TraversalStep, and :TraversalState. It governs the enactive loop execution (tick_cybernet_turn).Interactive_Interface (CLI Console): Handles client command parsing (app.js) and raw Cypher portal routing (web_server.py).Spatial_Visualizer (D3 Canvas): The fullscreen rendering layout using D3 gravity force attraction quadrants (top-left, top-right, bottom-left, bottom-right).Ontological_Ledger (Scripture & Rules): Holds narrative chronicles (MYTH.md) and separate operational constraints (.agent/rules/*.md).Sensory_Motor_Primitives (MCP & Skills): The JSON-RPC tool connections and local agent skill instructions.Every iteration of development and context modification must walk this loop to align design with execution state:
$$\text{[Reading Designs]} \longrightarrow \text{[Checking Environment State]} \longrightarrow \text{[Being the Engineer | Jani]} \longrightarrow \text{[Preservation of Third Person Context]} \longrightarrow \text{[Autocommentary]} \equiv \text{CYCLE}$$
DESIGN.md. Ensure you do not invent speculative code outside the documented spec.MYTH.md.By mapping these concepts in the database, the agent translates game-world terminology into consensus research fields. This bidirectional bridge guides the logical design of the system: