Skip to main content

write-script-bunnative

MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.

소스 정보

저장소
windmill-labs/windmill
최근 소스 활동
2026년 10월 3일 07:33
감지된 SKILL.md 언어
영어
스타
18,107
포크
1,111

설치 방법

기본적으로 소스를 먼저 확인하는 Prompt가 선택됩니다. 직접 명령으로 전환하거나 로컬 사본을 다운로드할 수도 있습니다.

소스 파일 검토

설치 여부를 결정하기 전에 SKILL.md와 SkillsMP에 표시된 보조 파일을 읽어 보세요.

SKILL.md 표시 중

SKILL.md
소스 지침 · 읽기 전용 미리보기
name
write-script-bunnative
description
MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.
## CLI Commands Place scripts in a folder. After writing, tell the user which command fits what they want to do: - `wmill script preview <script_path>` — **default when iterating on a local script.** Runs the local file without deploying. - `wmill script run <path>` — runs the script **already deployed** in the workspace. Use only when the user explicitly wants to test the deployed version, not local edits. - `wmill generate-metadata` — regenerate the local `.script.yaml` (input schema) and `.lock` (resolved dependencies) for scripts you changed, and refresh their content hashes in `wmill-lock.yaml`. Local files only — **not** a deploy. See "Keep metadata in sync" below. - Deploy local changes to the workspace — via `git push` or `wmill sync push` depending on how the repo is wired (see the **Deploying** section in `AGENTS.wmill.md`). Only suggest/run a deploy when the user explicitly asks to deploy/publish/push — not when they say "run", "try", or "test". ### Preview vs run — choose by intent, not habit If the user says "run the script", "try it", "test it", "does it work" while there are **local edits to the script file**, use `script preview`. Do NOT push the script to then `script run` it — pushing is a deploy, and deploying just to test overwrites the workspace version with untested changes. Only use `script run` when: - The user explicitly says "run the deployed version" / "run what's on the server". - There is no local script being edited (you're just invoking an existing script). Only use `sync push` when: - The user explicitly asks to deploy, publish, push, or ship. - The preview has already validated the change and the user wants it in the workspace. ### Keep metadata in sync after editing `wmill-lock.yaml` tracks a content hash for each item. Editing a script's content — most importantly **adding or removing an import** or **changing `main`'s arguments** — invalidates that hash and leaves the `.lock`, the `.script.yaml` input schema, and the hash row out of date. Run `wmill generate-metadata` (scoped to what you touched) after such edits so the resolved lock, the auto-generated args UI (driven by `.script.yaml`), and `wmill-lock.yaml` all match the code. Leaving them stale produces spurious diffs in git-sync and CI. This only writes local files (it is **not** a deploy), but it re-resolves dependencies, so it can bump unpinned versions (the same as deploying from the UI; expected, not a bug). So by default offer it and run it once the user agrees, rather than running it silently after every edit — unless the project's `AGENTS.md` opts into running metadata automatically (see the "Keeping metadata in sync" preference there). Either way YOU run the command, not the user. After running it, diff the regenerated `.lock` / `.script.lock` files and tell the user which dependency versions changed (e.g. `requests 2.31.0 → 2.32.0`), so they can catch an unwanted bump before deploying — even under `Metadata: auto`, since it's information, not a confirmation gate. Pin versions in code to keep them fixed. With no path argument, `generate-metadata` regenerates only the items whose content hash drifted — not everything. Imports propagate: editing a script that others import marks every importer stale too, so a one-line change to a shared module can regenerate many locks (by design — their locks must reflect the imported code). If it touches more than you expect, run `wmill generate-metadata --dry-run` — it lists each stale item with a reason (`content changed` or `depends on <path>`) without changing anything — then narrow with a path argument (`wmill generate-metadata f/foo`) or `--strict-folder-boundaries`. If the on-disk `.lock` and `.script.yaml` are already correct and only `wmill-lock.yaml` needs its hashes refreshed (hash drift, or bootstrapping missing entries), use `wmill generate-metadata rehash` — it re-records hashes from disk with no backend round-trip and no dependency changes. ### After writing — offer to test, don't wait passively If the user hasn't already told you to run/test/preview the script, offer it as a one-sentence next step (e.g. "Want me to run `wmill script preview` with sample args?"). Do not present a multi-option menu. If the user already asked to test/run/try the script in their original request, skip the offer and just execute `wmill script preview <path> -d '<args>'` directly — pick plausible args from the script's declared parameters. The shape varies by language: `main(...)` for code languages, the SQL dialect's own placeholder syntax (`$1` for PostgreSQL, `?` for MySQL/Snowflake, `@P1` for MSSQL, `@name` for BigQuery, etc.), positional `$1`, `$2`, … for Bash, `param(...)` for PowerShell. `wmill script preview` does not deploy, but it still executes script code and may cause side effects; run it yourself when the user asked to test/preview (or after confirming that execution is intended). `wmill generate-metadata` does not deploy either — it only writes local files (locks, schemas, hashes) — but offer it before running (or run automatically if the project's `AGENTS.md` opts in), per "Keep metadata in sync" above. Deploying to the workspace (`git push` or `wmill sync push` depending on how the repo is wired — see the **Deploying** section) is the only step that mutates remote state — do it only when the user explicitly asks to deploy/publish/push. For a **visual** open-the-script-in-the-dev-page preview (rather than `script preview`'s run-and-print-result), use the `preview` skill. Use `wmill resource-type list --schema` to discover available resource types. # Windmill Script Writing Guide ## General Principles - A script's inputs are its parameters. Credentials and configuration come in as resource-typed parameters, never hard-coded or read from the environment; the language section below shows how that language declares parameters - Libraries are installed automatically - do not show installation instructions - In a language with an entrypoint function (TypeScript, Python, Go, Rust, PHP, R, …), name it `main` (`Main` in C#) and do not call it; in TypeScript it must be async. SQL, GraphQL, Bash, PowerShell and Ansible scripts have no `main`: their language section shows how they take arguments - Where the language has a Windmill client (`wmill`), use it to interact with the platform - A script's input schema may carry a top-level `prompt_for_ai` string: its author's instructions to an AI choosing the inputs. Follow it when you pick arguments to run that script, and keep it when you rewrite the schema ## Return Values - A script can return any JSON-serializable value; a SQL script returns the rows its query produces - Return values become available to subsequent flow steps via `results.step_id` ## Preprocessor Scripts Preprocessor scripts process raw trigger data from various sources (webhook, custom HTTP route, SQS, WebSocket, Kafka, NATS, MQTT, AMQP, Postgres, GCP Pub/Sub, Azure, or email) before passing it to the flow. This separates the trigger logic from the flow logic and keeps the auto-generated UI clean. A preprocessor is written in TypeScript or Python: its function is named `preprocessor` instead of `main`, and it receives a single parameter called `event` (the language section gives its type). The returned object determines the parameter values passed to the flow. e.g., `{ b: 1, a: 2 }` calls the flow with `a = 2` and `b = 1`, assuming the flow has two inputs called `a` and `b`. # TypeScript (Bun Native) Native TypeScript execution. Native scripts are Bun scripts that run on the native worker — a lightweight V8 isolate that exposes `fetch` and the JavaScript standard library — and can be heavily parallelized. Every script MUST start with `//native` on its first line so Windmill routes it to the native worker; without it the exact same script runs on the regular Bun worker. You may import npm packages and other Windmill scripts (e.g. `./helper.ts`) — imports are resolved and bundled just like a regular Bun script — as long as everything (your code and its dependencies) relies only on `fetch` and the standard library. Libraries that need Node/Bun runtime APIs (filesystem, `node:*` modules, child processes, native addons) will not work on the native worker; use the regular `bun` language for those. ## Structure Export a single **async** function called `main`: ```typescript //native export async function main(param1: string, param2: number) { // Your code here return { result: param1, count: param2 }; } ``` Do not call the main function. ## Resource Types On Windmill, credentials and configuration are stored in resources and passed as parameters to main. Use the `RT` namespace for resource types: ```typescript //native export async function main(stripe: RT.Stripe) { // stripe contains API key and config from the resource } ``` Only use resource types if you need them to satisfy the instructions. Always use the RT namespace. Before using a resource type, check the `rt.d.ts` file in the project root to see all available resource types and their fields. This file is generated by `wmill resource-type generate-namespace`. ## Imports **The constraint is the runtime, not the import list.** You may import npm packages and relative Windmill scripts; they are resolved and bundled exactly like a regular Bun script. But the native worker only provides `fetch` and the JavaScript standard library, so any imported code must work using only those. Anything requiring Node/Bun built-ins (`node:fs`, `child_process`, the `Bun` API, native modules) belongs in a regular `bun` script instead. Use the globally available `fetch` for HTTP: ```typescript //native export async function main(url: string) { const response = await fetch(url); return await response.json(); } ``` ## Pure computation: `//no_network` A native script that only transforms its inputs can declare `//no_network` in its leading comment block (right after `//native`). The runtime then refuses every connection the script attempts: `fetch` to any host, the Windmill API (so `windmill-client` calls fail too), raw sockets and unix sockets, and `WM_TOKEN` is not set. It only takes effect on native scripts: without `//native` it is ignored. Use it only when the script needs no external data beyond its arguments: ```typescript //native //no_network export async function main(items: { price: number; qty: number }[]) { return items.reduce((sum, i) => sum + i.price * i.qty, 0); } ``` ## Windmill Client `windmill-client` works on the native worker (its calls go over `fetch`), so use it as the **preferred way to talk to Windmill** — reading resources/variables/states, running scripts and flows, and the S3 helpers below (`loadS3File`, `loadS3FileStream`, `writeS3File`, `S3Object`). It handles auth, the workspace, and the base URL for you. Reserve raw `fetch` for calling *external* HTTP APIs that aren't Windmill. The full `windmill-client` API reference (every exported function and its signature) is included below — consult it for the exact method instead of hand-rolling a `fetch` against the Windmill API. ## Preprocessor Scripts For preprocessor scripts, the function should be named `preprocessor` and receives an `event` parameter: ```typescript //native type Event = { kind: | "webhook" | "http" | "websocket" | "kafka" | "email" | "nats" | "postgres" | "sqs" | "mqtt" | "amqp" | "gcp" | "azure"; body: any; headers: Record<string, string>; query: Record<string, string>; }; export async function preprocessor(event: Event) { return { param1: event.body.field1, param2: event.query.id, }; } ``` ## S3 Object Operations Windmill provides built-in support for S3-compatible storage operations. The `wmill.S3Object` type covers both the `s3://storage/key` URI form (`s3:///key` for the workspace default storage) and the `{ s3, storage? }` record form — always use it instead of redefining your own. ### Receiving an S3Object as a script parameter ```typescript //native import * as wmill from "windmill-client"; export async function main(file: wmill.S3Object) { const content = await wmill.loadS3File(file); // ... } ``` ### S3 operations ```typescript //native import * as wmill from "windmill-client"; // Load file content from S3 const content: Uint8Array = await wmill.loadS3File(s3object); // Load file as stream const blob: Blob = await wmill.loadS3FileStream(s3object); // Write file to S3 const result: wmill.S3Object = await wmill.writeS3File( s3object, // Target path (or undefined to auto-generate) fileContent, // string or Blob s3ResourcePath // Optional: specific S3 resource to use ); ``` # TypeScript SDK (windmill-client) Import: import * as wmill from 'windmill-client' The client configures itself from the job's environment — base URL, token and credentials mode are all set before your code runs, so there is nothing to initialize and no reason to read WM_TOKEN or BASE_INTERNAL_URL and build an API URL yourself. Reconstructing that by hand only reintroduces details the client already handles. Call the SDK for anything Windmill, and use raw HTTP for third-party APIs. The helpers below are the surface to prefer. For an endpoint none of them covers, import the generated service classes (JobService, ScriptService, ...) from 'windmill-client' — they are not listed here but they do exist. What does not exist is a helper name you guessed at: if it is neither listed below nor a service method, do not call it. To know who is running the script, read the contextual variables rather than calling the API: `process.env.WM_END_USER_EMAIL || process.env.WM_EMAIL`. WM_END_USER_EMAIL is the app viewer when the run was triggered from an app and empty otherwise (both variables are always defined), WM_EMAIL is the user the job is permissioned as. WM_USERNAME is the matching username. workerHasInternalServer(): boolean /** * Initialize the Windmill client with authentication token and base URL * @param token - Authentication token (defaults to WM_TOKEN env variable) * @param baseUrl - API base URL (defaults to BASE_INTERNAL_URL or BASE_URL env variable) */ setClient(token?: string, baseUrl?: string): void /** * Create a client configuration from env variables * @returns client configuration */ getWorkspace(): string /** * Get a resource value by path * @param path path of the resource, default to internal state path * @param undefinedIfEmpty if the resource does not exist, return undefined instead of throwing an error * @returns resource value */ async getResource(path?: string, undefinedIfEmpty?: boolean): Promise<any> /** * Get the true root job id * @param jobId job id to get the root job id from (default to current job) * @returns root job id */ async getRootJobId(jobId?: string): Promise<string> /** * Run a script synchronously by its path and wait for the result * @param path - Script path in Windmill * @param args - Arguments to pass to the script * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Script execution result */ async runScriptByPath(path: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Run a script synchronously by its hash and wait for the result * @param hash_ - Script hash in Windmill * @param args - Arguments to pass to the script * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Script execution result */ async runScriptByHash(hash_: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Append a text to the result stream * @param text text to append to the result stream */ appendToResultStream(text: string): void /** * Stream to the result stream * @param stream stream to stream to the result stream */ async streamResult(stream: AsyncIterable<string>): Promise<void> /** * Run a flow synchronously by its path and wait for the result * @param path - Flow path in Windmill * @param args - Arguments to pass to the flow * @param verbose - Enable verbose logging * @param tag - Override the worker tag the job runs on * @returns Flow execution result */ async runFlow(path: string | null = null, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any> /** * Wait for a job to complete and return its result * @param jobId - ID of the job to wait for * @param verbose - Enable verbose logging * @returns Job result when completed */ async waitJob(jobId: string, verbose: boolean = false): Promise<any> /** * Get the result of a completed job * @param jobId - ID of the completed job * @returns Job result */ async getResult(jobId: string): Promise<any> /** * Get the result of a job if completed, or its current status * @param jobId - ID of the job * @returns Object with started, completed, success, and result properties */ async getResultMaybe(jobId: string): Promise<any> /** * Cancel a queued or running job by ID. * @param jobId - UUID of the job to cancel * @param reason - Optional reason for cancellation * @returns Response message from the cancel endpoint */ async cancelJob(jobId: string, reason: string | undefined = undefined): Promise<string> /** * Run a script asynchronously by its path * @param path - Script path in Windmill * @param args - Arguments to pass to the script * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runScriptByPathAsync(path: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null = null, tag: string | null = null): Promise<string> /** * Run a script asynchronously by its hash * @param hash_ - Script hash in Windmill * @param args - Arguments to pass to the script * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runScriptByHashAsync(hash_: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null = null, tag: string | null = null): Promise<string> /** * Run a flow asynchronously by its path * @param path - Flow path in Windmill * @param args - Arguments to pass to the flow * @param scheduledInSeconds - Schedule execution for a future time (in seconds) * @param doNotTrackInParent - If false, tracks state in parent job (only use when fully awaiting the job) * @param tag - Override the worker tag the job runs on * @returns Job ID of the created job */ async runFlowAsync(path: string | null, args: Record<string, any> | null, scheduledInSeconds: number | null = null, // can only be set to false if this the job will be fully await and not concurrent with any other job // as otherwise the child flow and its own child will store their state in the parent job which will // lead to incorrectness and failures doNotTrackInParent: boolean = true, tag: string | null = null): Promise<string> /** * Resolve a resource value in case the default value was picked because the input payload was undefined * @param obj resource value or path of the resource under the format `$res:path` * @returns resource value */ async resolveDefaultResource(obj: any): Promise<any> /** * Get the state file path from environment variables * @returns State path string */ getStatePath(): string
GitHub에서 보기
이 SKILL.md는 매우 커서 SkillsMP가 여기에는 첫 섹션만 미리 보여줍니다. GitHub에서 보기