Skip to main content

component-library-design

When building reusable UI component systems that scale across teams and products

Ir para a instalação

Informações da origem

Repositório
lev-os/agents
Última atividade na origem
7 de março de 2026 às 00:14
Idioma detectado do SKILL.md
inglês
Estrelas
21
Forks
2

Opções de instalação

Por padrão, está selecionado o prompt que primeiro revisa a origem. Você pode mudar para um comando direto ou baixar uma cópia local.

Revise os arquivos de origem

Leia o SKILL.md e os arquivos complementares exibidos pelo SkillsMP antes de decidir se vai instalar.

Exibindo SKILL.md

SKILL.md
Instruções da origem · Visualização somente leitura
name
component-library-design
description
When building reusable UI component systems that scale across teams and products
tags
["ui-ux","design-systems","frontend","scalability","reusability"]
# Component Library Design ## Overview The practice of creating systematic, reusable UI component libraries that serve as the building blocks for consistent, scalable user interfaces across products and teams. Component libraries codify design principles, ensure visual consistency, accelerate development, and reduce design debt. ## Core Principles - **Atomic Design**: Components hierarchically organized (atoms → molecules → organisms) - **Composability**: Combine simple components into complex UIs - **Design Tokens**: Abstract design decisions into reusable variables - **Accessibility**: WCAG compliance built-in by default - **Documentation**: Living examples and usage guidelines ## Execution Steps ### 1. Audit Existing Patterns Inventory all UI patterns, identify inconsistencies, prioritize most-used components. ### 2. Define Design System Principles Establish brand, spacing, motion, and voice & tone guidelines. ### 3. Build Core Components (80/20) Start with buttons, inputs, typography, layout, and feedback components. ### 4. Create Design Tokens Extract hardcoded values to semantic variables for theming and consistency. ### 5. Document Component APIs Define props, variants, composition patterns, accessibility, and examples. ### 6. Establish Contribution Guidelines When to create new components, approval process, versioning, deprecation. ### 7. Measure Adoption Track coverage, consistency, velocity, and satisfaction metrics. ## Scoring (36/50) - **Practitioner Weight** (7/10): Industry standard practice - **Clarity** (8/10): Clear methodology - **Proven ROI** (8/10): Measurable improvements - **Novelty** (4/10): Established practice - **Applicability** (9/10): Universal UI development ## Sources - Brad Frost: Atomic Design - Material Design Guidelines - Design Systems Handbook - Storybook documentation - Nathan Curtis: Design Systems articles
Ver no GitHub