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hytale-player-stats

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Atualizado8 de março de 2026 às 15:00

Documents Hytale's player/entity stat system for reading and modifying stats like health, stamina, mana, oxygen, signature energy, and ammo using EntityStatMap and DefaultEntityStatTypes. Use when healing players, dealing damage, modifying stamina/mana, setting stat values, creating stat-related commands, or working with entity stats. Triggers - player stats, health, stamina, mana, oxygen, ammo, signature energy, EntityStatMap, DefaultEntityStatTypes, stat value, heal, damage, maximizeStatValue, subtractStatValue, addStatValue, setStatValue, resetStatValue, entity stats.

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SKILL.md
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