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- tomevault-io/skills-registry
- 최근 소스 활동
- 2026년 5월 11일 15:30
- 감지된 SKILL.md 언어
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설치 방법
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
소스 파일 검토
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
메뉴
기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.
설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
직접 명령은 검토 Prompt를 거치지 않습니다. 실행하기 전에 소스를 확인하세요.
npx skills add https://github.com/tomevault-io/skills-registry --skill codebase-conventions명령은 한 줄로 유지됩니다. 복사하기 전에 가로로 스크롤해 전체 내용을 확인하세요.
로컬 사본을 원하시나요? SkillsMP에서 현재 제공할 수 있는 파일을 다운로드하세요.
| Use when this capability is needed.
> Use when this capability is needed.
Review architecture and API design for the vfs-s3 project. Use when the user mentions @architect, asks to review an issue's design, discuss module boundaries, API shape, or architectural decisions for vfs-s3. Also trigger when the user wants to create an ADR (Architecture Decision Record) or evaluate a technical approach for the project. Intended for dispatch from Codex automation or Claude routines; GitHub trigger phrase: @vfs-s3-bot please prepare design doc Use when this capability is needed.
SOC 직업 분류 기준
SKILL.md 표시 중
| name | codebase-conventions |
| description | >- Use when this capability is needed. |
Project standards and constraints for 10x-Mapmaster.
Announce: "I'm checking codebase-conventions to ensure I follow project standards."
src/ # Vue 3 frontend (presentation only)
├── components/ # Reusable components
│ ├── game/ # Game-specific components
│ ├── map/ # MapLibre components
│ └── ui/ # shadcn-vue components
├── composables/ # Shared reactive logic
│ ├── game/ # Game-related composables
│ └── map/ # Map-related composables
├── stores/ # Pinia stores
├── views/ # Page-level components
├── lib/ # Utilities, API, types
│ ├── api/ # RPC call wrappers
│ └── places/ # Place-related utilities
├── types/ # TypeScript types
└── i18n/ # Translations
supabase/
├── db/ # Database source files
│ ├── schema/ # Tables, types, RLS policies
│ ├── game_logic/ # Internal functions (scoring, questions)
│ │ ├── functions/ # Function definitions
│ │ └── data/ # Seed data
│ └── public/ # Player-facing RPC entrypoints
│ └── functions/
├── functions/ # Deno edge functions
├── migrations/ # Generated (never edit directly)
├── seeds/ # Development data
└── tests/ # pgTAP tests
openspec/ # Specifications
├── specs/ # Capability specs
└── changes/ # Active change proposals
docs/ # Human-readable documentation
| Type | Convention | Example |
|---|---|---|
| Files (frontend) | kebab-case | game-session.ts, PlaceView.vue |
| Vue components | PascalCase | GameActive.vue, PlacesLayer.vue |
| Composables | camelCase with use prefix | useMapCamera, useGameMap |
| Pinia stores | camelCase with use...Store | useGameSessionStore |
| SQL identifiers | snake_case | game_sessions, user_id |
| SQL keywords | UPPERCASE | SELECT, FROM, WHERE |
| Database functions | snake_case | start_game, play_turn |
| TypeScript types | PascalCase | GameSession, Candidate |
Player descriptions are limited to 200 characters:
-- Enforced by database constraint
CONSTRAINT check_description_length
CHECK (char_length(description) <= 200)
Valid answers are strictly typed:
CREATE TYPE answer_value AS ENUM('yes', 'no', 'not_sure');
yes / no - For both questions AND guessesnot_sure - ONLY for questions, never for guessesCREATE TYPE game_session_status AS ENUM(
'active', -- Game in progress
'won', -- System guessed correctly
'ended', -- Max turns reached without win
'needs_submission' -- Awaiting player to submit correct place
);
-- CORRECT style
SELECT
p.id,
p.name,
1 - (p.embedding <=> v_query) AS similarity
FROM places p
JOIN place_traits pt ON pt.place_id = p.id
WHERE p.status = 'active'
AND similarity > 0.5
ORDER BY similarity DESC
LIMIT 10;
-- WRONG: lowercase keywords, SELECT *
select * from places where status = 'active'
Rules:
SELECT, FROM, WHERE, JOIN, ORDER BYplaces, user_id, created_atSELECT *)any in application code// CORRECT
export function useMapCamera(): UseMapCameraReturn {
const center = ref<{ lng: number; lat: number }>({ lng: 0, lat: 20 })
// ...
return { center, flyTo, isAnimating }
}
// WRONG
export function useMapCamera() { // Missing return type
const center: any = ref({ lng: 0, lat: 20 }) // any usage
// ...
}
Max 200 lines per file. If larger, split:
feat/, fix/, chore/, docs/feat: add candidate scoring function
fix: prevent camera feedback loop
chore: update dependencies
docs: add algorithm documentation
supabase/db/bun run db:rebuild (generates migration + resets)supabase test dbsrc/bun run type-checkbun run test:unitSee references/glossary.md for domain term definitions.
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