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education-course-page-pro

Use when designing course pages, lesson players, LMS dashboards, and learning paths. Pro version focused on learning hierarchy, progress, practice, and motivation; emphasizes deep information architecture, strong hierarchy, explicit states, responsive behavior, accessibility, and validation checks.

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Informações da origem

Repositório
Mr-Q526/TeamCC-Platform
Última atividade na origem
15 de abril de 2026 às 03:16
Idioma detectado do SKILL.md
inglês
Estrelas
8
Forks
1

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SKILL.md
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schemaVersion
2026-04-11T00:00:00.000Z
skillId
frontend/education-course-page-pro
name
education-course-page-pro
displayName
Education Course Page PRO
description
Use when designing course pages, lesson players, LMS dashboards, and learning paths. Pro version focused on learning hierarchy, progress, practice, and motivation; emphasizes deep information architecture, strong hierarchy, explicit states, responsive behavior, accessibility, and validation checks.
aliases
["education-course-page-pro","Education Course Page PRO","educationcoursepagepro","教育","课程","学习","教学","课程页","education","course","课程页面","course page"]
version
0.1.0
sourceHash
sha256:a0750ea68718b08968288c8fa7f55bb7b22e86c105cf7d9426ec51f9c40266a7
domain
frontend
departmentTags
["frontend-platform"]
sceneTags
["design"]
# Education Course Page PRO Use this skill when the task is to design course pages, lesson players, LMS dashboards, and learning paths. Goal: produce a high-quality, production-ready page or interface that supports learning hierarchy, progress, practice, and motivation. ## Variant intent - Use the rigorous version when quality, accessibility, conversion, and maintainability matter. - Optimize for deep information architecture, strong hierarchy, explicit states, responsive behavior, accessibility, and validation checks. - Prefer concrete UI decisions over generic advice. ## Default workflow 1. Define the primary user, task, and success action. 2. Map the minimum page structure needed for the scenario. 3. Establish hierarchy: what must be understood first, second, and third. 4. Design responsive behavior for mobile and desktop. 5. Add states: loading, empty, error, success, disabled, and permission where relevant. 6. Run the final checks before delivery. ## Design rules - Use clear section names and user-facing copy. - Make the primary action visually dominant and repeat it only when it helps. - Keep navigation and secondary actions subordinate to the main task. - Use spacing, typography, and alignment before adding decorative containers. - Do not hide critical information behind hover-only interactions. - Preserve keyboard access, readable contrast, and touch targets. ## Pro guidance - Build a strong visual and interaction thesis before writing components. - Include proof, context, and state transitions when they affect trust. - Use component variants intentionally: default, hover, active, focus, disabled, loading, error, and empty. - Validate information architecture, accessibility, and responsive behavior explicitly. - Avoid filler sections, ornamental cards, and copy that does not change user confidence. ## Reject these failures - Ambiguous primary action - Important status or pricing hidden below the fold - Dense UI with no scan order - Decorative visuals that compete with the task - Missing mobile behavior ## Final checks - Can the target user understand the page purpose in under five seconds? - Is the next action clear without reading every paragraph? - Are edge states and responsive behavior accounted for?
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