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f8-editor-f8helper-workflow

Use when working with F8Helper editor tools — the F8Run pipeline, main development menu items, shortcuts, and one-click actions in F8Framework.

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TippingGame/F8Framework
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2026년 8월 11일 13:20
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SKILL.md
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name
f8-editor-f8helper-workflow
description
Use when working with F8Helper editor tools — the F8Run pipeline, main development menu items, shortcuts, and one-click actions in F8Framework.
# F8Helper Editor Workflow ## Use this skill when - The user asks about the F8 main menu, shortcuts, or one-click framework actions. - The task involves understanding what F8Run executes or how it resumes after script compilation. ## Path resolution 1. Editor code: Assets/F8Framework/Editor ## Sources of truth - Editor module: Assets/F8Framework/Editor ## Key editor features | Shortcut | Action | |----------|--------| | **F8** | Starts the shared F8Run pipeline: optional contributors, hot-update DLL generation, and AssetBundle build | | **F7** | Runtime Excel reload (development) | | **F6** | Language switching (Localization editor) | | **F5** | Build tool window | ## F8 One-click action includes 1. Create an `F8BuildRequest.CreateF8Run()` request. 2. Discover optional `IF8BuildPipelineContributor` implementations. 3. Run Excel code generation and serialization only when the Excel contributor is installed and enabled. 4. Request compilation and resume through `F8EditorPipeline` when generated scripts change. 5. Generate/copy hot-update DLLs. 6. Build AssetBundles and related indices. 7. Do not build a Player or update package; use the F5 build tool for those outputs. ## Workflow 1. Press **F8** after resource, hot-update code, or enabled extension data changes. 2. Configure optional contributors such as Excel in the F5 build tool before running F8. 3. For Excel-only generation, use menu **开发工具 → 2: Excel导表-F8**; it is not the F8 shortcut. 4. For targeted actions, use the specific manager's menu items. 5. Check console output and the shared pipeline state after F8. ## Output checklist - F8 executed without errors. - Enabled contributors completed or resumed successfully after compilation. - Hot-update DLLs, AssetBundle indices, and bundles are up to date. - No failed or pending pipeline remains unexpectedly.
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