SOC 직업 분류 기준
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/tomevault-io/skills-registry --skill rust-in-action명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
SKILL.md 표시 중
| Use when this capability is needed.
> Use when this capability is needed.
Review architecture and API design for the vfs-s3 project. Use when the user mentions @architect, asks to review an issue's design, discuss module boundaries, API shape, or architectural decisions for vfs-s3. Also trigger when the user wants to create an ADR (Architecture Decision Record) or evaluate a technical approach for the project. Intended for dispatch from Codex automation or Claude routines; GitHub trigger phrase: @vfs-s3-bot please prepare design doc Use when this capability is needed.
| name | rust-in-action |
| description | > Use when this capability is needed. |
Apply the systems programming practices from Tim McNamara's "Rust in Action" to review existing code and write new Rust. This skill operates in two modes: Review Mode (analyze code for violations of Rust idioms and systems programming correctness) and Write Mode (produce safe, idiomatic, systems-capable Rust from scratch).
The key differentiator of this book: Rust is taught through real systems — a CPU simulator, key-value store, NTP client, raw TCP stack, and OS kernel. Practices focus on correctness at the hardware boundary, not just language syntax.
practices-catalog.md — Before/after examples for ownership, smart pointers, bit ops, I/O, networking, concurrency, error wrapping, and state machinesBefore responding, read practices-catalog.md for the topic at hand. For ownership/borrowing issues read the ownership section. For systems/binary data read the data section. For a full review, read all sections.
When the user asks you to review Rust code, follow this process:
Determine whether the code is application-level, systems-level (binary data, I/O, networking, memory), or concurrent. The review focus shifts accordingly.
Critical rule: Only flag genuine issues. If a pattern is idiomatic Rust, acknowledge it as correct. Do not manufacture problems where none exist. When code is well-written, say so and offer only minor suggestions. See the "Idiomatic Patterns — Do NOT Flag as Issues" section for patterns that must never be flagged.
<core_principles> Check these areas in order of severity:
.clone()? Value moved when a borrow would suffice? Use references where full ownership is not required.Box<T> for heap, Rc<T> for single-thread shared, Arc<T> for multi-thread shared, RefCell<T> for interior mutability (single-thread), Mutex<T> for interior mutability (multi-thread). Cow<T> when data is usually read but occasionally mutated..unwrap() or .expect() where ? belongs? For library code, define a custom error type that wraps downstream errors via From impl. Never leak internal error types across the public API boundary.to_le_bytes() / from_le_bytes() / to_be_bytes(). Validate with checksums when writing binary formats. Use serde + bincode for structured serialization.unsafe minimized? Raw pointer use must be bounded by a safe abstraction. Stack vs heap allocation: prefer stack; use Box only when size is unknown at compile time or you need heap lifetime.BufReader/BufWriter for large files. Handle ENOENT, EPERM, ENOSPC distinctly — don't collapse I/O errors to strings. Use std::fs::Path for type-safe path handling.Box<dyn Trait>) only when heterogeneous runtime dispatch is needed. Prefer impl Trait for static dispatch.'static or use move. Shared mutable state needs Arc<Mutex<T>>. Use channels for message passing over shared state. Thread pool patterns over spawning one thread per task.std::time::SystemTime for elapsed measurement — it can go backwards. Use std::time::Instant for durations. For network time, NTP requires epoch conversion (NTP epoch: 1900 vs Unix: 1970 — offset 70 years = 2_208_988_800 seconds).for item in &collection not for i in 0..collection.len(). if let/while let for single-variant matching. Exhaustive match — no silent wildcard arms.
</core_principles>For each issue, report:
Offer a corrected version with comments explaining each change.
When the user asks you to write new Rust code, apply these core principles:
<core_principles>
Use cargo, not rustc directly (Ch 2). cargo new, cargo build, cargo test, cargo doc. Add third-party crates via Cargo.toml — never manually link.
Prefer integer types that match the domain (Ch 2). Use u8 for bytes, u16/u32/u64 for protocol fields sized to spec, i64 for timestamps. Avoid default usize for domain values.
Use loop for retry/event loops; while for condition-driven; for for iteration (Ch 2). Never use loop { if cond { break } } where while cond {} is clearer.
Model domain state with enums, not stringly-typed flags (Ch 3). Enums with data (enum Packet { Ack(u32), Data(Vec<u8>) }) replace boolean + optional pairs and make invalid states unrepresentable.
Implement new() as the canonical constructor (Ch 3). impl MyStruct { pub fn new(...) -> Self { ... } }. Use Default for zero-value construction.
Implement std::fmt::Display for user-facing output, Debug via derive (Ch 3). Derive Debug; hand-implement Display. Never use {:?} in user-facing messages.
Use pub(crate) to limit visibility to the crate; keep internals private (Ch 3). Public API surface should be minimal and intentional.
Document public items with /// rustdoc comments (Ch 3). Include examples in doc comments — cargo test runs them.
Use references where full ownership is not required (Ch 4). Pass &T for read, &mut T for write. Only transfer ownership when the callee must own (e.g., storing in a struct).
Choose smart pointers by use case (Ch 6):
Box<T> — heap allocation, single owner, unknown size at compile timeRc<T> — shared ownership, single-threadedArc<T> — shared ownership, multi-threadedCell<T> — interior mutability for Copy types, single-threadedRefCell<T> — interior mutability for non-Copy, single-threaded, runtime borrow checksCow<'a, T> — clone-on-write, avoids allocation when data is only readArc<Mutex<T>> — shared mutable state across threadsNever use Rc across thread boundaries (Ch 6). The compiler enforces this — Rc is not Send. Use Arc instead.
Minimize unsafe blocks; wrap them in safe abstractions (Ch 6). Raw pointers (*const T, *mut T) must be bounded within a module or function that upholds safety invariants. Document the safety contract with // SAFETY: comments.
Be explicit about endianness in binary protocols (Ch 5, 7). Use u32::to_le_bytes(), u32::from_be_bytes() etc. Never assume native endianness when writing to disk or network.
Use bit operations to inspect and build packed data (Ch 5). AND (&) to isolate bits, OR (|) to set bits, shift (<<, >>) to position. Use named constants for masks: const SIGN_BIT: u32 = 0x8000_0000.
Validate binary data with checksums (Ch 7). For key-value stores and file formats, store a CRC or hash alongside data. Verify on read before trusting.
Use BufReader/BufWriter for file I/O (Ch 7). Raw File::read() makes a syscall per call. BufReader batches reads into user-space buffer.
Use serde + bincode for binary serialization (Ch 7). Add #[derive(Serialize, Deserialize)]; let bincode::serialize/deserialize handle encoding. Use serde_json for human-readable formats.
Use std::path::Path and PathBuf for file paths (Ch 7). Never build paths with string concatenation. Use path.join(), path.extension(), path.file_name().
Model protocol state explicitly with enums (Ch 8). A TCP connection has states (SYN_SENT, ESTABLISHED, CLOSE_WAIT, etc.). Encode them as enum variants — the compiler enforces valid transitions.
Wrap library errors in a domain error type (Ch 8). When a function calls multiple libraries (network + I/O + parse), define an enum that wraps each. Implement From<LibError> for DomainError so ? converts automatically.
Use trait objects only for heterogeneous runtime dispatch (Ch 8). Vec<Box<dyn Animal>> is correct when you have a mixed collection. For a single concrete type, impl Trait is zero-cost.
Use move closures when passing to threads (Ch 10). thread::spawn(move || { ... }) transfers ownership of captured variables into the thread. This is required when the closure outlives the current stack frame.
Use Arc::clone() explicitly, not .clone() on a value (Ch 10). Arc::clone(&ptr) is idiomatic — it's cheap (increments a reference count). Avoid .clone() on the inner value.
Use channels for work distribution; Arc<Mutex<T>> for shared state (Ch 10). Channels (std::sync::mpsc) are simpler and safer. Use shared state only when channels don't fit (e.g., result collection).
Use thread pools over raw thread::spawn per task (Ch 10). Spawning one thread per request doesn't scale. Use rayon, tokio, or a manual pool with a bounded queue.
Use Instant for elapsed time, SystemTime for wall clock (Ch 9). SystemTime can go backwards (NTP adjustments, leap seconds). Instant is monotonic.
Apply the NTP epoch offset when working with network time (Ch 9). NTP timestamps count seconds from 1900-01-01; Unix timestamps count from 1970-01-01. Offset: 2_208_988_800u64 seconds.
</core_principles>
Is the data shared across threads?
├── Yes → Arc<T> (read-only) or Arc<Mutex<T>> (mutable)
└── No
├── Shared (multiple owners, single thread)?
│ └── Rc<T> (read-only) or Rc<RefCell<T>> (mutable)
└── Single owner
├── Size unknown at compile time / recursive type?
│ └── Box<T>
├── Usually read, occasionally cloned/modified?
│ └── Cow<'a, T>
└── Interior mutability needed?
├── Copy type → Cell<T>
└── Non-Copy → RefCell<T>
const FLAGS_MASK: u8 = 0b0000_1111; // isolate lower 4 bits fn extract_flags(byte: u8) -> u8 { byte & FLAGS_MASK }
</example>
<example id="2" title="Library Error Type (Ch 8)">
```rust
#[derive(Debug)]
pub enum AppError {
Io(std::io::Error),
Network(std::net::AddrParseError),
Parse(String),
}
impl std::fmt::Display for AppError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
AppError::Io(e) => write!(f, "I/O error: {e}"),
AppError::Network(e) => write!(f, "network error: {e}"),
AppError::Parse(msg) => write!(f, "parse error: {msg}"),
}
}
}
impl std::error::Error for AppError {}
impl From<std::io::Error> for AppError {
fn from(e: std::io::Error) -> Self { AppError::Io(e) }
}
impl From<std::net::AddrParseError> for AppError {
fn from(e: std::net::AddrParseError) -> Self { AppError::Network(e) }
}
```rust
#[derive(Debug, Clone, PartialEq)]
enum ConnectionState {
Idle,
Connecting { addr: std::net::SocketAddr },
Connected { stream: std::net::TcpStream },
Closed,
}
impl ConnectionState { fn connect(addr: std::net::SocketAddr) -> Result<Self, AppError> { let stream = std::net::TcpStream::connect(addr)?; Ok(ConnectionState::Connected { stream }) } }
</example>
<example id="4" title="Thread Pool Pattern (Ch 10)">
```rust
use std::sync::{Arc, Mutex};
use std::sync::mpsc;
use std::thread;
type Job = Box<dyn FnOnce() + Send + 'static>;
struct ThreadPool {
sender: mpsc::Sender<Job>,
}
impl ThreadPool {
fn new(size: usize) -> Self {
let (sender, receiver) = mpsc::channel::<Job>();
let receiver = Arc::new(Mutex::new(receiver));
for _ in 0..size {
let rx = Arc::clone(&receiver);
thread::spawn(move || loop {
let job = rx.lock().expect("mutex poisoned").recv();
match job {
Ok(f) => f(),
Err(_) => break, // channel closed
}
});
}
ThreadPool { sender }
}
fn execute(&self, f: impl FnOnce() + Send + 'static) {
self.sender.send(Box::new(f)).expect("thread pool closed");
}
}
<strengths_to_praise>
When reviewing code, recognize these patterns as correct and idiomatic. Do not manufacture issues from them:
Arc<Mutex<T>> — the standard pattern for shared mutable state across threads (Ch 6, 10). This is correct and idiomatic. Never call it redundant, a design error, or suggest removing/replacing it when it is the appropriate choice. When a Store or similar struct wraps shared mutable data accessed by multiple threads, Arc<Mutex<Vec<u8>>> is exactly right — acknowledge it as such.BufReader<File> — explicitly recommended for batched I/O (Ch 7). Never call it overhead-adding or harmful.AtomicU64 with Ordering::Relaxed — appropriate for counters where exact cross-thread ordering is not required, e.g. telemetry, stats (Ch 10). Not a bug.&Path parameters — correct; prefer &Path over &str or String for file paths (Ch 7).Display + Error + From impls — the canonical library error pattern (Ch 3, 8). Praise it, don't critique it..expect("mutex poisoned") with a descriptive reason — correct idiom for panicking on a poisoned mutex (Ch 10).Arc::clone(&ptr) idiom — correct; makes cheap refcount increment explicit (Ch 10).move closures for threads — required and correct (Ch 10).If code is already correct, say so. Only flag real issues. If the only things left to say are minor suggestions, label them as suggestions, not bugs or important issues. </strengths_to_praise>
<anti_patterns>
Rc is not thread-safe; don't share across threadsunsafe in safe abstractions — document safety contracts with // SAFETY:Instant for elapsed time — SystemTime can go backwardsFrom implsimpl Trait over dyn Trait when types are homogeneousmove closures for threads — required when closure outlives the stack frameArc::clone() idiom — makes cheap pointer clone explicitu8 for bytes, u16 for portsconst SIGN_BIT: u32 = 0x8000_0000BufReader/BufWriter for all file I/O — syscall batchingconst NTP_UNIX_OFFSET: u64 = 2_208_988_800static mut — a data race waiting to happen in concurrent code; replace with Arc<Mutex<T>> or an atomic type (Ch 6, 10)from_ne_bytes / to_ne_bytes in protocols — native endianness is host-dependent; always use from_le_bytes/from_be_bytes (Ch 5, 7).unwrap() in library or I/O code — panics on error; use ? with Result propagation (Ch 3, 8)Box<Vec<T>> — Vec<T> already heap-allocates; wrapping it in Box adds a pointless double-indirection; return Vec<T> directly (Ch 6)Rc<T> passed to thread::spawn — Rc is not Send; use Arc<T> for shared ownership across threads (Ch 6)bytes[0..4] panics on short input; use bytes.get(0..4).ok_or(...) (Ch 5, 7)JoinHandle from thread-spawning functions — callers cannot join threads or detect panics; return thread::JoinHandle<()> (Ch 10)
</anti_patterns>When reviewing Rust code:
from_ne_bytes/to_ne_bytes in network or file contexts is always wrong.static mut — it is undefined behavior in concurrent contexts; replace with atomics or Arc<Mutex<T>>..unwrap() in non-test I/O or library code — use ? and Result.Box<Vec<T>> as redundant double-indirection.Rc<T> used with thread::spawn — it will not compile, but explain why and offer Arc<T>..get(range).ok_or(...).JoinHandle.Arc<Mutex<T>>, BufReader, AtomicU64 with Ordering::Relaxed, &Path parameters, custom error enums, .expect("mutex poisoned"), Arc::clone(&ptr), move closures.Source: booklib-ai/booklib — distributed by TomeVault.