Nintendo Switch SDK skill for Joy-Con features.
Idioma do texto original: inglês
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Nintendo Switch SDK skill for Joy-Con features.
Idioma do texto original: inglês
Terrain skill for heightmaps, splatmaps, and vegetation.
Idioma do texto original: inglês
Texture skill for compression, atlasing, and streaming.
Idioma do texto original: Indeterminado
Tile-based level design skill for autotiling.
Idioma do texto original: inglês
Touch input skill for virtual joysticks.
Idioma do texto original: inglês
Trail renderer skill for motion trails.
Idioma do texto original: inglês
Tutorial skill for hints and onboarding.
Idioma do texto original: Indeterminado
Unity Addressables asset management skill for remote catalogs, content updates, asset bundles, and memory-efficient asset loading.
Idioma do texto original: inglês
Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.
Idioma do texto original: inglês
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
Idioma do texto original: inglês
Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.
Idioma do texto original: inglês
Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.
Idioma do texto original: inglês
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
Idioma do texto original: inglês
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
Idioma do texto original: inglês
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
Idioma do texto original: inglês
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
Idioma do texto original: inglês
Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.
Idioma do texto original: inglês
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
Idioma do texto original: inglês
Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.
Idioma do texto original: inglês
Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.
Idioma do texto original: inglês
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Idioma do texto original: inglês
Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.
Idioma do texto original: inglês
Unreal Engine Chaos physics skill for destruction, vehicle simulation, and cloth physics.
Idioma do texto original: inglês
Unreal Engine Control Rig skill for procedural animation, IK chains, and runtime rig modifications.
Idioma do texto original: inglês
Unreal Engine C++ programming skill for UCLASS macros, reflection system, garbage collection, and engine integration.
Idioma do texto original: inglês
Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated…
Idioma do texto original: inglês
Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.
Idioma do texto original: inglês
Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.
Idioma do texto original: inglês
Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
Idioma do texto original: inglês
Unreal Engine MetaSounds skill for procedural audio, real-time synthesis, and advanced audio graphs.
Idioma do texto original: inglês
Unreal Engine Nanite skill for virtualized geometry, mesh streaming, and LOD-free workflows.
Idioma do texto original: inglês
Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.
Idioma do texto original: inglês
Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.
Idioma do texto original: inglês
Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.
Idioma do texto original: inglês
Utility AI skill for scoring functions and decision making.
Idioma do texto original: inglês
Vehicle simulation skill for wheel colliders, suspension, and aerodynamics.
Idioma do texto original: inglês
Voice chat skill for echo cancellation and codec optimization.
Idioma do texto original: inglês
Large world streaming skill for world partition.
Idioma do texto original: inglês
Wwise integration skill for sound banks, RTPC, and interactive music.
Idioma do texto original: inglês
Xbox GDK skill for achievements and certification.
Idioma do texto original: inglês