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Create and edit Kun Design screens, editable shapes, diagrams, design systems, layouts, and motion.

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Informações da origem

Repositório
KunAgent/Kun
Última atividade na origem
30 de agosto de 2026 às 03:07
Idioma detectado do SKILL.md
inglês
Estrelas
6.323
Forks
594

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Exibindo SKILL.md

SKILL.md
Instruções da origem · Visualização somente leitura
name
canvas
description
Create and edit Kun Design screens, editable shapes, diagrams, design systems, layouts, and motion.
# Kun Canvas Copyright (c) 2026 KunAgent. Licensed under the MIT License. ## Purpose Create and edit Kun Design screens, editable shapes, diagrams, design systems, layouts, and motion. ## Tool routing | Tool or skill | Use | |---|---| | `design_create_screen` | Create frames or screens. | | `design_update_shapes` | Add or update editable shapes. | | `design_arrange` | Align, distribute, grid, stack, or reflow. | | `design_create_diagram` | Create an HTML-first complex diagram on Design canvas. | | `design_system` | Create, apply, or validate DESIGN.md. | | `design_validate` | Run design validation. | | `design_motion_apply_preset` | Apply editable motion presets. | ## Workflow 1. Inspect the active canvas snapshot and occupied bounds. 2. Choose editable shapes for structure and HTML-first diagrams for complex explanatory layouts. 3. Use existing ids for updates and preserve unrelated content. 4. Apply arrangement or responsive reflow deliberately. 5. Validate the resulting design. ## Completion gates - Never place new content over unrelated objects. - Use full fill and stroke objects for vector styling. - Use current frame and shape ids for motion. ## Boundaries - Do not use canvas tools outside a canvas turn. - Do not replace editable architecture diagrams with raster image generation. ## Delivery Lead with the outcome, name the evidence used for verification, and disclose any real limitation that remains.
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