| name | ss14-prototypes-locale |
| description | Prototype localization and Resources layout guidance for Shine Project. Use when adding player-visible prototypes, markings, reagents, guidebook entries, entity names/descriptions, or localized resource data. |
SS14 Prototypes Locale
Prototype data and FTL should land together.
Workflow
- Open
references/prototype-locale-checklist.md.
- Open
references/resources-map.md.
- Open
references/entity-marking-reagent-examples.md.
Rules
- New Shine prototypes go in
Resources/Prototypes/_sh.
- New Shine locale goes in
Resources/Locale/en-US/_sh.
- Use entity prototype localization patterns when supported.
- Keep prototype IDs and locale IDs specific enough to avoid clashes.