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memfleet-publish-intent

스타9
포크2
업데이트2026년 5월 2일 07:58

Always use BEFORE modifying any symbol in a multi-agent session to register structural intent and surface blast radius + active conflicts. Triggered by: about to refactor / rename / delete / modify code, planning an edit, checking if another agent is working on the same area, pre-edit coordination, leader-driven multi-symbol waves. Do not edit first and publish after — the whole point is to surface conflicts BEFORE the wasted edit. Do not pass intent_kind as a flat string; it is a typed enum with a JSON-object shape.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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