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Jahrome907
GitHub creator profile

Jahrome907

Repository-level view of 16 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
16
repositories
1
occupation fields
2
updated
2026-05-29
occupation focus
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Repositories and representative skills

#001
minecraft-agent-skills
16 skills344updated 2026-05-29
100% of creator
minecraft-ci-release
Desenvolvedores de software

Set up CI/CD pipelines, automated publishing, and release workflows for Minecraft mods and plugins for 1.21.x. Covers GitHub Actions matrix builds for NeoForge and Fabric, automated publishing to Modrinth (via minotaur Gradle plugin) and CurseForge (via curseforgegradle), GitHub Releases with JAR artifacts, semantic versioning conventions for Minecraft mods, CHANGELOG generation, Dependabot for Gradle wrapper and plugin updates, build caching with gradle/actions/setup-gradle, pull request checks, and release tag workflows. Also covers Paper plugin CI with shadow JAR builds. Use when the task is CI/CD pipelines, release automation, artifact publishing, versioning, or release governance for Minecraft mods or plugins.

2026-05-29
minecraft-commands-scripting
Desenvolvedores de software

Write Minecraft vanilla commands, NBT scripts, scoreboards, and complex execute chains for use in command blocks, chat, or .mcfunction files. Covers full execute subcommand reference (as/at/in/positioned/rotated/facing/anchored/if/unless/store/run), selector arguments with all filter options, scoreboard objectives and operations, NBT path syntax for entities/blocks/storage, schedule and forceload commands, tellraw/title JSON text components, bossbar, team management, item modification commands, attribute commands, particle/playsound effects, and RCON scripting. Targets Minecraft 1.21.x Java Edition. Use for command-only work; for full function/advancement/recipe systems use the minecraft-datapack skill instead.

2026-05-29
minecraft-datapack
Desenvolvedores de software

Create, edit, and debug Minecraft vanilla datapacks for 1.21.x. Covers the full datapack format: pack.mcmeta, function files (.mcfunction), advancements, predicates, loot tables, item modifiers, recipe overrides, tags, damage types, dimension types, worldgen overrides, and structure sets. Handles function syntax, execute command chains, macro functions (1.20.2+), storage NBT, scoreboard operations, advancement triggers, pack format numbers, and /reload workflow. No Java or mod loader required — pure vanilla JSON and .mcfunction files. Use when creating or editing Minecraft datapacks, writing .mcfunction files, configuring loot tables or advancements, or any vanilla datapack development that does not need mod loaders.

2026-05-29
minecraft-essentials-ops
Administradores de redes e sistemas de computador

Operate EssentialsX on Minecraft 1.21.x servers with safe, practical admin workflows. Covers module scope, install and version-alignment checks, Vault economy integration, kits/warps/homes/spawn operations, permissions patterns, moderation workflows (mute, jail, tempban), and common config pitfalls. Use when the task involves EssentialsX commands, config, permissions, economy, or moderation operations — not plugin development or general server deployment.

2026-05-29
minecraft-modding
Desenvolvedores de software

Full-stack Minecraft mod development skill for both NeoForge (1.21+) and Fabric (1.21+). Scaffolds new mods, adds custom blocks, items, entities, recipes, commands, GUIs, dimensions, and data generation. Knows the NeoForge DeferredRegister + event-bus system and the Fabric Registry + ModInitializer system. Use when the user asks to create a Minecraft mod, add a feature to an existing mod, fix a mod bug, generate JSON assets/data, or migrate between modding platforms. Prefer NeoForge unless the user specifies Fabric or Multiloader.

2026-05-29
minecraft-multiloader
Desenvolvedores de software

Build Minecraft mods targeting both NeoForge and Fabric simultaneously using the Architectury framework for Minecraft 1.21.x. Covers Architectury project structure (common/neoforge/fabric subprojects), ExpectPlatform annotation for platform-specific implementations, shared registry via Architectury's registration API, platform-specific entrypoints, architectury-loom Gradle plugin configuration, gradle.properties for both loaders, multi-jar publishing to Modrinth and CurseForge, and avoiding common pitfalls when sharing code. Use this skill when building a mod that must run on both NeoForge and Fabric with a single shared codebase.

2026-05-29
minecraft-resource-pack
Desenvolvedores de software

Create and edit Minecraft resource packs for 1.21.x including custom block models, item models, blockstate definitions, textures (PNG format requirements), sounds.json, custom fonts, MCMETA animation files, OptiFine CIT (Custom Item Textures), and pack.mcmeta format. Covers the full block/item model JSON schema (parent, textures, elements, display, overrides), multi-layer items, GUI textures, GUI sprites, language files, shader integration (core shaders, Iris), and the pack format numbers for each 1.21.x version. Use to customize how Minecraft looks and sounds without mods.

2026-05-29
minecraft-server-admin
Administradores de redes e sistemas de computador

Set up, configure, and operate Minecraft Java Edition servers for 1.21.x across Paper, Purpur, Folia, Velocity networks, and modded (Fabric/NeoForge) deployments. Covers deployment selection, performance tuning playbooks, plugin operations, proxy/forwarding setup, backup and recovery runbooks, live incident troubleshooting, Docker/Pterodactyl patterns, and security hardening. Use for server infrastructure and operations, not plugin or mod feature development.

2026-05-29
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