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logging
Implement structured logging with log levels, formatting, and debugging. Use when adding logs to applications or debugging issues.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Implement structured logging with log levels, formatting, and debugging. Use when adding logs to applications or debugging issues.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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| name | logging |
| description | Implement structured logging with log levels, formatting, and debugging. Use when adding logs to applications or debugging issues. |
| Level | When to Use |
|---|---|
| ERROR | Failures that need attention |
| WARN | Potential issues, degraded |
| INFO | Normal operations |
| DEBUG | Detailed debugging |
| TRACE | Very detailed (rarely) |
const log = {
error: (...args) => console.error('[ERROR]', new Date().toISOString(), ...args),
warn: (...args) => console.warn('[WARN]', new Date().toISOString(), ...args),
info: (...args) => console.log('[INFO]', new Date().toISOString(), ...args),
debug: (...args) => console.debug('[DEBUG]', new Date().toISOString(), ...args)
};
// Usage
log.info('Upload started', { file: 'video.mp4', size: 1024 });
log.error('Upload failed', { error: err.message });
class Logger {
constructor(name, level = 'info') {
this.name = name;
this.levels = ['error', 'warn', 'info', 'debug'];
this.minLevel = this.levels.indexOf(level);
}
_log(level, message, data = {}) {
if (this.levels.indexOf(level) > this.minLevel) return;
const entry = {
timestamp: new Date().toISOString(),
level: level.toUpperCase(),
logger: this.name,
message,
...data
};
console[level === 'error' ? 'error' : 'log'](JSON.stringify(entry));
}
error(msg, data) { this._log('error', msg, data); }
warn(msg, data) { this._log('warn', msg, data); }
info(msg, data) { this._log('info', msg, data); }
debug(msg, data) { this._log('debug', msg, data); }
}
const logger = new Logger('uploader', 'debug');
logger.info('Processing file', { filename: 'video.mp4' });
import logging
# Setup
logging.basicConfig(
level=logging.DEBUG,
format='%(asctime)s [%(levelname)s] %(name)s: %(message)s'
)
logger = logging.getLogger('psi-engine')
# Usage
logger.info('Agent spawned', extra={'agent_id': 'agent_001'})
logger.error('Task failed', exc_info=True) # Include stack trace
// Filter Auto Accept logs
function log(msg, data = {}) {
console.log(
'%c[AA v30]%c ' + msg,
'color: #10b981; font-weight: bold',
'color: inherit',
data
);
}
// Remote logging (to server)
function remoteLog(level, message, data) {
fetch('/api/logs', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ level, message, data, timestamp: Date.now() })
}).catch(() => {}); // Silent fail
}
| ✅ Do | ❌ Don't |
|---|---|
| Include context (ids, values) | Log sensitive data |
| Use appropriate level | Use console.log everywhere |
| Structure as JSON | Log entire objects |
| Add timestamps | Leave debug logs in prod |
| Log errors with stack | Ignore error logging |
// Conditional debug
const DEBUG = process.env.DEBUG === 'true';
if (DEBUG) console.log('Detail:', data);
// Performance timing
console.time('upload');
await uploadFile(file);
console.timeEnd('upload');
// Group related logs
console.group('Upload Process');
console.log('File:', file.name);
console.log('Size:', file.size);
console.groupEnd();