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devtools-instrumentation

Analyze library codebase for critical architecture and debugging points, add strategic event emissions. Identify middleware boundaries, state transitions, lifecycle hooks. Consolidate events (1 not 15), debounce high-frequency updates, DRY shared payload fields, guard emit() for production. Transparent server/client event bridging.

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TanStack/devtools
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2026년 6월 24일 11:13
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name
devtools-instrumentation
description
Analyze library codebase for critical architecture and debugging points, add strategic event emissions. Identify middleware boundaries, state transitions, lifecycle hooks. Consolidate events (1 not 15), debounce high-frequency updates, DRY shared payload fields, guard emit() for production. Transparent server/client event bridging.
type
core
library
@tanstack/devtools-event-client
library_version
0.10.12
requires
devtools-event-client
sources
["packages/event-bus-client/src/plugin.ts","packages/event-bus/src/client/client.ts","packages/event-bus/src/server/server.ts","packages/devtools-client/src/index.ts","docs/building-custom-plugins.md","docs/bidirectional-communication.md"]
# devtools-instrumentation > **Prerequisite:** Read the `devtools-event-client` skill first for EventClient creation, event maps, and `emit()`/`on()` API. Strategic placement of `emit()` calls inside a library to send high-value diagnostic data to TanStack Devtools panels. Maximum insight with minimum noise. ## Key Insight The event bus transparently bridges server/client and cross-tab boundaries. `emit()` on the server arrives on the client via WebSocket/SSE. `emit()` in one tab reaches other tabs via `BroadcastChannel`. No transport code needed -- just emit at the right place. For prototyping, throw in many events. For production, consolidate down to the fewest events that carry the most information. ## Where to Instrument Emit at **architecture boundaries**, not inside implementation details: 1. **Middleware/interceptor entry and exit** -- wrap the chain, not each middleware 2. **State transitions** -- when state moves between logical phases (idle -> loading -> success/error) 3. **Lifecycle hooks** -- mount, unmount, connect, disconnect, ready 4. **Error boundaries** -- caught exceptions, retries, fallbacks 5. **User-initiated actions processed** -- after fully applied, not before Do NOT emit from: internal utility functions, loop iterations, getter/setter accesses, intermediate computation steps. ## Core Patterns ### 1. Middleware/Interceptor Instrumentation Wrap the pipeline at the boundary, not each middleware individually. ```ts import { EventClient } from '@tanstack/devtools-event-client' type RouterEvents = { 'request-processed': { id: string method: string path: string duration: number middlewareChain: Array<{ name: string; durationMs: number }> status: number error?: string } } class RouterDevtoolsClient extends EventClient<RouterEvents> { constructor() { super({ pluginId: 'my-router', enabled: process.env.NODE_ENV !== 'production', }) } } export const routerDevtools = new RouterDevtoolsClient() ``` ```ts async function runMiddlewarePipeline( req: Request, middlewares: Middleware[], ): Promise<Response> { const requestId = crypto.randomUUID() const pipelineStart = performance.now() const chain: Array<{ name: string; durationMs: number }> = [] let status = 200 let error: string | undefined for (const mw of middlewares) { const mwStart = performance.now() try { await mw.handle(req) } catch (e) { error = e instanceof Error ? e.message : String(e) status = 500 break } chain.push({ name: mw.name, durationMs: performance.now() - mwStart }) } // Single consolidated event at the boundary routerDevtools.emit('request-processed', { id: requestId, method: req.method, path: req.url, duration: performance.now() - pipelineStart, middlewareChain: chain, status, error, }) return new Response(null, { status }) } ``` ONE event per request, not 2N events (start + end for each middleware). ### 2. State Transition Emission Emit when the state machine moves between phases, not on every internal mutation. ```ts type QueryEvents = { 'query-lifecycle': { queryKey: string from: 'idle' | 'loading' | 'success' | 'error' | 'stale' to: 'idle' | 'loading' | 'success' | 'error' | 'stale' data?: unknown error?: string fetchDuration?: number timestamp: number } } class QueryDevtoolsClient extends EventClient<QueryEvents> { constructor() { super({ pluginId: 'my-query-lib', enabled: process.env.NODE_ENV !== 'production', }) } } export const queryDevtools = new QueryDevtoolsClient() ``` ```ts class Query { #state: QueryState = 'idle' private transition( to: QueryState, extra?: Partial<QueryEvents['query-lifecycle']>, ) { const from = this.#state if (from === to) return // No transition, no event this.#state = to queryDevtools.emit('query-lifecycle', { queryKey: this.key, from, to, timestamp: Date.now(), ...extra, }) } async fetch() { this.transition('loading') const start = performance.now() try { const data = await this.fetcher() this.transition('success', { data: structuredClone(data), fetchDuration: performance.now() - start, }) } catch (e) { this.transition('error', { error: e instanceof Error ? e.message : String(e), fetchDuration: performance.now() - start, }) } } } ``` ### 3. Consolidated Events with DRY Payloads When multiple events share fields, build a shared base and spread it. ```ts class Store { private basePayload() { return { storeName: this.#name, version: this.#version, sessionId: this.#sessionId, timestamp: Date.now(), } } dispatch( action: string, updater: (s: Record<string, unknown>) => Record<string, unknown>, ) { const prevState = structuredClone(this.#state) this.#state = updater(this.#state) this.#version++ storeDevtools.emit('store-updated', { ...this.basePayload(), action, prevState, nextState: structuredClone(this.#state), }) } reset(initial: Record<string, unknown>) { this.#state = initial this.#version++ storeDevtools.emit('store-reset', this.basePayload()) } } ``` ### 4. Debouncing High-Frequency Emissions Reactive systems, scroll handlers, and streaming data can trigger hundreds of emissions per second. Debounce or throttle these. ```ts function createDebouncedEmitter<TEvents extends Record<string, any>>( client: EventClient<TEvents>, delayMs: number, ) { const timers = new Map<string, ReturnType<typeof setTimeout>>() return function debouncedEmit<K extends keyof TEvents & string>( event: K, payload: TEvents[K], ) { const existing = timers.get(event) if (existing) clearTimeout(existing) timers.set( event, setTimeout(() => { client.emit(event, payload) timers.delete(event) }, delayMs), ) } } const debouncedEmit = createDebouncedEmitter(storeDevtools, 100) signal.subscribe((value) => { debouncedEmit('signal-updated', { value, timestamp: Date.now() }) }) ``` For leading+trailing (throttle), use the same pattern with a `lastEmit` timestamp check to emit immediately on the leading edge. ### 5. Production Guarding `enabled: false` is the primary guard -- `emit()` returns immediately with no allocation, no queuing, no connection. ```ts class MyLibDevtools extends EventClient<MyEvents> { constructor() { super({ pluginId: 'my-lib', enabled: process.env.NODE_ENV !== 'production', }) } } ``` For expensive payload construction (e.g., `structuredClone` of large state), guard at the call site: ```ts if (process.env.NODE_ENV !== 'production') { myDevtools.emit('state-snapshot', { state: structuredClone(largeState), timestamp: Date.now(), }) } ``` **Important:** The Vite plugin strips `@tanstack/react-devtools` from production. The root import of `@tanstack/devtools-event-client` also no-ops and is tree-shaken out when `process.env.NODE_ENV !== 'development'`, so `emit()` calls cost nothing in production by default. Import from `@tanstack/devtools-event-client/production` if you deliberately want events in production. The `enabled` option remains available for runtime control. ### 6. Server/Client Transparent Bridging The same `emit()` works on server and client: - **Client**: dispatches `CustomEvent` on `window` -> `ClientEventBus` -> other tabs via `BroadcastChannel` + server via WebSocket - **Server**: dispatches on `globalThis.__TANSTACK_EVENT_TARGET__` -> `ServerEventBus` -> all WebSocket/SSE clients ```ts // Server-side (e.g., SSR handler) -- arrives in browser devtools panel automatically routerDevtools.emit('request-processed', { id: crypto.randomUUID(), method: req.method, path: new URL(req.url).pathname, duration: performance.now() - start, middlewareChain: chain, status: 200, }) ``` ## Instrumentation Checklist 1. Map architecture boundaries (middleware chain, state machine, lifecycle hooks, error paths) 2. Design ONE consolidated event per boundary with full context payload 3. Keep event map small (3-7 types typical, not 15-30) 4. Create EventClient with `enabled: process.env.NODE_ENV !== 'production'` 5. Use shared base payloads (DRY) for fields common across events 6. Debounce any emission point that fires >10 times/second 7. Guard expensive payload construction with `process.env.NODE_ENV` check 8. Test with `debug: true` to see `[tanstack-devtools:{pluginId}-plugin]` prefixed logs ## Common Mistakes ### HIGH: Emitting too many granular events Wrong -- 15 events per request: ```ts routerDevtools.emit('request-start', { id, method, path }) routerDevtools.emit('middleware-1-start', { id, name: 'auth' }) routerDevtools.emit('middleware-1-end', { id, name: 'auth', duration: 5 }) // ... 10 more ... routerDevtools.emit('response-end', { id, duration: 50 }) ``` Correct -- 1 event with all data: ```ts routerDevtools.emit('request-processed', { id, method, path, duration: 50, middlewareChain: [ { name: 'auth', durationMs: 5 }, { name: 'cors', durationMs: 1 }, ], status: 200, }) ``` Source: maintainer interview ### HIGH: Emitting in hot loops without debouncing Wrong: ```ts signal.subscribe((value) => { devtools.emit('signal-updated', { value, timestamp: Date.now() }) // 60+ times/sec }) ``` Correct: ```ts const debouncedEmit = createDebouncedEmitter(devtools, 100) signal.subscribe((value) => { debouncedEmit('signal-updated', { value, timestamp: Date.now() }) }) ``` Source: docs/bidirectional-communication.md ### MEDIUM: Not emitting at architecture boundaries Wrong -- instrumented inside a helper: ```ts function parseQueryString(url: string) { const params = new URLSearchParams(url) devtools.emit('query-parsed', { params: Object.fromEntries(params) }) return params } ``` Correct -- instrumented at the handler boundary: ```ts function handleRequest(req: Request) { const params = parseQueryString(req.url) const result = processRequest(params) devtools.emit('request-processed', { path: req.url, params: Object.fromEntries(params), result: result.summary, duration: performance.now() - start, }) } ``` Source: maintainer interview ### MEDIUM: Hardcoding repeated payload fields Wrong: ```ts devtools.emit('action-a', { storeName: this.name, version: this.version, sessionId: this.sessionId, timestamp: Date.now(), data, }) devtools.emit('action-b', { storeName: this.name, version: this.version, sessionId: this.sessionId, timestamp: Date.now(), other, }) ``` Correct: ```ts const base = this.basePayload() devtools.emit('action-a', { ...base, data }) devtools.emit('action-b', { ...base, other }) ``` Source: maintainer interview
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