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name
Kanban
description
Visual workflow management method for optimizing value delivery through continuous flow
license
MIT
compatibility
["Python","JavaScript","Java","Go","All Teams"]
audience
Software Developers, DevOps Engineers, Operations Teams
category
software-development
Kanban
What I Do
I provide expertise in Kanban, a visual workflow management system that originated from Toyota's manufacturing processes and has been adapted for software development. Kanban focuses on visualizing work, limiting work-in-progress (WIP), and maximizing flow efficiency to deliver value continuously. Unlike Scrum's time-boxed iterations, Kanban allows work items to flow through the system as soon as capacity is available, making it ideal for operations teams, support teams, and development teams with continuous delivery pipelines or unpredictable incoming work.
When to Use Me
Use Kanban when you have continuous flow of work items (bug fixes, support tickets, deployments), need to optimize existing processes without disrupting team structure, want to reduce cycle time and lead time, or work in operations, SRE, or customer support roles. Kanban excels when work arrives unpredictably and cannot be batched into sprints. It complements Scrum well (Scrumban) for teams that want Scrum's structure with Kanban's flexibility. Avoid Kanban when your team needs the discipline of fixed iterations or when ceremonies like sprint planning provide necessary structure.
Core Concepts
Kanban Board: Visual representation of workflow with columns representing process stages
Work-In-Progress (WIP) Limits: Maximum number of items allowed in each column to prevent multitasking
Classes of Service: Different handling priorities for different work types (expedited, standard, fixed date)
Lead Time: Time from work request submission to completion
Cycle Time: Time from work starting to completion
Throughput: Number of work items completed per unit of time
Cumulative Flow Diagram: Visualization showing work item distribution across states over time
Pull System: Team members pull work when capacity is available, rather than work being pushed
Swimlanes: Horizontal lanes on board for categorizing work (team, priority, work type)
Work Item Age: Time a work item has been in its current state, indicating potential blockers