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claude-code-agent-teams

This skill should be used when the user asks to "create an agent team", "run a multi-agent team", "coordinate multiple Claude sessions", "use agent teams", or wants to parallelize work across multiple Claude Code instances.

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dwmkerr/claude-toolkit
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SKILL.md
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name
claude-code-agent-teams
description
This skill should be used when the user asks to "create an agent team", "run a multi-agent team", "coordinate multiple Claude sessions", "use agent teams", or wants to parallelize work across multiple Claude Code instances.
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# Claude Code Agent Teams Coordinate multiple Claude Code instances working together as a team with shared tasks, inter-agent messaging, and centralized management. ## Quick Reference See [Agent Teams Guide](./references/agent-teams-guide.md) for the complete reference including use case examples, architecture details, and troubleshooting. ## Prerequisites Agent teams are experimental and disabled by default. Enable them: ```json // settings.json { "env": { "CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS": "1" } } ``` ## When to Use Agent Teams Best for tasks where parallel exploration adds value: | Use Case | Why Teams Help | |----------|---------------| | Research and review | Multiple angles investigated simultaneously | | New modules or features | Each teammate owns a separate piece | | Debugging competing hypotheses | Test different theories in parallel | | Cross-layer coordination | Frontend, backend, tests each owned by a teammate | **Don't use teams for:** sequential tasks, same-file edits, or work with many dependencies. Use a single session or subagents instead. ## Agent Teams vs Subagents | | Subagents | Agent Teams | |---|---|---| | **Context** | Results return to caller | Fully independent | | **Communication** | Report back only | Message each other directly | | **Coordination** | Main agent manages all work | Shared task list, self-coordination | | **Best for** | Focused tasks where only the result matters | Complex work requiring discussion | | **Token cost** | Lower | Higher (each teammate is a separate instance) | Use subagents for quick focused workers. Use agent teams when teammates need to share findings, challenge each other, and coordinate independently. ## Starting a Team Tell Claude to create a team in natural language: ```text I'm designing a CLI tool that helps developers track TODO comments across their codebase. Create an agent team to explore this from different angles: one teammate on UX, one on technical architecture, one playing devil's advocate. ``` Claude creates the team, spawns teammates, and coordinates work. ## Display Modes | Mode | Description | Requirements | |------|-------------|-------------| | `in-process` | All teammates in main terminal, Shift+Down to cycle | Any terminal | | `tmux` / split panes | Each teammate in its own pane | tmux or iTerm2 | | `auto` (default) | Split panes if in tmux, otherwise in-process | — | Override per-session: ```bash claude --teammate-mode in-process ``` Or in settings: ```json { "teammateMode": "in-process" } ``` ## Controlling the Team ### Specify teammates and models ```text Create a team with 4 teammates to refactor these modules in parallel. Use Sonnet for each teammate. ``` ### Require plan approval ```text Spawn an architect teammate to refactor the authentication module. Require plan approval before they make any changes. ``` The lead reviews plans and approves or rejects with feedback. ### Talk to teammates directly - **In-process**: Shift+Down to cycle, Enter to view, Escape to interrupt - **Split panes**: Click into a teammate's pane ### Task management Tasks have three states: pending, in progress, completed. Tasks can depend on other tasks. The lead assigns tasks or teammates self-claim. Press Ctrl+T to toggle the task list. ### Shut down and clean up ```text Ask the researcher teammate to shut down ``` When done: ```text Clean up the team ``` Always use the lead to clean up. Shut down all teammates first. ## Quality Gates with Hooks - `TeammateIdle` — runs when a teammate is about to go idle. Exit code 2 sends feedback and keeps them working. - `TaskCompleted` — runs when a task is marked complete. Exit code 2 prevents completion and sends feedback. ## Best Practices 1. **Give enough context** — teammates don't inherit the lead's conversation history. Include details in spawn prompts. 2. **Start with 3-5 teammates** — balances parallelism with coordination overhead. 3. **5-6 tasks per teammate** — keeps everyone productive. 4. **Avoid file conflicts** — each teammate should own different files. 5. **Monitor and steer** — check progress, redirect approaches that aren't working. 6. **Start with research/review** — before trying parallel implementation. ## Limitations - No session resumption for in-process teammates (`/resume`, `/rewind` don't restore them) - Task status can lag — check and update manually if stuck - One team per session - No nested teams (teammates can't spawn their own teams) - Lead is fixed for the team's lifetime - All teammates start with the lead's permission mode - Split panes require tmux or iTerm2 (not supported in VS Code terminal, Windows Terminal, or Ghostty) ## Architecture | Component | Role | |-----------|------| | Team lead | Main session that creates team, spawns teammates, coordinates | | Teammates | Separate Claude Code instances working on assigned tasks | | Task list | Shared work items that teammates claim and complete | | Mailbox | Messaging system for inter-agent communication | Storage locations: - Team config: `~/.claude/teams/{team-name}/config.json` - Task list: `~/.claude/tasks/{team-name}/` ## Attribution Content adapted from [Orchestrate teams of Claude Code sessions](https://code.claude.com/docs/en/agent-teams) (Anthropic documentation).
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