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GitHub 저장소

oscilla

oscilla에는 tedivm에서 수집한 skills 11개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
11
Stars
1
업데이트
2026-04-19
Forks
0
직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

game-content-authoring
소프트웨어 개발자

Write or modify Oscilla game content YAML manifests for any game package. Use when: creating a new game package, writing adventures, enemies, items, quests, regions, locations, skills, buffs, archetypes, recipes, loot tables, or conditions; designing progression systems; configuring game.yaml or character_config.yaml; authoring template expressions; setting up cooldowns or passive effects; validating content with the CLI; or any task that touches files under a content/ game package directory.

2026-04-19
docker-compose
네트워크·컴퓨터 시스템 관리자

Work with the Oscilla Docker Compose development environment. Use when: starting or stopping services, inspecting logs, opening a shell in a container, resetting the database, or understanding the service topology.

2026-04-19
fastapi-routes
소프트웨어 개발자

Create or modify FastAPI routes in the Oscilla codebase. Use when: adding new API endpoints, creating Pydantic request/response models, registering routers, designing REST APIs, or following route conventions for this project.

2026-04-19
frontend-dev
소프트웨어 개발자

Work on the Oscilla frontend (SvelteKit/Vite). Use when: writing or modifying any Svelte components, routes, stores, styles, or frontend tests; adding new UI features or pages; fixing frontend bugs; running frontend tests or type checks; managing npm dependencies; working on accessibility or usability; building production assets; or any task that touches files under frontend/.

2026-04-19
makefile
소프트웨어 개발자

Complete reference for all make targets in the Oscilla project. Use when: looking up the right make command for any task — setup, testing, linting, formatting, database, frontend, packaging, or cleanup.

2026-04-19
oscilla-content-cli
소프트웨어 개발자

Use the Oscilla CLI to assist content authors writing YAML manifests. Use when: setting up JSON schema validation for YAML manifests, running validate or oscilla content test, inspecting manifest content with list/show, tracing adventure paths, graphing world structure, scaffolding new manifests with oscilla content create, debugging content errors, checking cross-references. Knows all oscilla content subcommands: schema, test, list, show, graph, trace, create. Also covers oscilla validate.

2026-04-19
pydantic-settings
소프트웨어 개발자

Add or modify application configuration settings in Oscilla. Use when: adding new environment variables, adding new settings fields, understanding settings conventions, working with secrets, or configuring optional vs required settings.

2026-04-19
python-testing
소프트웨어 품질 보증 분석가·테스터

Write or modify Python tests in Oscilla. Use when: adding new tests, understanding testing conventions, working with fixtures, writing FastAPI route tests, database tests, or game engine tests. Covers pytest patterns, fixture structure, and the game engine testing constraints.

2026-04-19
sqlalchemy-models
데이터베이스 아키텍트

Create or modify SQLAlchemy models, queries, and Alembic migrations in the Oscilla codebase. Use when: defining new database tables, writing queries, creating migrations, checking model conventions, or understanding the database layer.

2026-04-19
typer-cli
소프트웨어 개발자

Add or modify CLI commands in Oscilla using Typer. Use when: adding new CLI subcommands, wrapping async functions for CLI use, understanding the CLI entrypoint structure, or following the @syncify pattern for async commands.

2026-04-19
testlandia-content
소프트웨어 품질 보증 분석가·테스터

Add or modify content for the Testlandia development and QA environment. Use when: developing test content, creating manifests for engine feature validation, adding test adventures/items/enemies, testing game mechanics, QA validation scenarios, debugging content issues. FOR HUMAN MANUAL TESTING ONLY - automated unit/integration testing is out of scope. Includes built-in validation, content structure guidance, and test-friendly naming conventions. SELF-UPDATING: Always validates against current system and updates itself when outdated.

2026-04-15