| name | ss14-localization-strings |
| description | FTL string guidance for SS14-ART-CORE SS14 work. Use when adding or reviewing localization files, keys, selectors, entity arguments, prototype names/descriptions, marking names, reagent names, UI strings, and translation-ready text. |
SS14 Localization Strings
FTL is gameplay-facing API. Name it and structure it carefully.
Workflow
- Open
references/localization-policy.md.
- Open
references/ftl-naming-and-layout.md.
- Open
references/selectors-and-entity-args.md for dynamic grammar.
- Open example refs for prototypes and markings.
Rules
- Use kebab-case, subsystem-scoped IDs.
- Put SS14-ART-CORE strings under
Resources/Locale/en-US/_Art.
- Use variables/selectors/functions instead of prebuilt English sentences in code.