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testing-animations-deterministically

스타294
포크10
업데이트2026년 5월 15일 07:39

Use this skill to write non-flaky Compose animation tests by setting mainClock.autoAdvance = false and stepping frames by hand with advanceTimeByFrame and advanceTimeBy(durationMillis). Explains why InfiniteAnimationPolicy cancels indeterminate animations the moment the test starts unless autoAdvance is disabled, why the first frame after a state toggle does not initialize playTime, and why state mutations during the paused-clock window must go through runOnUiThread instead of runOnIdle. If the user mentions "animation never finishes", "InfiniteAnimationPolicy CancellationException", "Crossfade test flaky", "indeterminate progress indicator", "Thread.sleep(500) waiting for animation", advanceTimeByFrame, advanceTimeBy, or autoAdvance, use this skill.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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